diff options
Diffstat (limited to '')
-rw-r--r-- | src/Blocks/BlockHandler.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/Blocks/BlockHandler.cpp b/src/Blocks/BlockHandler.cpp index 7bfff0545..60f13a747 100644 --- a/src/Blocks/BlockHandler.cpp +++ b/src/Blocks/BlockHandler.cpp @@ -4,6 +4,7 @@ #include "../Item.h" #include "../World.h" #include "../Chunk.h" +#include "BlockPluginInterface.h" #include "BlockAnvil.h" #include "BlockBed.h" #include "BlockBigFlower.h" @@ -36,7 +37,6 @@ #include "BlockGlass.h" #include "BlockGlowstone.h" #include "BlockGravel.h" -#include "BlockHayBale.h" #include "BlockMobHead.h" #include "BlockHopper.h" #include "BlockIce.h" @@ -83,7 +83,6 @@ #include "BlockWorkbench.h" -#include "BlockPluginInterface.h" @@ -100,9 +99,9 @@ public: for (BLOCKTYPE Type = 0; Type < E_BLOCK_MAX_TYPE_ID; Type++) { cBlockHandler * Handler = cBlockInfo::GetHandler(Type); - if (Handler == NULL) + if (Handler == nullptr) { - printf("NULL handler for block type %d!\n", Type); + printf("nullptr handler for block type %d!\n", Type); continue; } AString BlockName = ItemTypeToString(Type); @@ -231,7 +230,7 @@ cBlockHandler * cBlockHandler::CreateBlockHandler(BLOCKTYPE a_BlockType) case E_BLOCK_GLASS_PANE: return new cBlockGlassHandler (a_BlockType); case E_BLOCK_GRASS: return new cBlockDirtHandler (a_BlockType); case E_BLOCK_GRAVEL: return new cBlockGravelHandler (a_BlockType); - case E_BLOCK_HAY_BALE: return new cBlockHayBaleHandler (a_BlockType); + case E_BLOCK_HAY_BALE: return new cBlockSidewaysHandler (a_BlockType); case E_BLOCK_HEAD: return new cBlockMobHeadHandler (a_BlockType); case E_BLOCK_HEAVY_WEIGHTED_PRESSURE_PLATE: return new cBlockPressurePlateHandler(a_BlockType); case E_BLOCK_HOPPER: return new cBlockHopperHandler (a_BlockType); @@ -294,6 +293,7 @@ cBlockHandler * cBlockHandler::CreateBlockHandler(BLOCKTYPE a_BlockType) case E_BLOCK_SIGN_POST: return new cBlockSignPostHandler (a_BlockType); case E_BLOCK_SNOW: return new cBlockSnowHandler (a_BlockType); case E_BLOCK_SPRUCE_DOOR: return new cBlockDoorHandler (a_BlockType); + case E_BLOCK_SPRUCE_FENCE_GATE: return new cBlockFenceGateHandler (a_BlockType); case E_BLOCK_SPRUCE_WOOD_STAIRS: return new cBlockStairsHandler (a_BlockType); case E_BLOCK_STAINED_GLASS: return new cBlockGlassHandler (a_BlockType); case E_BLOCK_STAINED_GLASS_PANE: return new cBlockGlassHandler (a_BlockType); @@ -441,7 +441,7 @@ void cBlockHandler::DropBlock(cChunkInterface & a_ChunkInterface, cWorldInterfac if (a_CanDrop) { - if ((a_Digger != NULL) && (a_Digger->GetEquippedWeapon().m_Enchantments.GetLevel(cEnchantments::enchSilkTouch) > 0)) + if ((a_Digger != nullptr) && (a_Digger->GetEquippedWeapon().m_Enchantments.GetLevel(cEnchantments::enchSilkTouch) > 0)) { switch (m_BlockType) { @@ -562,7 +562,7 @@ void cBlockHandler::Check(cChunkInterface & a_ChunkInterface, cBlockPluginInterf { int BlockX = a_RelX + a_Chunk.GetPosX() * cChunkDef::Width; int BlockZ = a_RelZ + a_Chunk.GetPosZ() * cChunkDef::Width; - DropBlock(a_ChunkInterface, *a_Chunk.GetWorld(), a_PluginInterface, NULL, BlockX, a_RelY, BlockZ); + DropBlock(a_ChunkInterface, *a_Chunk.GetWorld(), a_PluginInterface, nullptr, BlockX, a_RelY, BlockZ); } a_Chunk.SetBlock(a_RelX, a_RelY, a_RelZ, E_BLOCK_AIR, 0); |