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-rw-r--r--source/BioGen.cpp90
-rw-r--r--source/BioGen.h36
-rw-r--r--source/cChunkGenerator.cpp18
3 files changed, 144 insertions, 0 deletions
diff --git a/source/BioGen.cpp b/source/BioGen.cpp
index 51e508700..e897e229d 100644
--- a/source/BioGen.cpp
+++ b/source/BioGen.cpp
@@ -26,6 +26,96 @@ void cBioGenConstant::GenBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+// cBioGenCache:
+
+cBioGenCache::cBioGenCache(cBiomeGen * a_BioGenToCache, int a_CacheSize) :
+ m_BioGenToCache(a_BioGenToCache),
+ m_CacheSize(a_CacheSize),
+ m_CacheOrder(new int[a_CacheSize]),
+ m_CacheData(new sCacheData[a_CacheSize]),
+ m_NumHits(0),
+ m_NumMisses(0),
+ m_TotalChain(0)
+{
+ for (int i = 0; i < m_CacheSize; i++)
+ {
+ m_CacheOrder[i] = i;
+ m_CacheData[i].m_ChunkX = 0x7fffffff;
+ m_CacheData[i].m_ChunkZ = 0x7fffffff;
+ }
+}
+
+
+
+
+
+cBioGenCache::~cBioGenCache()
+{
+ delete m_CacheData;
+ delete m_CacheOrder;
+ delete m_BioGenToCache;
+}
+
+
+
+
+
+void cBioGenCache::GenBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap)
+{
+ if (((m_NumHits + m_NumMisses) % 1024) == 10)
+ {
+ LOGD("BioGenCache: %d hits, %d misses, saved %.2f %%", m_NumHits, m_NumMisses, 100.0 * m_NumHits / (m_NumHits + m_NumMisses));
+ LOGD("BioGenCache: Avg cache chain length: %.2f", (float)m_TotalChain / m_NumHits);
+ }
+
+ for (int i = 0; i < m_CacheSize; i++)
+ {
+ if (
+ (m_CacheData[m_CacheOrder[i]].m_ChunkX != a_ChunkX) ||
+ (m_CacheData[m_CacheOrder[i]].m_ChunkZ != a_ChunkZ)
+ )
+ {
+ continue;
+ }
+ // Found it in the cache
+ int Idx = m_CacheOrder[i];
+
+ // Move to front:
+ for (int j = i; j > 0; j--)
+ {
+ m_CacheOrder[j] = m_CacheOrder[j - 1];
+ }
+ m_CacheOrder[0] = Idx;
+
+ // Use the cached data:
+ memcpy(a_BiomeMap, m_CacheData[Idx].m_BiomeMap, sizeof(a_BiomeMap));
+
+ m_NumHits++;
+ m_TotalChain += i;
+ return;
+ } // for i - cache
+
+ // Not in the cache:
+ m_NumMisses++;
+ m_BioGenToCache->GenBiomes(a_ChunkX, a_ChunkZ, a_BiomeMap);
+
+ // Insert it as the first item in the MRU order:
+ int Idx = m_CacheOrder[m_CacheSize - 1];
+ for (int i = m_CacheSize - 1; i > 0; i--)
+ {
+ m_CacheOrder[i] = m_CacheOrder[i - 1];
+ } // for i - m_CacheOrder[]
+ m_CacheOrder[0] = Idx;
+ memcpy(m_CacheData[Idx].m_BiomeMap, a_BiomeMap, sizeof(a_BiomeMap));
+ m_CacheData[Idx].m_ChunkX = a_ChunkX;
+ m_CacheData[Idx].m_ChunkZ = a_ChunkZ;
+}
+
+
+
+
+
+///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// cBiomeGenList:
void cBiomeGenList::InitializeBiomes(const AString & a_Biomes)
diff --git a/source/BioGen.h b/source/BioGen.h
index e701b6ec9..9a119ef2e 100644
--- a/source/BioGen.h
+++ b/source/BioGen.h
@@ -39,6 +39,42 @@ protected:
+/// A simple cache that stores N most recently generated chunks' biomes; N being settable upon creation
+class cBioGenCache :
+ public cBiomeGen
+{
+public:
+ cBioGenCache(cBiomeGen * a_BioGenToCache, int a_CacheSize); // Takes ownership of a_BioGenToCache
+ ~cBioGenCache();
+
+protected:
+
+ cBiomeGen * m_BioGenToCache;
+
+ struct sCacheData
+ {
+ int m_ChunkX;
+ int m_ChunkZ;
+ cChunkDef::BiomeMap m_BiomeMap;
+ } ;
+
+ // To avoid moving large amounts of data for the MRU behavior, we MRU-ize indices to an array of the actual data
+ int m_CacheSize;
+ int * m_CacheOrder; // MRU-ized order, indices into m_CacheData array
+ sCacheData * m_CacheData; // m_CacheData[m_CacheOrder[0]] is the most recently used
+
+ // Cache statistics
+ int m_NumHits;
+ int m_NumMisses;
+ int m_TotalChain; // Number of cache items walked to get to a hit (only added for hits)
+
+ virtual void GenBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap) override;
+} ;
+
+
+
+
+
/// Base class for generators that use a list of available biomes. This class takes care of the list.
class cBiomeGenList :
public cBiomeGen
diff --git a/source/cChunkGenerator.cpp b/source/cChunkGenerator.cpp
index 5aa50c20a..1687e0e13 100644
--- a/source/cChunkGenerator.cpp
+++ b/source/cChunkGenerator.cpp
@@ -111,6 +111,7 @@ void cChunkGenerator::InitBiomeGen(cIniFile & a_IniFile)
BiomeGenName = "constant";
}
+ bool CacheOffByDefault = false;
if (NoCaseCompare(BiomeGenName, "constant") == 0)
{
AString Biome = a_IniFile.GetValue("Generator", "ConstantBiome", "Plains");
@@ -121,12 +122,14 @@ void cChunkGenerator::InitBiomeGen(cIniFile & a_IniFile)
b = biPlains;
}
m_BiomeGen = new cBioGenConstant(b);
+ CacheOffByDefault = true; // we're generating faster than a cache would retrieve data :)
}
else if (NoCaseCompare(BiomeGenName, "checkerboard") == 0)
{
int BiomeSize = a_IniFile.GetValueI("Generator", "CheckerboardBiomeSize", 64);
AString Biomes = a_IniFile.GetValue("Generator", "CheckerBoardBiomes", "");
m_BiomeGen = new cBioGenCheckerboard(BiomeSize, Biomes);
+ CacheOffByDefault = true; // we're (probably) generating faster than a cache would retrieve data
}
else if (NoCaseCompare(BiomeGenName, "voronoi") == 0)
{
@@ -144,6 +147,21 @@ void cChunkGenerator::InitBiomeGen(cIniFile & a_IniFile)
AString Biomes = a_IniFile.GetValue("Generator", "DistortedVoronoiBiomes", "");
m_BiomeGen = new cBioGenDistortedVoronoi(m_Seed, CellSize, Biomes);
}
+
+ // Add a cache, if requested:
+ int CacheSize = a_IniFile.GetValueI("Generator", "BiomeGenCacheSize", CacheOffByDefault ? 0 : 64);
+ if (CacheSize > 0)
+ {
+ if (CacheSize < 4)
+ {
+ LOGWARNING("Biomegen cache size set too low, would hurt performance instead of helping. Increasing from %d to %d",
+ CacheSize, 4
+ );
+ CacheSize = 4;
+ }
+ LOGINFO("Using a cache for biomegen of size %d.", CacheSize);
+ m_BiomeGen = new cBioGenCache(m_BiomeGen, CacheSize);
+ }
}