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-rw-r--r--src/Bindings/LuaServerHandle.h11
1 files changed, 4 insertions, 7 deletions
diff --git a/src/Bindings/LuaServerHandle.h b/src/Bindings/LuaServerHandle.h
index 9325bca3e..7632669ff 100644
--- a/src/Bindings/LuaServerHandle.h
+++ b/src/Bindings/LuaServerHandle.h
@@ -10,7 +10,7 @@
#pragma once
#include "../OSSupport/Network.h"
-#include "PluginLua.h"
+#include "LuaState.h"
@@ -31,8 +31,8 @@ class cLuaServerHandle:
{
public:
/** Creates a new instance of the server handle,
- attached to the specified lua plugin and wrapping the (listen-) callbacks that are in a table at the specified stack pos. */
- cLuaServerHandle(UInt16 a_Port, cPluginLua & a_Plugin, int a_CallbacksTableStackPos);
+ wrapping the (listen-) callbacks that are in the specified table. */
+ cLuaServerHandle(UInt16 a_Port, cLuaState::cTableRefPtr && a_Callbacks);
~cLuaServerHandle();
@@ -54,11 +54,8 @@ public:
void Release(void);
protected:
- /** The plugin for which the server is created. */
- cPluginLua & m_Plugin;
-
/** The Lua table that holds the callbacks to be invoked. */
- cLuaState::cRef m_Callbacks;
+ cLuaState::cTableRefPtr m_Callbacks;
/** The port on which the server is listening.
Used mainly for better error reporting. */