diff options
Diffstat (limited to 'src/BlockEntities')
-rw-r--r-- | src/BlockEntities/BeaconEntity.h | 10 | ||||
-rw-r--r-- | src/BlockEntities/BlockEntityWithItems.h | 4 | ||||
-rw-r--r-- | src/BlockEntities/ChestEntity.cpp | 2 | ||||
-rw-r--r-- | src/BlockEntities/ChestEntity.h | 8 | ||||
-rw-r--r-- | src/BlockEntities/CommandBlockEntity.h | 8 | ||||
-rw-r--r-- | src/BlockEntities/DispenserEntity.h | 4 | ||||
-rw-r--r-- | src/BlockEntities/DropSpenserEntity.cpp | 2 | ||||
-rw-r--r-- | src/BlockEntities/DropSpenserEntity.h | 14 | ||||
-rw-r--r-- | src/BlockEntities/DropperEntity.h | 4 | ||||
-rw-r--r-- | src/BlockEntities/EnderChestEntity.h | 8 | ||||
-rw-r--r-- | src/BlockEntities/FlowerPotEntity.h | 8 | ||||
-rw-r--r-- | src/BlockEntities/FurnaceEntity.h | 14 | ||||
-rw-r--r-- | src/BlockEntities/HopperEntity.cpp | 2 | ||||
-rw-r--r-- | src/BlockEntities/HopperEntity.h | 10 | ||||
-rw-r--r-- | src/BlockEntities/JukeboxEntity.h | 6 | ||||
-rw-r--r-- | src/BlockEntities/MobHeadEntity.h | 6 | ||||
-rw-r--r-- | src/BlockEntities/NoteEntity.h | 6 | ||||
-rw-r--r-- | src/BlockEntities/SignEntity.h | 6 |
18 files changed, 61 insertions, 61 deletions
diff --git a/src/BlockEntities/BeaconEntity.h b/src/BlockEntities/BeaconEntity.h index 0d7150aef..ebd6cf9be 100644 --- a/src/BlockEntities/BeaconEntity.h +++ b/src/BlockEntities/BeaconEntity.h @@ -35,11 +35,11 @@ public: cBeaconEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World); bool LoadFromJson(const Json::Value & a_Value); - // cBlockEntity overrides: - virtual void SaveToJson(Json::Value& a_Value) override; - virtual void SendTo(cClientHandle & a_Client) override; - virtual bool Tick(float a_Dt, cChunk & a_Chunk) override; - virtual void UsedBy(cPlayer * a_Player) override; + // cBlockEntity /*override*/s: + virtual void SaveToJson(Json::Value& a_Value) /*override*/; + virtual void SendTo(cClientHandle & a_Client) /*override*/; + virtual bool Tick(float a_Dt, cChunk & a_Chunk) /*override*/; + virtual void UsedBy(cPlayer * a_Player) /*override*/; /** Modify the beacon level. (It is needed to load the beacon corectly) */ void SetBeaconLevel(char a_Level) { m_BeaconLevel = a_Level; } diff --git a/src/BlockEntities/BlockEntityWithItems.h b/src/BlockEntities/BlockEntityWithItems.h index 5f1639d45..d70535e08 100644 --- a/src/BlockEntities/BlockEntityWithItems.h +++ b/src/BlockEntities/BlockEntityWithItems.h @@ -43,7 +43,7 @@ public: m_Contents.AddListener(*this); } - virtual void Destroy(void) override + virtual void Destroy(void) /*override*/ { // Drop the contents as pickups: ASSERT(m_World != NULL); @@ -72,7 +72,7 @@ public: protected: cItemGrid m_Contents; - // cItemGrid::cListener overrides: + // cItemGrid::cListener /*override*/s: virtual void OnSlotChanged(cItemGrid * a_Grid, int a_SlotNum) { UNUSED(a_SlotNum); diff --git a/src/BlockEntities/ChestEntity.cpp b/src/BlockEntities/ChestEntity.cpp index 21e1f6ba2..602aed609 100644 --- a/src/BlockEntities/ChestEntity.cpp +++ b/src/BlockEntities/ChestEntity.cpp @@ -141,7 +141,7 @@ void cChestEntity::OpenNewWindow(void) { } - virtual bool Item(cChestEntity * a_Chest) override + virtual bool Item(cChestEntity * a_Chest) /*override*/ { if ((a_Chest->GetPosY() + 1 < cChunkDef::Height) && cBlockInfo::IsSolid(a_Chest->GetWorld()->GetBlock(a_Chest->GetPosX(), a_Chest->GetPosY() + 1, a_Chest->GetPosZ()))) { diff --git a/src/BlockEntities/ChestEntity.h b/src/BlockEntities/ChestEntity.h index cd06b3e2c..4bb7cdf33 100644 --- a/src/BlockEntities/ChestEntity.h +++ b/src/BlockEntities/ChestEntity.h @@ -44,10 +44,10 @@ public: bool LoadFromJson(const Json::Value & a_Value); - // cBlockEntity overrides: - virtual void SaveToJson(Json::Value & a_Value) override; - virtual void SendTo(cClientHandle & a_Client) override; - virtual void UsedBy(cPlayer * a_Player) override; + // cBlockEntity /*override*/s: + virtual void SaveToJson(Json::Value & a_Value) /*override*/; + virtual void SendTo(cClientHandle & a_Client) /*override*/; + virtual void UsedBy(cPlayer * a_Player) /*override*/; /** Opens a new chest window for this chest. Scans for neighbors to open a double chest window, if appropriate. */ diff --git a/src/BlockEntities/CommandBlockEntity.h b/src/BlockEntities/CommandBlockEntity.h index d02bf7d7b..7c6f195b5 100644 --- a/src/BlockEntities/CommandBlockEntity.h +++ b/src/BlockEntities/CommandBlockEntity.h @@ -39,11 +39,11 @@ public: cCommandBlockEntity(int a_X, int a_Y, int a_Z, cWorld * a_World); bool LoadFromJson( const Json::Value& a_Value); - virtual void SaveToJson(Json::Value& a_Value) override; + virtual void SaveToJson(Json::Value& a_Value) /*override*/; - virtual bool Tick(float a_Dt, cChunk & a_Chunk) override; - virtual void SendTo(cClientHandle & a_Client) override; - virtual void UsedBy(cPlayer * a_Player) override; + virtual bool Tick(float a_Dt, cChunk & a_Chunk) /*override*/; + virtual void SendTo(cClientHandle & a_Client) /*override*/; + virtual void UsedBy(cPlayer * a_Player) /*override*/; void SetLastOutput(const AString & a_LastOut); diff --git a/src/BlockEntities/DispenserEntity.h b/src/BlockEntities/DispenserEntity.h index b33d08342..ec21791dc 100644 --- a/src/BlockEntities/DispenserEntity.h +++ b/src/BlockEntities/DispenserEntity.h @@ -33,8 +33,8 @@ public: // tolua_end private: - // cDropSpenser overrides: - virtual void DropSpenseFromSlot(cChunk & a_Chunk, int a_SlotNum) override; + // cDropSpenser /*override*/s: + virtual void DropSpenseFromSlot(cChunk & a_Chunk, int a_SlotNum) /*override*/; /** If such a bucket can fit, adds it to m_Contents and returns true */ bool ScoopUpLiquid(int a_SlotNum, short a_BucketItemType); diff --git a/src/BlockEntities/DropSpenserEntity.cpp b/src/BlockEntities/DropSpenserEntity.cpp index dc38e3e9b..3fe8ae390 100644 --- a/src/BlockEntities/DropSpenserEntity.cpp +++ b/src/BlockEntities/DropSpenserEntity.cpp @@ -2,7 +2,7 @@ // DropSpenserEntity.cpp // Declares the cDropSpenserEntity class representing a common ancestor to the cDispenserEntity and cDropperEntity -// The dropper and dispenser only needs to override the DropSpenseFromSlot() function to provide the specific item behavior +// The dropper and dispenser only needs to /*override*/ the DropSpenseFromSlot() function to provide the specific item behavior #include "Globals.h" #include "DropSpenserEntity.h" diff --git a/src/BlockEntities/DropSpenserEntity.h b/src/BlockEntities/DropSpenserEntity.h index be56447aa..497e52d14 100644 --- a/src/BlockEntities/DropSpenserEntity.h +++ b/src/BlockEntities/DropSpenserEntity.h @@ -2,7 +2,7 @@ // DropSpenser.h // Declares the cDropSpenser class representing a common ancestor to the cDispenserEntity and cDropperEntity -// The dropper and dispenser only needs to override the DropSpenseFromSlot() function to provide the specific item behavior +// The dropper and dispenser only needs to /*override*/ the DropSpenseFromSlot() function to provide the specific item behavior @@ -53,11 +53,11 @@ public: bool LoadFromJson(const Json::Value & a_Value); - // cBlockEntity overrides: - virtual void SaveToJson(Json::Value & a_Value) override; - virtual bool Tick(float a_Dt, cChunk & a_Chunk) override; - virtual void SendTo(cClientHandle & a_Client) override; - virtual void UsedBy(cPlayer * a_Player) override; + // cBlockEntity /*override*/s: + virtual void SaveToJson(Json::Value & a_Value) /*override*/; + virtual bool Tick(float a_Dt, cChunk & a_Chunk) /*override*/; + virtual void SendTo(cClientHandle & a_Client) /*override*/; + virtual void UsedBy(cPlayer * a_Player) /*override*/; // tolua_begin @@ -70,7 +70,7 @@ public: // tolua_end /// Sets the internal redstone power flag to "on" or "off", depending on the parameter. Calls Activate() if appropriate - virtual void SetRedstonePower(bool a_IsPowered) override; + virtual void SetRedstonePower(bool a_IsPowered) /*override*/; protected: bool m_ShouldDropSpense; ///< If true, the dropspenser will dropspense an item in the next tick diff --git a/src/BlockEntities/DropperEntity.h b/src/BlockEntities/DropperEntity.h index 8e07bc6f8..c87b42cf4 100644 --- a/src/BlockEntities/DropperEntity.h +++ b/src/BlockEntities/DropperEntity.h @@ -31,8 +31,8 @@ public: static const char * GetClassStatic(void) { return "cDropperEntity"; } protected: - // cDropSpenserEntity overrides: - virtual void DropSpenseFromSlot(cChunk & a_Chunk, int a_SlotNum) override; + // cDropSpenserEntity /*override*/s: + virtual void DropSpenseFromSlot(cChunk & a_Chunk, int a_SlotNum) /*override*/; /** Takes an item from slot a_SlotNum and puts it into the container in front of the dropper. Called when there's a container directly in front of the dropper, diff --git a/src/BlockEntities/EnderChestEntity.h b/src/BlockEntities/EnderChestEntity.h index ed178f6fc..d3d494b20 100644 --- a/src/BlockEntities/EnderChestEntity.h +++ b/src/BlockEntities/EnderChestEntity.h @@ -24,10 +24,10 @@ public: static const char * GetClassStatic(void) { return "cEnderChestEntity"; } - // cBlockEntity overrides: - virtual void UsedBy(cPlayer * a_Player) override; - virtual void SaveToJson(Json::Value & a_Value) override { UNUSED(a_Value); } - virtual void SendTo(cClientHandle & a_Client) override { UNUSED(a_Client); } + // cBlockEntity /*override*/s: + virtual void UsedBy(cPlayer * a_Player) /*override*/; + virtual void SaveToJson(Json::Value & a_Value) /*override*/ { UNUSED(a_Value); } + virtual void SendTo(cClientHandle & a_Client) /*override*/ { UNUSED(a_Client); } static void LoadFromJson(const Json::Value & a_Value, cItemGrid & a_Grid); static void SaveToJson(Json::Value & a_Value, const cItemGrid & a_Grid); diff --git a/src/BlockEntities/FlowerPotEntity.h b/src/BlockEntities/FlowerPotEntity.h index 89901cf2d..478c54270 100644 --- a/src/BlockEntities/FlowerPotEntity.h +++ b/src/BlockEntities/FlowerPotEntity.h @@ -40,9 +40,9 @@ public: cFlowerPotEntity(int a_BlocX, int a_BlockY, int a_BlockZ, cWorld * a_World); bool LoadFromJson( const Json::Value& a_Value); - virtual void SaveToJson(Json::Value& a_Value) override; + virtual void SaveToJson(Json::Value& a_Value) /*override*/; - virtual void Destroy(void) override; + virtual void Destroy(void) /*override*/; // tolua_begin @@ -57,8 +57,8 @@ public: // tolua_end - virtual void UsedBy(cPlayer * a_Player) override; - virtual void SendTo(cClientHandle & a_Client) override; + virtual void UsedBy(cPlayer * a_Player) /*override*/; + virtual void SendTo(cClientHandle & a_Client) /*override*/; static bool IsFlower(short m_ItemType, short m_ItemData); diff --git a/src/BlockEntities/FurnaceEntity.h b/src/BlockEntities/FurnaceEntity.h index 4f935a74b..1d3844399 100644 --- a/src/BlockEntities/FurnaceEntity.h +++ b/src/BlockEntities/FurnaceEntity.h @@ -48,11 +48,11 @@ public: bool LoadFromJson(const Json::Value & a_Value); - // cBlockEntity overrides: - virtual void SaveToJson(Json::Value & a_Value) override; - virtual void SendTo(cClientHandle & a_Client) override; - virtual bool Tick(float a_Dt, cChunk & a_Chunk) override; - virtual void UsedBy(cPlayer * a_Player) override; + // cBlockEntity /*override*/s: + virtual void SaveToJson(Json::Value & a_Value) /*override*/; + virtual void SendTo(cClientHandle & a_Client) /*override*/; + virtual bool Tick(float a_Dt, cChunk & a_Chunk) /*override*/; + virtual void UsedBy(cPlayer * a_Player) /*override*/; /// Restarts cooking. Used after the furnace is loaded from storage to set up the internal variables so that cooking continues, if it was active. Returns true if cooking. bool ContinueCooking(void); @@ -152,8 +152,8 @@ protected: /// Sets the m_IsCooking variable, updates the furnace block type based on the value void SetIsCooking(bool a_IsCooking); - // cItemGrid::cListener overrides: - virtual void OnSlotChanged(cItemGrid * a_ItemGrid, int a_SlotNum) override; + // cItemGrid::cListener /*override*/s: + virtual void OnSlotChanged(cItemGrid * a_ItemGrid, int a_SlotNum) /*override*/; } ; // tolua_export diff --git a/src/BlockEntities/HopperEntity.cpp b/src/BlockEntities/HopperEntity.cpp index 88e7b8e1b..59695d5b0 100644 --- a/src/BlockEntities/HopperEntity.cpp +++ b/src/BlockEntities/HopperEntity.cpp @@ -209,7 +209,7 @@ bool cHopperEntity::MovePickupsIn(cChunk & a_Chunk, Int64 a_CurrentTick) { } - virtual bool Item(cEntity * a_Entity) override + virtual bool Item(cEntity * a_Entity) /*override*/ { ASSERT(a_Entity != NULL); diff --git a/src/BlockEntities/HopperEntity.h b/src/BlockEntities/HopperEntity.h index 8e856fcda..5474eb623 100644 --- a/src/BlockEntities/HopperEntity.h +++ b/src/BlockEntities/HopperEntity.h @@ -47,11 +47,11 @@ protected: Int64 m_LastMoveItemsInTick; Int64 m_LastMoveItemsOutTick; - // cBlockEntity overrides: - virtual bool Tick(float a_Dt, cChunk & a_Chunk) override; - virtual void SaveToJson(Json::Value & a_Value) override; - virtual void SendTo(cClientHandle & a_Client) override; - virtual void UsedBy(cPlayer * a_Player) override; + // cBlockEntity /*override*/s: + virtual bool Tick(float a_Dt, cChunk & a_Chunk) /*override*/; + virtual void SaveToJson(Json::Value & a_Value) /*override*/; + virtual void SendTo(cClientHandle & a_Client) /*override*/; + virtual void UsedBy(cPlayer * a_Player) /*override*/; /// Opens a new chest window for this chest. Scans for neighbors to open a double chest window, if appropriate. void OpenNewWindow(void); diff --git a/src/BlockEntities/JukeboxEntity.h b/src/BlockEntities/JukeboxEntity.h index d677d340f..725585eb3 100644 --- a/src/BlockEntities/JukeboxEntity.h +++ b/src/BlockEntities/JukeboxEntity.h @@ -31,7 +31,7 @@ public: virtual ~cJukeboxEntity(); bool LoadFromJson(const Json::Value & a_Value); - virtual void SaveToJson(Json::Value & a_Value) override; + virtual void SaveToJson(Json::Value & a_Value) /*override*/; // tolua_begin @@ -57,8 +57,8 @@ public: static const char * GetClassStatic(void) { return "cJukeboxEntity"; } - virtual void UsedBy(cPlayer * a_Player) override; - virtual void SendTo(cClientHandle &) override {} + virtual void UsedBy(cPlayer * a_Player) /*override*/; + virtual void SendTo(cClientHandle &) /*override*/ {} private: int m_Record; diff --git a/src/BlockEntities/MobHeadEntity.h b/src/BlockEntities/MobHeadEntity.h index f91a3cc9e..6fa156d52 100644 --- a/src/BlockEntities/MobHeadEntity.h +++ b/src/BlockEntities/MobHeadEntity.h @@ -38,7 +38,7 @@ public: cMobHeadEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World); bool LoadFromJson( const Json::Value& a_Value); - virtual void SaveToJson(Json::Value& a_Value) override; + virtual void SaveToJson(Json::Value& a_Value) /*override*/; // tolua_begin @@ -62,8 +62,8 @@ public: // tolua_end - virtual void UsedBy(cPlayer * a_Player) override; - virtual void SendTo(cClientHandle & a_Client) override; + virtual void UsedBy(cPlayer * a_Player) /*override*/; + virtual void SendTo(cClientHandle & a_Client) /*override*/; static const char * GetClassStatic(void) { return "cMobHeadEntity"; } diff --git a/src/BlockEntities/NoteEntity.h b/src/BlockEntities/NoteEntity.h index f538de060..d7b28754c 100644 --- a/src/BlockEntities/NoteEntity.h +++ b/src/BlockEntities/NoteEntity.h @@ -45,7 +45,7 @@ public: virtual ~cNoteEntity() {} bool LoadFromJson(const Json::Value & a_Value); - virtual void SaveToJson(Json::Value & a_Value) override; + virtual void SaveToJson(Json::Value & a_Value) /*override*/; // tolua_begin @@ -56,8 +56,8 @@ public: // tolua_end - virtual void UsedBy(cPlayer * a_Player) override; - virtual void SendTo(cClientHandle &) override {} + virtual void UsedBy(cPlayer * a_Player) /*override*/; + virtual void SendTo(cClientHandle &) /*override*/ {} virtual void SetRedstonePower(bool a_Value) { diff --git a/src/BlockEntities/SignEntity.h b/src/BlockEntities/SignEntity.h index 33af100a4..a8e388c47 100644 --- a/src/BlockEntities/SignEntity.h +++ b/src/BlockEntities/SignEntity.h @@ -38,7 +38,7 @@ public: cSignEntity(BLOCKTYPE a_BlockType, int a_X, int a_Y, int a_Z, cWorld * a_World); bool LoadFromJson( const Json::Value& a_Value); - virtual void SaveToJson(Json::Value& a_Value) override; + virtual void SaveToJson(Json::Value& a_Value) /*override*/; // tolua_begin @@ -53,8 +53,8 @@ public: // tolua_end - virtual void UsedBy(cPlayer * a_Player) override; - virtual void SendTo(cClientHandle & a_Client) override; + virtual void UsedBy(cPlayer * a_Player) /*override*/; + virtual void SendTo(cClientHandle & a_Client) /*override*/; static const char * GetClassStatic(void) { return "cSignEntity"; } |