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-rw-r--r--src/BlockArea.h38
1 files changed, 38 insertions, 0 deletions
diff --git a/src/BlockArea.h b/src/BlockArea.h
index 5ef814d0e..0703f195e 100644
--- a/src/BlockArea.h
+++ b/src/BlockArea.h
@@ -15,6 +15,16 @@
#include "ForEachChunkProvider.h"
+
+
+// fwd:
+class cCuboid;
+class Vector3i;
+
+
+
+
+
// tolua_begin
class cBlockArea
{
@@ -56,15 +66,27 @@ public:
/** Resets the origin. No other changes are made, contents are untouched. */
void SetOrigin(int a_OriginX, int a_OriginY, int a_OriginZ);
+ /** Resets the origin. No other changes are made, contents are untouched. */
+ void SetOrigin(const Vector3i & a_Origin);
+
/** Reads an area of blocks specified. Returns true if successful. All coords are inclusive. */
bool Read(cForEachChunkProvider * a_ForEachChunkProvider, int a_MinBlockX, int a_MaxBlockX, int a_MinBlockY, int a_MaxBlockY, int a_MinBlockZ, int a_MaxBlockZ, int a_DataTypes = baTypes | baMetas);
+ /** Reads an area of blocks specified. Returns true if successful. The bounds are included in the read area. */
+ bool Read(cForEachChunkProvider * a_ForEachChunkProvider, const cCuboid & a_Bounds, int a_DataTypes = baTypes | baMetas);
+
+ /** Reads an area of blocks specified. Returns true if successful. The bounds are included in the read area. */
+ bool Read(cForEachChunkProvider * a_ForEachChunkProvider, const Vector3i & a_Point1, const Vector3i & a_Point2, int a_DataTypes = baTypes | baMetas);
+
// TODO: Write() is not too good an interface: if it fails, there's no way to repeat only for the parts that didn't write
// A better way may be to return a list of cBlockAreas for each part that didn't succeed writing, so that the caller may try again
/** Writes the area back into cWorld at the coords specified. Returns true if successful in all chunks, false if only partially / not at all */
bool Write(cForEachChunkProvider * a_ForEachChunkProvider, int a_MinBlockX, int a_MinBlockY, int a_MinBlockZ, int a_DataTypes = baTypes | baMetas);
+ /** Writes the area back into cWorld at the coords specified. Returns true if successful in all chunks, false if only partially / not at all */
+ bool Write(cForEachChunkProvider * a_ForEachChunkProvider, const Vector3i & a_MinCoords, int a_DataTypes = baTypes | baMetas);
+
/** Copies this object's contents into the specified BlockArea. */
void CopyTo(cBlockArea & a_Into) const;
@@ -117,6 +139,10 @@ public:
*/
void Merge(const cBlockArea & a_Src, int a_RelX, int a_RelY, int a_RelZ, eMergeStrategy a_Strategy);
+ /** Merges another block area into this one, using the specified block combinating strategy.
+ See Merge() above for details. */
+ void Merge(const cBlockArea & a_Src, const Vector3i & a_RelMinCoords, eMergeStrategy a_Strategy);
+
/** Fills the entire block area with the specified data */
void Fill(int a_DataTypes, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta = 0, NIBBLETYPE a_BlockLight = 0, NIBBLETYPE a_BlockSkyLight = 0x0f);
@@ -126,12 +152,24 @@ public:
NIBBLETYPE a_BlockLight = 0, NIBBLETYPE a_BlockSkyLight = 0x0f
);
+ /** Fills a cuboid inside the block area with the specified data. a_Cuboid must be sorted. */
+ void FillRelCuboid(const cCuboid & a_RelCuboid,
+ int a_DataTypes, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta = 0,
+ NIBBLETYPE a_BlockLight = 0, NIBBLETYPE a_BlockSkyLight = 0x0f
+ );
+
/** Draws a line from between two points with the specified data */
void RelLine(int a_RelX1, int a_RelY1, int a_RelZ1, int a_RelX2, int a_RelY2, int a_RelZ2,
int a_DataTypes, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta = 0,
NIBBLETYPE a_BlockLight = 0, NIBBLETYPE a_BlockSkyLight = 0x0f
);
+ /** Draws a line from between two points with the specified data */
+ void RelLine(const Vector3i & a_Point1, const Vector3i & a_Point2,
+ int a_DataTypes, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta = 0,
+ NIBBLETYPE a_BlockLight = 0, NIBBLETYPE a_BlockSkyLight = 0x0f
+ );
+
/** Rotates the entire area counter-clockwise around the Y axis */
void RotateCCW(void);