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-rw-r--r--src/BlockEntities/BeaconEntity.cpp72
1 files changed, 5 insertions, 67 deletions
diff --git a/src/BlockEntities/BeaconEntity.cpp b/src/BlockEntities/BeaconEntity.cpp
index dcf659f47..85819446c 100644
--- a/src/BlockEntities/BeaconEntity.cpp
+++ b/src/BlockEntities/BeaconEntity.cpp
@@ -97,7 +97,7 @@ bool cBeaconEntity::SetPrimaryEffect(cEntityEffect::eType a_Effect)
m_PrimaryEffect = a_Effect;
// Send window update:
- if (GetWindow() != NULL)
+ if (GetWindow() != nullptr)
{
GetWindow()->SetProperty(1, m_PrimaryEffect);
}
@@ -119,7 +119,7 @@ bool cBeaconEntity::SetSecondaryEffect(cEntityEffect::eType a_Effect)
m_SecondaryEffect = a_Effect;
// Send window update:
- if (GetWindow() != NULL)
+ if (GetWindow() != nullptr)
{
GetWindow()->SetProperty(2, m_SecondaryEffect);
}
@@ -184,7 +184,7 @@ void cBeaconEntity::UpdateBeacon(void)
if (m_BeaconLevel != OldBeaconLevel)
{
// Send window update:
- if (GetWindow() != NULL)
+ if (GetWindow() != nullptr)
{
GetWindow()->SetProperty(0, m_BeaconLevel);
}
@@ -283,13 +283,13 @@ bool cBeaconEntity::Tick(float a_Dt, cChunk & a_Chunk)
void cBeaconEntity::UsedBy(cPlayer * a_Player)
{
cWindow * Window = GetWindow();
- if (Window == NULL)
+ if (Window == nullptr)
{
OpenWindow(new cBeaconWindow(m_PosX, m_PosY, m_PosZ, this));
Window = GetWindow();
}
- if (Window != NULL)
+ if (Window != nullptr)
{
// if (a_Player->GetWindow() != Window)
// -> Because mojang doesn't send a 'close window' packet when you click the cancel button in the beacon inventory ...
@@ -303,68 +303,6 @@ void cBeaconEntity::UsedBy(cPlayer * a_Player)
-bool cBeaconEntity::LoadFromJson(const Json::Value & a_Value)
-{
- m_PosX = a_Value.get("x", 0).asInt();
- m_PosY = a_Value.get("y", 0).asInt();
- m_PosZ = a_Value.get("z", 0).asInt();
-
- Json::Value AllSlots = a_Value.get("Slots", 0);
- int SlotIdx = 0;
- for (Json::Value::iterator itr = AllSlots.begin(); itr != AllSlots.end(); ++itr)
- {
- cItem Item;
- Item.FromJson(*itr);
- SetSlot(SlotIdx, Item);
- SlotIdx++;
- }
-
- m_BeaconLevel = (char)a_Value.get("Level", 0).asInt();
- int PrimaryEffect = a_Value.get("PrimaryEffect", 0).asInt();
- int SecondaryEffect = a_Value.get("SecondaryEffect", 0).asInt();
-
- if ((PrimaryEffect >= 0) && (PrimaryEffect <= (int)cEntityEffect::effSaturation))
- {
- m_PrimaryEffect = (cEntityEffect::eType)PrimaryEffect;
- }
-
- if ((SecondaryEffect >= 0) && (SecondaryEffect <= (int)cEntityEffect::effSaturation))
- {
- m_SecondaryEffect = (cEntityEffect::eType)SecondaryEffect;
- }
-
- return true;
-}
-
-
-
-
-
-void cBeaconEntity::SaveToJson(Json::Value& a_Value)
-{
- a_Value["x"] = m_PosX;
- a_Value["y"] = m_PosY;
- a_Value["z"] = m_PosZ;
-
- Json::Value AllSlots;
- int NumSlots = m_Contents.GetNumSlots();
- for (int i = 0; i < NumSlots; i++)
- {
- Json::Value Slot;
- m_Contents.GetSlot(i).GetJson(Slot);
- AllSlots.append(Slot);
- }
- a_Value["Slots"] = AllSlots;
-
- a_Value["Level"] = m_BeaconLevel;
- a_Value["PrimaryEffect"] = (int)m_PrimaryEffect;
- a_Value["SecondaryEffect"] = (int)m_SecondaryEffect;
-}
-
-
-
-
-
void cBeaconEntity::SendTo(cClientHandle & a_Client)
{
a_Client.SendUpdateBlockEntity(*this);