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Diffstat (limited to '')
-rw-r--r-- | src/Blocks/BlockHandler.h | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/Blocks/BlockHandler.h b/src/Blocks/BlockHandler.h index b3ada279c..83de836cb 100644 --- a/src/Blocks/BlockHandler.h +++ b/src/Blocks/BlockHandler.h @@ -2,10 +2,6 @@ #pragma once #include "../Defines.h" -#include "../Item.h" -#include "WorldInterface.h" -#include "ChunkInterface.h" -#include "BlockPluginInterface.h" @@ -14,6 +10,10 @@ // fwd: class cPlayer; class cChunk; +class cBlockPluginInterface; +class cChunkInterface; +class cWorldInterface; +class cItems; @@ -82,7 +82,7 @@ public: @param a_CanDrop Informs the handler whether the block should be dropped at all. One example when this is false is when stone is destroyed by hand @param a_DropVerbatim Calls ConvertToVerbatimPickups() instead of its counterpart, meaning the block itself is dropped by default (due to a speical tool or enchantment) */ - virtual void DropBlock(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_BlockPluginInterface, cEntity * a_Digger, int a_BlockX, int a_BlockY, int a_BlockZ, bool a_CanDrop = true, bool a_DropVerbatim = false); + virtual void DropBlock(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_BlockPluginInterface, cEntity * a_Digger, int a_BlockX, int a_BlockY, int a_BlockZ, bool a_CanDrop = true); /// Checks if the block can stay at the specified relative coords in the chunk virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk); |