diff options
Diffstat (limited to '')
-rw-r--r-- | src/Bindings/ManualBindings.cpp | 36 |
1 files changed, 18 insertions, 18 deletions
diff --git a/src/Bindings/ManualBindings.cpp b/src/Bindings/ManualBindings.cpp index 603098bc6..b7ea65759 100644 --- a/src/Bindings/ManualBindings.cpp +++ b/src/Bindings/ManualBindings.cpp @@ -354,7 +354,7 @@ static int tolua_DoWith(lua_State* tolua_S) {} private: - virtual bool Item(Ty2 * a_Item) /*override*/ + virtual bool Item(Ty2 * a_Item) override { lua_rawgeti( LuaState, LUA_REGISTRYINDEX, FuncRef); /* Push function reference */ tolua_pushusertype(LuaState, a_Item, Ty2::GetClassStatic()); @@ -444,7 +444,7 @@ static int tolua_DoWithID(lua_State* tolua_S) {} private: - virtual bool Item(Ty2 * a_Item) /*override*/ + virtual bool Item(Ty2 * a_Item) override { lua_rawgeti(LuaState, LUA_REGISTRYINDEX, FuncRef); // Push function to call tolua_pushusertype(LuaState, a_Item, Ty2::GetClassStatic()); // Push the item @@ -540,7 +540,7 @@ static int tolua_DoWithXYZ(lua_State* tolua_S) {} private: - virtual bool Item(Ty2 * a_Item) /*override*/ + virtual bool Item(Ty2 * a_Item) override { lua_rawgeti( LuaState, LUA_REGISTRYINDEX, FuncRef); /* Push function reference */ tolua_pushusertype(LuaState, a_Item, Ty2::GetClassStatic()); @@ -635,7 +635,7 @@ static int tolua_ForEachInChunk(lua_State * tolua_S) {} private: - virtual bool Item(Ty2 * a_Item) /*override*/ + virtual bool Item(Ty2 * a_Item) override { lua_rawgeti( LuaState, LUA_REGISTRYINDEX, FuncRef); /* Push function reference */ tolua_pushusertype(LuaState, a_Item, Ty2::GetClassStatic()); @@ -797,7 +797,7 @@ static int tolua_ForEach(lua_State * tolua_S) {} private: - virtual bool Item(Ty2 * a_Item) /*override*/ + virtual bool Item(Ty2 * a_Item) override { lua_rawgeti( LuaState, LUA_REGISTRYINDEX, FuncRef); /* Push function reference */ tolua_pushusertype( LuaState, a_Item, Ty2::GetClassStatic()); @@ -1116,8 +1116,8 @@ protected: cPluginLua & m_Plugin; int m_FnRef; - // cWorld::cTask /*override*/s: - virtual void Run(cWorld & a_World) /*override*/ + // cWorld::cTask overrides: + virtual void Run(cWorld & a_World) override { m_Plugin.Call(m_FnRef, &a_World); } @@ -1180,8 +1180,8 @@ protected: cPluginLua & m_Plugin; int m_FnRef; - // cWorld::cTask /*override*/s: - virtual void Run(cWorld & a_World) /*override*/ + // cWorld::cTask overrides: + virtual void Run(cWorld & a_World) override { m_Plugin.Call(m_FnRef, &a_World); } @@ -1492,7 +1492,7 @@ static int tolua_cPluginManager_ForEachCommand(lua_State * tolua_S) {} private: - virtual bool Command(const AString & a_Command, const cPlugin * a_Plugin, const AString & a_Permission, const AString & a_HelpString) /*override*/ + virtual bool Command(const AString & a_Command, const cPlugin * a_Plugin, const AString & a_Permission, const AString & a_HelpString) override { UNUSED(a_Plugin); @@ -1569,7 +1569,7 @@ static int tolua_cPluginManager_ForEachConsoleCommand(lua_State * tolua_S) {} private: - virtual bool Command(const AString & a_Command, const cPlugin * a_Plugin, const AString & a_Permission, const AString & a_HelpString) /*override*/ + virtual bool Command(const AString & a_Command, const cPlugin * a_Plugin, const AString & a_Permission, const AString & a_HelpString) override { UNUSED(a_Plugin); UNUSED(a_Permission); @@ -1801,7 +1801,7 @@ static int tolua_cPluginManager_CallPlugin(lua_State * tolua_S) const AString & m_FunctionName; cLuaState & m_SrcLuaState; - virtual bool Item(cPlugin * a_Plugin) /*override*/ + virtual bool Item(cPlugin * a_Plugin) override { m_NumReturns = ((cPluginLua *)a_Plugin)->CallFunctionFromForeignState( m_FunctionName, m_SrcLuaState, 4, lua_gettop(m_SrcLuaState) @@ -2586,7 +2586,7 @@ public: { } - virtual bool OnNextBlock(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, char a_EntryFace) /*override*/ + virtual bool OnNextBlock(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, char a_EntryFace) override { bool res = false; if (!m_LuaState.Call( @@ -2601,7 +2601,7 @@ public: return res; } - virtual bool OnNextBlockNoData(int a_BlockX, int a_BlockY, int a_BlockZ, char a_EntryFace) /*override*/ + virtual bool OnNextBlockNoData(int a_BlockX, int a_BlockY, int a_BlockZ, char a_EntryFace) override { bool res = false; if (!m_LuaState.Call( @@ -2616,7 +2616,7 @@ public: return res; } - virtual bool OnOutOfWorld(double a_BlockX, double a_BlockY, double a_BlockZ) /*override*/ + virtual bool OnOutOfWorld(double a_BlockX, double a_BlockY, double a_BlockZ) override { bool res = false; if (!m_LuaState.Call( @@ -2631,7 +2631,7 @@ public: return res; } - virtual bool OnIntoWorld(double a_BlockX, double a_BlockY, double a_BlockZ) /*override*/ + virtual bool OnIntoWorld(double a_BlockX, double a_BlockY, double a_BlockZ) override { bool res = false; if (!m_LuaState.Call( @@ -2646,12 +2646,12 @@ public: return res; } - virtual void OnNoMoreHits(void) /*override*/ + virtual void OnNoMoreHits(void) override { m_LuaState.Call(cLuaState::cTableRef(m_TableRef, "OnNoMoreHits")); } - virtual void OnNoChunk(void) /*override*/ + virtual void OnNoChunk(void) override { m_LuaState.Call(cLuaState::cTableRef(m_TableRef, "OnNoChunk")); } |