diff options
Diffstat (limited to 'src/Blocks/BlockPortal.h')
-rw-r--r-- | src/Blocks/BlockPortal.h | 34 |
1 files changed, 6 insertions, 28 deletions
diff --git a/src/Blocks/BlockPortal.h b/src/Blocks/BlockPortal.h index cc7fa3a1f..05daa9337 100644 --- a/src/Blocks/BlockPortal.h +++ b/src/Blocks/BlockPortal.h @@ -18,28 +18,6 @@ public: private: - virtual bool GetPlacementBlockTypeMeta( - cChunkInterface & a_ChunkInterface, - cPlayer & a_Player, - const Vector3i a_PlacedBlockPos, - eBlockFace a_ClickedBlockFace, - const Vector3i a_CursorPos, - BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta - ) const override - { - // We set meta to zero so Cuberite doesn't stop a Creative-mode player from building custom portal shapes - // CanBeAt doesn't do anything if meta is zero - // We set to zero because the client sends meta = 1 or 2 to the server (it calculates rotation itself) - - a_BlockType = m_BlockType; - a_BlockMeta = 0; - return true; - } - - - - - virtual cItems ConvertToPickups(const NIBBLETYPE a_BlockMeta, const cItem * const a_Tool) const override { // No pickups @@ -71,14 +49,14 @@ private: - virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, const Vector3i a_RelPos, const cChunk & a_Chunk) const override + virtual bool CanBeAt(const cChunk & a_Chunk, const Vector3i a_Position, const NIBBLETYPE a_Meta) const override { - if ((a_RelPos.y <= 0) || (a_RelPos.y >= cChunkDef::Height - 1)) + if ((a_Position.y <= 0) || (a_Position.y >= cChunkDef::Height - 1)) { - return false; // In case someone places a portal with meta 1 or 2 at boundaries, and server tries to get invalid coords at Y - 1 or Y + 1 + return false; // In case someone places a portal with meta 1 or 2 at boundaries, and server tries to get invalid coords at Y - 1 or Y + 1. } - switch (a_Chunk.GetMeta(a_RelPos)) + switch (a_Meta) { case 0x1: { @@ -95,7 +73,7 @@ private: for (const auto & Direction : PortalCheck) { BLOCKTYPE Block; - a_Chunk.UnboundedRelGetBlockType(a_RelPos + Direction, Block); + a_Chunk.UnboundedRelGetBlockType(a_Position + Direction, Block); if ((Block != E_BLOCK_NETHER_PORTAL) && (Block != E_BLOCK_OBSIDIAN)) { return false; @@ -118,7 +96,7 @@ private: for (const auto & Direction : PortalCheck) { BLOCKTYPE Block; - a_Chunk.UnboundedRelGetBlockType(a_RelPos + Direction, Block); + a_Chunk.UnboundedRelGetBlockType(a_Position + Direction, Block); if ((Block != E_BLOCK_NETHER_PORTAL) && (Block != E_BLOCK_OBSIDIAN)) { return false; |