diff options
Diffstat (limited to 'src/Bindings')
-rw-r--r-- | src/Bindings/Plugin.h | 2 | ||||
-rw-r--r-- | src/Bindings/PluginLua.cpp | 2 | ||||
-rw-r--r-- | src/Bindings/PluginLua.h | 2 | ||||
-rw-r--r-- | src/Bindings/PluginManager.cpp | 2 | ||||
-rw-r--r-- | src/Bindings/PluginManager.h | 2 |
5 files changed, 5 insertions, 5 deletions
diff --git a/src/Bindings/Plugin.h b/src/Bindings/Plugin.h index 9c2b59609..a6f91382c 100644 --- a/src/Bindings/Plugin.h +++ b/src/Bindings/Plugin.h @@ -90,7 +90,7 @@ public: virtual bool OnPluginsLoaded (void) = 0; virtual bool OnPostCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) = 0; virtual bool OnPreCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) = 0; - virtual bool OnProjectileHitBlock (cProjectileEntity & a_Projectile, eBlockFace a_Face, Vector3d * a_BlockHitPos) = 0; + virtual bool OnProjectileHitBlock (cProjectileEntity & a_Projectile, eBlockFace a_Face, const Vector3i * a_BlockHitPos) = 0; virtual bool OnProjectileHitEntity (cProjectileEntity & a_Projectile, cEntity & a_HitEntity) = 0; virtual bool OnSpawnedEntity (cWorld & a_World, cEntity & a_Entity) = 0; virtual bool OnSpawnedMonster (cWorld & a_World, cMonster & a_Monster) = 0; diff --git a/src/Bindings/PluginLua.cpp b/src/Bindings/PluginLua.cpp index a89cfc82c..97f78351b 100644 --- a/src/Bindings/PluginLua.cpp +++ b/src/Bindings/PluginLua.cpp @@ -1108,7 +1108,7 @@ bool cPluginLua::OnPreCrafting(const cPlayer * a_Player, const cCraftingGrid * a -bool cPluginLua::OnProjectileHitBlock(cProjectileEntity & a_Projectile, eBlockFace a_Face, Vector3d * a_BlockHitPos) +bool cPluginLua::OnProjectileHitBlock(cProjectileEntity & a_Projectile, eBlockFace a_Face, const Vector3i * a_BlockHitPos) { cCSLock Lock(m_CriticalSection); bool res = false; diff --git a/src/Bindings/PluginLua.h b/src/Bindings/PluginLua.h index 2e757f9dd..627aa3cc8 100644 --- a/src/Bindings/PluginLua.h +++ b/src/Bindings/PluginLua.h @@ -113,7 +113,7 @@ public: virtual bool OnPluginsLoaded (void) override; virtual bool OnPostCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) override; virtual bool OnPreCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) override; - virtual bool OnProjectileHitBlock (cProjectileEntity & a_Projectile, eBlockFace a_Face, Vector3d * a_BlockHitPos) override; + virtual bool OnProjectileHitBlock (cProjectileEntity & a_Projectile, eBlockFace a_Face, const Vector3i * a_BlockHitPos) override; virtual bool OnProjectileHitEntity (cProjectileEntity & a_Projectile, cEntity & a_HitEntity) override; virtual bool OnSpawnedEntity (cWorld & a_World, cEntity & a_Entity) override; virtual bool OnSpawnedMonster (cWorld & a_World, cMonster & a_Monster) override; diff --git a/src/Bindings/PluginManager.cpp b/src/Bindings/PluginManager.cpp index 0aa52e97e..a5c904a77 100644 --- a/src/Bindings/PluginManager.cpp +++ b/src/Bindings/PluginManager.cpp @@ -1154,7 +1154,7 @@ bool cPluginManager::CallHookPreCrafting(const cPlayer * a_Player, const cCrafti -bool cPluginManager::CallHookProjectileHitBlock(cProjectileEntity & a_Projectile, eBlockFace a_Face, Vector3d * a_BlockHitPos) +bool cPluginManager::CallHookProjectileHitBlock(cProjectileEntity & a_Projectile, eBlockFace a_Face, const Vector3i * a_BlockHitPos) { HookMap::iterator Plugins = m_Hooks.find(HOOK_PROJECTILE_HIT_BLOCK); if (Plugins == m_Hooks.end()) diff --git a/src/Bindings/PluginManager.h b/src/Bindings/PluginManager.h index 5fdbaac1c..35755459a 100644 --- a/src/Bindings/PluginManager.h +++ b/src/Bindings/PluginManager.h @@ -206,7 +206,7 @@ public: // tolua_export bool CallHookPluginsLoaded (void); bool CallHookPostCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe); bool CallHookPreCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe); - bool CallHookProjectileHitBlock (cProjectileEntity & a_Projectile, eBlockFace a_Face, Vector3d * a_BlockHitPos); + bool CallHookProjectileHitBlock (cProjectileEntity & a_Projectile, eBlockFace a_Face, const Vector3i * a_BlockHitPos); bool CallHookProjectileHitEntity (cProjectileEntity & a_Projectile, cEntity & a_HitEntity); bool CallHookSpawnedEntity (cWorld & a_World, cEntity & a_Entity); bool CallHookSpawnedMonster (cWorld & a_World, cMonster & a_Monster); |