diff options
Diffstat (limited to 'src/BlockID.h')
-rw-r--r-- | src/BlockID.h | 41 |
1 files changed, 40 insertions, 1 deletions
diff --git a/src/BlockID.h b/src/BlockID.h index bf668377c..8ce7a040b 100644 --- a/src/BlockID.h +++ b/src/BlockID.h @@ -235,12 +235,29 @@ enum BLOCKTYPE E_BLOCK_RED_NETHER_BRICK = 215, E_BLOCK_BONE_BLOCK = 216, E_BLOCK_STRUCTURE_VOID = 217, + E_BLOCK_OBSERVER = 218, + E_BLOCK_WHITE_SHULKER_BOX = 219, + E_BLOCK_ORANGE_SHULKER_BOX = 220, + E_BLOCK_MAGENTA_SHULKER_BOX = 221, + E_BLOCK_LIGHT_BLUE_SHULKER_BOX = 222, + E_BLOCK_YELLOW_SHULKER_BOX = 223, + E_BLOCK_LIME_SHULKER_BOX = 224, + E_BLOCK_PINK_SHULKER_BOX = 225, + E_BLOCK_GRAY_SHULKER_BOX = 226, + E_BLOCK_LIGHT_GRAY_SHULKER_BOX = 227, + E_BLOCK_CYAN_SHULKER_BOX = 228, + E_BLOCK_PURPLE_SHULKER_BOX = 229, + E_BLOCK_BLUE_SHULKER_BOX = 230, + E_BLOCK_BROWN_SHULKER_BOX = 231, + E_BLOCK_GREEN_SHULKER_BOX = 232, + E_BLOCK_RED_SHULKER_BOX = 233, + E_BLOCK_BLACK_SHULKER_BOX = 234, // ... E_BLOCK_STRUCTURE_BLOCK = 255, // Keep these two as the last values. Update the last block value to the last block with an id less than 255 when adding another block // IsValidBlock() depends on this (255 gets checked additionally because there is a gap. See http://minecraft.gamepedia.com/Data_values#Block_IDs - E_BLOCK_NUMBER_OF_TYPES = E_BLOCK_STRUCTURE_VOID + 1, ///< Number of individual (different) blocktypes + E_BLOCK_NUMBER_OF_TYPES = E_BLOCK_BLACK_SHULKER_BOX + 1, ///< Number of individual (different) blocktypes E_BLOCK_MAX_TYPE_ID = E_BLOCK_NUMBER_OF_TYPES - 1, ///< Maximum BlockType number used // Synonym or ID compatibility @@ -439,11 +456,32 @@ enum ENUM_ITEM_ID E_ITEM_RAW_MUTTON = 423, E_ITEM_COOKED_MUTTON = 424, E_ITEM_BANNER = 425, + E_ITEM_END_CRYSTAL = 426, E_ITEM_SPRUCE_DOOR = 427, E_ITEM_BIRCH_DOOR = 428, E_ITEM_JUNGLE_DOOR = 429, E_ITEM_ACACIA_DOOR = 430, E_ITEM_DARK_OAK_DOOR = 431, + E_ITEM_CHORUS_FRUIT = 432, + E_ITEM_POPPED_CHORUS_FRUIT = 433, + E_ITEM_BEETROOT = 434, + E_ITEM_BEETROOT_SEEDS = 435, + E_ITEM_BEETROOT_SOUP = 436, + E_ITEM_DRAGON_BREATH = 437, + E_ITEM_SPLASH_POTION = 438, + E_ITEM_SPECTRAL_ARROW = 439, + E_ITEM_TIPPED_ARROW = 440, + E_ITEM_LINGERING_POTION = 441, + E_ITEM_SHIELD = 442, + E_ITEM_ELYTRA = 443, + E_ITEM_SPRUCE_BOAT = 444, + E_ITEM_BIRCH_BOAT = 445, + E_ITEM_JUNGLE_BOAT = 446, + E_ITEM_ACACIA_BOAT = 447, + E_ITEM_DARK_OAK_BOAT = 448, + E_ITEM_TOTEM_OF_UNDYING = 449, + E_ITEM_SHULKER_SHELL = 450, + E_ITEM_IRON_NUGGET = 452, // Keep these two as the last values of the consecutive list, without a number - they will get their correct number assigned automagically by C++ // IsValidItem() depends on this! @@ -928,6 +966,7 @@ enum E_META_HEAD_ZOMBIE = 2, E_META_HEAD_PLAYER = 3, E_META_HEAD_CREEPER = 4, + E_META_HEAD_DRAGON = 5, // E_ITEM_RAW_FISH metas: E_META_RAW_FISH_FISH = 0, |