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-rw-r--r--src/Bindings/LuaChunkStay.h2
-rw-r--r--src/Bindings/LuaServerHandle.h2
-rw-r--r--src/Bindings/LuaTCPLink.h2
-rw-r--r--src/Bindings/LuaUDPEndpoint.h2
-rw-r--r--src/Bindings/LuaWindow.h2
-rw-r--r--src/Bindings/PluginLua.h2
6 files changed, 6 insertions, 6 deletions
diff --git a/src/Bindings/LuaChunkStay.h b/src/Bindings/LuaChunkStay.h
index 175260978..f82647141 100644
--- a/src/Bindings/LuaChunkStay.h
+++ b/src/Bindings/LuaChunkStay.h
@@ -32,7 +32,7 @@ class cLuaChunkStay
public:
cLuaChunkStay();
- ~cLuaChunkStay() { }
+ virtual ~cLuaChunkStay() override { }
/** Adds chunks in the specified Lua table.
Can be called only once.
diff --git a/src/Bindings/LuaServerHandle.h b/src/Bindings/LuaServerHandle.h
index 7632669ff..1aad45f52 100644
--- a/src/Bindings/LuaServerHandle.h
+++ b/src/Bindings/LuaServerHandle.h
@@ -34,7 +34,7 @@ public:
wrapping the (listen-) callbacks that are in the specified table. */
cLuaServerHandle(UInt16 a_Port, cLuaState::cTableRefPtr && a_Callbacks);
- ~cLuaServerHandle();
+ virtual ~cLuaServerHandle() override;
/** Called by cNetwork::Listen()'s binding.
Sets the server handle around which this instance is wrapped, and a self SharedPtr for link management. */
diff --git a/src/Bindings/LuaTCPLink.h b/src/Bindings/LuaTCPLink.h
index f4ca67018..4211c3b64 100644
--- a/src/Bindings/LuaTCPLink.h
+++ b/src/Bindings/LuaTCPLink.h
@@ -35,7 +35,7 @@ public:
/** Creates a new instance of the link, attached to the specified plugin and wrapping the callbacks that are in the specified referenced table. */
cLuaTCPLink(cLuaState::cTableRefPtr && a_Callbacks, cLuaServerHandleWPtr a_Server);
- ~cLuaTCPLink();
+ virtual ~cLuaTCPLink() override;
/** Sends the data contained in the string to the remote peer.
Returns true if successful, false on immediate failure (queueing the data failed or link not available). */
diff --git a/src/Bindings/LuaUDPEndpoint.h b/src/Bindings/LuaUDPEndpoint.h
index 338ea6648..04c6ea134 100644
--- a/src/Bindings/LuaUDPEndpoint.h
+++ b/src/Bindings/LuaUDPEndpoint.h
@@ -31,7 +31,7 @@ public:
/** Creates a new instance of the endpoint, wrapping the callbacks that are in the specified table. */
cLuaUDPEndpoint(cLuaState::cTableRefPtr && a_Callbacks);
- ~cLuaUDPEndpoint();
+ virtual ~cLuaUDPEndpoint() override;
/** Opens the endpoint so that it starts listening for incoming data on the specified port.
a_Self is the shared pointer to self that the object keeps to keep itself alive for as long as it needs (for Lua). */
diff --git a/src/Bindings/LuaWindow.h b/src/Bindings/LuaWindow.h
index d90d52a94..66efb2a32 100644
--- a/src/Bindings/LuaWindow.h
+++ b/src/Bindings/LuaWindow.h
@@ -42,7 +42,7 @@ public:
cLuaWindow(cLuaState & a_LuaState, cWindow::WindowType a_WindowType, int a_SlotsX, int a_SlotsY, const AString & a_Title);
// tolua_begin
- virtual ~cLuaWindow();
+ virtual ~cLuaWindow() override;
/** Returns the internal representation of the contents that are manipulated by Lua */
cItemGrid & GetContents(void) { return m_Contents; }
diff --git a/src/Bindings/PluginLua.h b/src/Bindings/PluginLua.h
index 703cb8ead..af336f0a0 100644
--- a/src/Bindings/PluginLua.h
+++ b/src/Bindings/PluginLua.h
@@ -63,7 +63,7 @@ public:
cPluginLua(const AString & a_PluginDirectory, cDeadlockDetect & a_DeadlockDetect);
- ~cPluginLua();
+ virtual ~cPluginLua() override;
virtual void OnDisable(void) override;
virtual bool Load(void) override;