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-rw-r--r--src/Blocks/BlockFarmland.h8
1 files changed, 2 insertions, 6 deletions
diff --git a/src/Blocks/BlockFarmland.h b/src/Blocks/BlockFarmland.h
index e6c7f16f6..412eb1d2c 100644
--- a/src/Blocks/BlockFarmland.h
+++ b/src/Blocks/BlockFarmland.h
@@ -19,7 +19,7 @@
class cBlockFarmlandHandler :
public cBlockHandler
{
-
+
public:
cBlockFarmlandHandler(BLOCKTYPE a_BlockType) :
cBlockHandler(a_BlockType)
@@ -104,7 +104,7 @@ public:
}
// Search for water in a close proximity:
- // Ref.: http://www.minecraftwiki.net/wiki/Farmland#Hydrated_Farmland_Tiles
+ // Ref.: http://minecraft.gamepedia.com/Farmland#Hydrated_Farmland_Tiles
// TODO: Rewrite this to use the chunk and its neighbors directly
cBlockArea Area;
int BlockX = a_RelX + a_Chunk.GetPosX() * cChunkDef::Width;
@@ -139,7 +139,3 @@ public:
);
}
} ;
-
-
-
-