diff options
Diffstat (limited to 'src/Bindings/Plugin.h')
-rw-r--r-- | src/Bindings/Plugin.h | 17 |
1 files changed, 10 insertions, 7 deletions
diff --git a/src/Bindings/Plugin.h b/src/Bindings/Plugin.h index 39d53674b..fb22dd33e 100644 --- a/src/Bindings/Plugin.h +++ b/src/Bindings/Plugin.h @@ -1,23 +1,25 @@ #pragma once -#include "PluginManager.h" - +#include "Defines.h" +class cCommandOutputCallback; +class cItems; +class cHopperEntity; +class cBlockEntityWithItems; class cClientHandle; -class cPlayer; class cPickup; -class cItem; +class cPlayer; +class cProjectileEntity; class cEntity; +class cMonster; class cWorld; class cChunkDesc; struct TakeDamageInfo; -// fwd: cPlayer.h -class cPlayer; // fwd: CraftingRecipes.h class cCraftingGrid; @@ -73,7 +75,7 @@ public: virtual bool OnPlayerFoodLevelChange (cPlayer & a_Player, int a_NewFoodLevel) = 0; virtual bool OnPlayerJoined (cPlayer & a_Player) = 0; virtual bool OnPlayerLeftClick (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status) = 0; - virtual bool OnPlayerMoved (cPlayer & a_Player) = 0; + virtual bool OnPlayerMoving (cPlayer & a_Player, const Vector3d & a_OldPosition, const Vector3d & a_NewPosition) = 0; virtual bool OnPlayerPlacedBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) = 0; virtual bool OnPlayerPlacingBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) = 0; virtual bool OnPlayerRightClick (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) = 0; @@ -91,6 +93,7 @@ public: virtual bool OnPreCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) = 0; virtual bool OnProjectileHitBlock (cProjectileEntity & a_Projectile, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_Face, const Vector3d & a_BlockHitPos) = 0; virtual bool OnProjectileHitEntity (cProjectileEntity & a_Projectile, cEntity & a_HitEntity) = 0; + virtual bool OnServerPing (cClientHandle & a_ClientHandle, AString & a_ServerDescription, int & a_OnlinePlayersCount, int & a_MaxPlayersCount, AString & a_Favicon) = 0; virtual bool OnSpawnedEntity (cWorld & a_World, cEntity & a_Entity) = 0; virtual bool OnSpawnedMonster (cWorld & a_World, cMonster & a_Monster) = 0; virtual bool OnSpawningEntity (cWorld & a_World, cEntity & a_Entity) = 0; |