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-rw-r--r--source/Bindings.cpp33
-rw-r--r--source/Bindings.h2
-rw-r--r--source/MobCensus.cpp76
-rw-r--r--source/MobCensus.h15
-rw-r--r--source/Mobs/Monster.cpp17
-rw-r--r--source/Mobs/Monster.h3
-rw-r--r--source/World.cpp39
7 files changed, 96 insertions, 89 deletions
diff --git a/source/Bindings.cpp b/source/Bindings.cpp
index e0ab2b2b3..f12894298 100644
--- a/source/Bindings.cpp
+++ b/source/Bindings.cpp
@@ -1,6 +1,6 @@
/*
** Lua binding: AllToLua
-** Generated automatically by tolua++-1.0.92 on 10/20/13 13:24:03.
+** Generated automatically by tolua++-1.0.92 on 10/20/13 13:59:04.
*/
#ifndef __cplusplus
@@ -29352,6 +29352,36 @@ static int tolua_AllToLua_cMonster_FamilyFromType00(lua_State* tolua_S)
}
#endif //#ifndef TOLUA_DISABLE
+/* method: GetSpawnRate of class cMonster */
+#ifndef TOLUA_DISABLE_tolua_AllToLua_cMonster_GetSpawnRate00
+static int tolua_AllToLua_cMonster_GetSpawnRate00(lua_State* tolua_S)
+{
+#ifndef TOLUA_RELEASE
+ tolua_Error tolua_err;
+ if (
+ !tolua_isusertable(tolua_S,1,"cMonster",0,&tolua_err) ||
+ !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
+ !tolua_isnoobj(tolua_S,3,&tolua_err)
+ )
+ goto tolua_lerror;
+ else
+#endif
+ {
+ cMonster::eFamily a_MobFamily = ((cMonster::eFamily) (int) tolua_tonumber(tolua_S,2,0));
+ {
+ int tolua_ret = (int) cMonster::GetSpawnRate(a_MobFamily);
+ tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
+ }
+ }
+ return 1;
+#ifndef TOLUA_RELEASE
+ tolua_lerror:
+ tolua_error(tolua_S,"#ferror in function 'GetSpawnRate'.",&tolua_err);
+ return 0;
+#endif
+}
+#endif //#ifndef TOLUA_DISABLE
+
/* Open function */
TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S)
{
@@ -31447,6 +31477,7 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S)
tolua_function(tolua_S,"MobTypeToString",tolua_AllToLua_cMonster_MobTypeToString00);
tolua_function(tolua_S,"StringToMobType",tolua_AllToLua_cMonster_StringToMobType00);
tolua_function(tolua_S,"FamilyFromType",tolua_AllToLua_cMonster_FamilyFromType00);
+ tolua_function(tolua_S,"GetSpawnRate",tolua_AllToLua_cMonster_GetSpawnRate00);
tolua_endmodule(tolua_S);
tolua_cclass(tolua_S,"cLineBlockTracer","cLineBlockTracer","",NULL);
tolua_beginmodule(tolua_S,"cLineBlockTracer");
diff --git a/source/Bindings.h b/source/Bindings.h
index cf3da377e..1917ff10c 100644
--- a/source/Bindings.h
+++ b/source/Bindings.h
@@ -1,6 +1,6 @@
/*
** Lua binding: AllToLua
-** Generated automatically by tolua++-1.0.92 on 10/20/13 13:24:04.
+** Generated automatically by tolua++-1.0.92 on 10/20/13 13:59:05.
*/
/* Exported function */
diff --git a/source/MobCensus.cpp b/source/MobCensus.cpp
index 67b154404..66b5932bc 100644
--- a/source/MobCensus.cpp
+++ b/source/MobCensus.cpp
@@ -7,59 +7,9 @@
-cMobCensus::tCapMultipliersMap cMobCensus::CapMultiplierInitializerBeforeCx11(void)
-{
- std::map<cMonster::eFamily,int> toReturn;
- toReturn[cMonster::mfHostile] = 79;
- toReturn[cMonster::mfPassive] = 11;
- toReturn[cMonster::mfAmbient] = 16;
- toReturn[cMonster::mfWater] = 5;
- return toReturn;
-}
-
-
-
-
-
-cMobCensus::tMobSpawnRate cMobCensus::MobSpawnRateInitializerBeforeCx11(void)
-{
- std::map<cMonster::eFamily,int> toReturn;
- toReturn[cMonster::mfHostile] = 1;
- toReturn[cMonster::mfPassive] = 400;
- toReturn[cMonster::mfAmbient] = 400;
- toReturn[cMonster::mfWater] = 400;
- return toReturn;
-}
-
-
-
-
-
-cMobCensus::tCapMultipliersMap & cMobCensus::m_CapMultipliers(void)
-{
- // TODO: This memory leaks:
- static tCapMultipliersMap * value = new tCapMultipliersMap(CapMultiplierInitializerBeforeCx11());
- return *value;
-}
-
-
-
-
-
-cMobCensus::tMobSpawnRate & cMobCensus::m_SpawnRate(void)
-{
- // TODO: This memory leaks:
- static tMobSpawnRate* value = new tMobSpawnRate(MobSpawnRateInitializerBeforeCx11());
- return *value;
-}
-
-
-
-
-
void cMobCensus::CollectMob(cMonster & a_Monster, cChunk & a_Chunk, double a_Distance)
{
- m_ProximityCounter.CollectMob(a_Monster,a_Chunk,a_Distance);
+ m_ProximityCounter.CollectMob(a_Monster, a_Chunk, a_Distance);
m_MobFamilyCollecter.CollectMob(a_Monster);
}
@@ -73,11 +23,7 @@ bool cMobCensus::IsCapped(cMonster::eFamily a_MobFamily)
const int ratio = 319; // this should be 256 as we are only supposed to take account from chunks that are in 17x17 from a player
// but for now, we use all chunks loaded by players. that means 19 x 19 chunks. That's why we use 256 * (19*19) / (17*17) = 319
// MG TODO : code the correct count
- tCapMultipliersMap::const_iterator capMultiplier = m_CapMultipliers().find(a_MobFamily);
- if (
- (capMultiplier != m_CapMultipliers().end()) &&
- ((capMultiplier->second * GetNumChunks()) / ratio >= m_MobFamilyCollecter.GetNumberOfCollectedMobs(a_MobFamily))
- )
+ if ((GetCapMultiplier(a_MobFamily) * GetNumChunks()) / ratio >= m_MobFamilyCollecter.GetNumberOfCollectedMobs(a_MobFamily))
{
return false;
}
@@ -88,6 +34,23 @@ bool cMobCensus::IsCapped(cMonster::eFamily a_MobFamily)
+int cMobCensus::GetCapMultiplier(cMonster::eFamily a_MobFamily)
+{
+ switch (a_MobFamily)
+ {
+ case cMonster::mfHostile: return 79;
+ case cMonster::mfPassive: return 11;
+ case cMonster::mfAmbient: return 16;
+ case cMonster::mfWater: return 5;
+ }
+ ASSERT(!"Unhandled mob family");
+ return -1;
+}
+
+
+
+
+
void cMobCensus::CollectSpawnableChunk(cChunk & a_Chunk)
{
m_EligibleForSpawnChunks.insert(&a_Chunk);
@@ -126,3 +89,4 @@ void cMobCensus::Logd()
+
diff --git a/source/MobCensus.h b/source/MobCensus.h
index 7606efcea..e3892bec6 100644
--- a/source/MobCensus.h
+++ b/source/MobCensus.h
@@ -25,9 +25,6 @@ as side effect 2 : it also know the caps for mobs number and can compare census
class cMobCensus
{
public:
- typedef const std::map<cMonster::eFamily,int> tMobSpawnRate;
- static tMobSpawnRate & m_SpawnRate(void);
-
/// Returns the nested proximity counter
cMobProximityCounter & GetProximityCounter(void);
@@ -40,25 +37,21 @@ public:
/// Returns true if the family is capped (i.e. there are more mobs of this family than max)
bool IsCapped(cMonster::eFamily a_MobFamily);
-
+
/// log the results of census to server console
void Logd(void);
-
+
protected :
cMobProximityCounter m_ProximityCounter;
cMobFamilyCollecter m_MobFamilyCollecter;
- typedef const std::map<cMonster::eFamily,int> tCapMultipliersMap;
-
- static tCapMultipliersMap & m_CapMultipliers(void);
-
std::set<cChunk *> m_EligibleForSpawnChunks;
/// Returns the number of chunks that are elligible for spawning (for now, the loaded, valid chunks)
int GetNumChunks();
- static tCapMultipliersMap CapMultiplierInitializerBeforeCx11(void);
- static tCapMultipliersMap MobSpawnRateInitializerBeforeCx11(void);
+ /// Returns the cap multiplier value of the given monster family
+ static int GetCapMultiplier(cMonster::eFamily a_MobFamily);
} ;
diff --git a/source/Mobs/Monster.cpp b/source/Mobs/Monster.cpp
index ffc42cb07..c5b116db4 100644
--- a/source/Mobs/Monster.cpp
+++ b/source/Mobs/Monster.cpp
@@ -616,6 +616,23 @@ cMonster::eFamily cMonster::FamilyFromType(eType a_Type)
+int cMonster::GetSpawnRate(cMonster::eFamily a_MobFamily)
+{
+ switch (a_MobFamily)
+ {
+ case mfHostile: return 1;
+ case mfPassive: return 400;
+ case mfAmbient: return 400;
+ case mfWater: return 400;
+ }
+ ASSERT(!"Unhandled mob family");
+ return -1;
+}
+
+
+
+
+
cMonster * cMonster::NewMonsterFromType(cMonster::eType a_MobType, int a_Size)
{
cFastRandom Random;
diff --git a/source/Mobs/Monster.h b/source/Mobs/Monster.h
index 3b7f40c00..14c72ed73 100644
--- a/source/Mobs/Monster.h
+++ b/source/Mobs/Monster.h
@@ -146,6 +146,9 @@ public:
/// Returns the mob family based on the type
static eFamily FamilyFromType(eType a_MobType);
+ /// Returns the spawn rate (number of game ticks between spawn attempts) for the given mob family
+ static int GetSpawnRate(cMonster::eFamily a_MobFamily);
+
// tolua_end
/** Creates a new object of the specified mob.
diff --git a/source/World.cpp b/source/World.cpp
index 901337879..dad36ead4 100644
--- a/source/World.cpp
+++ b/source/World.cpp
@@ -744,32 +744,31 @@ void cWorld::TickMobs(float a_Dt)
// before every Mob action, we have to "counts" them depending on the distance to players, on their megatype ...
cMobCensus MobCensus;
m_ChunkMap->CollectMobCensus(MobCensus);
- for(cMobFamilyCollecter::tMobFamilyList::const_iterator itr = cMobFamilyCollecter::m_AllFamilies().begin(); itr != cMobFamilyCollecter::m_AllFamilies().end(); itr++)
+ if (m_bAnimals)
{
- cMobCensus::tMobSpawnRate::const_iterator spawnrate = cMobCensus::m_SpawnRate().find(*itr);
- // hostile mobs are spawned more often
- if ((spawnrate != cMobCensus::m_SpawnRate().end()) && (m_LastSpawnMonster[*itr] < m_WorldAge - spawnrate->second))
+ for (cMobFamilyCollecter::tMobFamilyList::const_iterator itr = cMobFamilyCollecter::m_AllFamilies().begin(); itr != cMobFamilyCollecter::m_AllFamilies().end(); itr++)
{
+ int spawnrate = cMonster::GetSpawnRate(*itr);
+ if (
+ (m_LastSpawnMonster[*itr] > m_WorldAge - spawnrate) || // Not reached the needed tiks before the next round
+ MobCensus.IsCapped(*itr)
+ )
+ {
+ continue;
+ }
m_LastSpawnMonster[*itr] = m_WorldAge;
- // each megatype of mob has it's own cap
- if (!(MobCensus.IsCapped(*itr)))
+ cMobSpawner Spawner(*itr, m_AllowedMobs);
+ if (Spawner.CanSpawnAnything())
{
- if (m_bAnimals)
+ m_ChunkMap->SpawnMobs(Spawner);
+ // do the spawn
+ for(cMobSpawner::tSpawnedContainer::const_iterator itr2 = Spawner.getSpawned().begin(); itr2 != Spawner.getSpawned().end(); itr2++)
{
- cMobSpawner Spawner(*itr,m_AllowedMobs);
- if (Spawner.CanSpawnAnything())
- {
- m_ChunkMap->SpawnMobs(Spawner);
- // do the spawn
- for(cMobSpawner::tSpawnedContainer::const_iterator itr2 = Spawner.getSpawned().begin(); itr2 != Spawner.getSpawned().end(); itr2++)
- {
- SpawnMobFinalize(*itr2);
- }
- }
+ SpawnMobFinalize(*itr2);
}
- }
- }
- }
+ }
+ } // for itr - Families[]
+ } // if (Spawning enabled)
// move close mobs
cMobProximityCounter::sIterablePair allCloseEnoughToMoveMobs = MobCensus.GetProximityCounter().getMobWithinThosesDistances(-1, 64 * 16);// MG TODO : deal with this magic number (the 16 is the size of a block)