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-rw-r--r--source/squirrelbindings/SquirrelArray.h112
-rw-r--r--source/squirrelbindings/SquirrelBaseClass.h132
-rw-r--r--source/squirrelbindings/SquirrelBindings.cpp390
-rw-r--r--source/squirrelbindings/SquirrelBindings.h64
-rw-r--r--source/squirrelbindings/SquirrelFunctions.cpp188
-rw-r--r--source/squirrelbindings/SquirrelFunctions.h56
-rw-r--r--source/squirrelbindings/SquirrelObject.h110
7 files changed, 526 insertions, 526 deletions
diff --git a/source/squirrelbindings/SquirrelArray.h b/source/squirrelbindings/SquirrelArray.h
index c54315aae..de5027f86 100644
--- a/source/squirrelbindings/SquirrelArray.h
+++ b/source/squirrelbindings/SquirrelArray.h
@@ -1,56 +1,56 @@
-
-#pragma once
-
-
-
-
-
-#ifdef USE_SQUIRREL
-
-
-
-
-
-template <typename T>
-class SquirrelArray
-{
-public:
- SquirrelArray()
- {
- }
-
- unsigned int Size()
- {
- return m_Values.size();
- }
-
- T Get(unsigned int a_Index)
- {
- if(m_Values.size() < a_Index)
- {
- return T();
- }
- return m_Values.at(a_Index);
- }
-
- void Add(T a_Value)
- {
- m_Values.push_back(a_Value);
- }
-
-protected:
- std::vector<T> m_Values;
-
-};
-
-class SquirrelStringArray : public SquirrelArray<std::string> { };
-
-
-
-
-
-#endif // USE_SQUIRREL
-
-
-
-
+
+#pragma once
+
+
+
+
+
+#ifdef USE_SQUIRREL
+
+
+
+
+
+template <typename T>
+class SquirrelArray
+{
+public:
+ SquirrelArray()
+ {
+ }
+
+ unsigned int Size()
+ {
+ return m_Values.size();
+ }
+
+ T Get(unsigned int a_Index)
+ {
+ if(m_Values.size() < a_Index)
+ {
+ return T();
+ }
+ return m_Values.at(a_Index);
+ }
+
+ void Add(T a_Value)
+ {
+ m_Values.push_back(a_Value);
+ }
+
+protected:
+ std::vector<T> m_Values;
+
+};
+
+class SquirrelStringArray : public SquirrelArray<std::string> { };
+
+
+
+
+
+#endif // USE_SQUIRREL
+
+
+
+
diff --git a/source/squirrelbindings/SquirrelBaseClass.h b/source/squirrelbindings/SquirrelBaseClass.h
index 36f532611..fb5e95c05 100644
--- a/source/squirrelbindings/SquirrelBaseClass.h
+++ b/source/squirrelbindings/SquirrelBaseClass.h
@@ -1,66 +1,66 @@
-
-#pragma once
-
-
-
-
-#ifdef USE_SQUIRREL
-
-
-
-
-
-#include "SquirrelBindings.h"
-#include "../Plugin_Squirrel.h"
-#include "../PluginManager.h"
-#include "../Root.h"
-#include "../SquirrelCommandBinder.h"
-
-
-
-
-
-// The baseclass for squirrel plugins
-class cSquirrelBaseClass
-{
-public:
- cSquirrelBaseClass()
- : m_Instance(0)
- {
- }
-
- void setInstance(cPlugin_Squirrel *a_Instance)
- {
- m_Instance = a_Instance;
- }
-
- void AddHook(short a_Hook)
- {
- if(m_Instance)
- cRoot::Get()->GetPluginManager()->AddHook(m_Instance, (cPluginManager::PluginHook) a_Hook);
- }
-
- void AddCommand( std::string a_Command, std::string a_Description, std::string a_Permission )
- {
- if(m_Instance) m_Instance->AddCommand(a_Command, a_Description, a_Permission);
- }
-
- bool BindCommand( const std::string a_Command, const std::string a_Permission, Sqrat::Function a_Callback)
- {
- if(!m_Instance) return false;
- return cRoot::Get()->GetPluginManager()->GetSquirrelCommandBinder()->BindCommand(a_Command, a_Permission, m_Instance, a_Callback);
- }
-
-protected:
- cPlugin_Squirrel *m_Instance;
-};
-
-
-
-
-
-#endif // USE_SQUIRREL
-
-
-
-
+
+#pragma once
+
+
+
+
+#ifdef USE_SQUIRREL
+
+
+
+
+
+#include "SquirrelBindings.h"
+#include "../Plugin_Squirrel.h"
+#include "../PluginManager.h"
+#include "../Root.h"
+#include "../SquirrelCommandBinder.h"
+
+
+
+
+
+// The baseclass for squirrel plugins
+class cSquirrelBaseClass
+{
+public:
+ cSquirrelBaseClass()
+ : m_Instance(0)
+ {
+ }
+
+ void setInstance(cPlugin_Squirrel *a_Instance)
+ {
+ m_Instance = a_Instance;
+ }
+
+ void AddHook(short a_Hook)
+ {
+ if(m_Instance)
+ cRoot::Get()->GetPluginManager()->AddHook(m_Instance, (cPluginManager::PluginHook) a_Hook);
+ }
+
+ void AddCommand( std::string a_Command, std::string a_Description, std::string a_Permission )
+ {
+ if(m_Instance) m_Instance->AddCommand(a_Command, a_Description, a_Permission);
+ }
+
+ bool BindCommand( const std::string a_Command, const std::string a_Permission, Sqrat::Function a_Callback)
+ {
+ if(!m_Instance) return false;
+ return cRoot::Get()->GetPluginManager()->GetSquirrelCommandBinder()->BindCommand(a_Command, a_Permission, m_Instance, a_Callback);
+ }
+
+protected:
+ cPlugin_Squirrel *m_Instance;
+};
+
+
+
+
+
+#endif // USE_SQUIRREL
+
+
+
+
diff --git a/source/squirrelbindings/SquirrelBindings.cpp b/source/squirrelbindings/SquirrelBindings.cpp
index ac212b101..51acc184f 100644
--- a/source/squirrelbindings/SquirrelBindings.cpp
+++ b/source/squirrelbindings/SquirrelBindings.cpp
@@ -1,195 +1,195 @@
-
-#include "Globals.h"
-
-
-
-
-
-#ifdef USE_SQUIRREL
-
-
-
-
-#include "SquirrelBindings.h"
-#include "SquirrelFunctions.h"
-
-#include "SquirrelBaseClass.h"
-#include "SquirrelArray.h"
-
-#include "../Player.h"
-
-
-
-
-
-using namespace Sqrat;
-
-
-
-
-
-void BindSquirrel(HSQUIRRELVM vm)
-{
- RootTable()
- .Bind("Plugin", Class<cSquirrelBaseClass>()
- .Func("AddHook", &cSquirrelBaseClass::AddHook)
- .Func("AddCommand", &cSquirrelBaseClass::AddCommand)
- .Func("BindCommand", &cSquirrelBaseClass::BindCommand)
- );
-
- RootTable().Bind("Vector3f", Class<Vector3f, NoConstructor>()
- .Func("Set", &Vector3f::Set)
- .Func("Normalize", &Vector3f::Normalize)
- .Func("Length", &Vector3f::Length)
- .Func("SqrLength", &Vector3f::SqrLength)
- .Var("x", &Vector3f::x)
- .Var("y", &Vector3f::y)
- .Var("z", &Vector3f::z)
- );
-
- RootTable().Bind("Vector3d", Class<Vector3d, NoConstructor>()
- .Func("Set", &Vector3d::Set)
- .Func("Normalize", &Vector3d::Normalize)
- .Func("Length", &Vector3d::Length)
- .Func("SqrLength", &Vector3d::SqrLength)
- .Var("x", &Vector3d::x)
- .Var("y", &Vector3d::y)
- .Var("z", &Vector3d::z)
- );
-
- RootTable().Bind("cEntity", Class<cEntity, NoConstructor>()
- .Func("GetEntityType", &cEntity::GetEntityType)
- .Func("IsA", &cEntity::IsA)
- .Func("GetWorld", &cEntity::GetWorld)
- .Func("GetPosition", &cEntity::GetPosition)
- .Func("GetPosX", &cEntity::GetPosX)
- .Func("GetPosY", &cEntity::GetPosY)
- .Func("GetPosZ", &cEntity::GetPosZ)
- .Func("GetRot", &cEntity::GetRot)
- .Func("GetRotation", &cEntity::GetRotation)
- .Func("GetPitch", &cEntity::GetPitch)
- .Func("GetRoll", &cEntity::GetRoll)
- .Func("SetRotation", &cEntity::SetRotation)
- .Func("SetPitch", &cEntity::SetPitch)
- .Func("SetRoll", &cEntity::SetRoll)
- .Func("GetLookVector", &cEntity::GetLookVector)
- .Func("GetChunkX", &cEntity::GetChunkX)
- .Func("GetChunkY", &cEntity::GetChunkY)
- .Func("GetChunkZ", &cEntity::GetChunkZ)
- .Func("SetPosX", &cEntity::SetPosX)
- .Func("SetPosY", &cEntity::SetPosY)
- .Func("SetPosZ", &cEntity::SetPosZ)
- .Func<void (cEntity::*) (double, double, double)>("SetPosition", &cEntity::SetPosition)
- .Func("GetUniqueID", &cEntity::GetUniqueID)
- .Func("IsDestroyed", &cEntity::IsDestroyed)
- .Func("Destroy", &cEntity::Destroy)
- );
-
- ConstTable().Enum("MetaData", Enumeration()
- .Const("Normal", cPawn::NORMAL)
- .Const("Burning", cPawn::BURNING)
- .Const("Crouched", cPawn::CROUCHED)
- .Const("Riding", cPawn::RIDING)
- .Const("Sprinting", cPawn::SPRINTING)
- .Const("Eating", cPawn::EATING)
- .Const("Blocking", cPawn::BLOCKING)
- );
-
- RootTable().Bind("cPawn", DerivedClass<cPawn, cEntity, NoConstructor>()
- .Func("TeleportToEntity", &cPawn::TeleportToEntity)
- .Func("TeleportTo", &cPawn::TeleportTo)
- .Func("Heal", &cPawn::Heal)
- .Func("TakeDamage", &cPawn::TakeDamage)
- .Func("KilledBy", &cPawn::KilledBy)
- .Func("GetHealth", &cPawn::GetHealth)
- .Func("SetMetaData", &cPawn::SetMetaData)
- .Func("GetMetaData", &cPawn::GetMetaData)
- .Func("SetMaxHealth", &cPawn::SetMaxHealth)
- .Func("GetMaxHealth", &cPawn::GetMaxHealth)
- );
-
- RootTable().Bind("cPlayer", DerivedClass<cPlayer, cPawn, NoConstructor>()
- .Func("GetName", &cPlayer::GetName)
- .Func("SetTouchGround", &cPlayer::SetTouchGround)
- .Func("SetStance", &cPlayer::SetStance)
- .Func("GetEyeHeight", &cPlayer::GetEyeHeight)
- .Func("GetEyePosition", &cPlayer::GetEyePosition)
- .Func("GetFlying", &cPlayer::GetFlying)
- .Func("GetStance", &cPlayer::GetStance)
- //TODO .Func("GetInventory", &cPlayer::GetInventory)
- .Func("TeleportTo", &cPlayer::TeleportTo)
- .Func("GetGameMode", &cPlayer::GetGameMode)
- .Func("GetIP", &cPlayer::GetIP)
- .Func("GetLastBlockActionTime", &cPlayer::GetLastBlockActionTime)
- .Func("GetLastBlockActionCnt", &cPlayer::GetLastBlockActionCnt)
- .Func("SetLastBlockActionCnt", &cPlayer::SetLastBlockActionCnt)
- .Func("SetLastBlockActionTime", &cPlayer::SetLastBlockActionTime)
- .Func("SetGameMode", &cPlayer::SetGameMode)
- .Func("LoginSetGameMode", &cPlayer::LoginSetGameMode)
- .Func("SetIP", &cPlayer::SetIP)
- .Func("MoveTo", &cPlayer::MoveTo)
- .Func("GetClientHandle", &cPlayer::GetClientHandle)
- .Func("SendMessage", &cPlayer::SendMessage)
- .Func("AddToGroup", &cPlayer::AddToGroup)
- .Func("CanUseCommand", &cPlayer::CanUseCommand)
- .Func("HasPermission", &cPlayer::HasPermission)
- .Func("IsInGroup", &cPlayer::IsInGroup)
- .Func("GetColor", &cPlayer::GetColor)
- .Func("TossItem", &cPlayer::TossItem)
- .Func("Heal", &cPlayer::Heal)
- .Func("Feed", &cPlayer::Feed)
- .Func("TakeDamage", &cPlayer::TakeDamage)
- .Func("KilledBy", &cPlayer::KilledBy)
- .Func("Respawn", &cPlayer::Respawn)
- .Func("SetVisible", &cPlayer::SetVisible)
- .Func("IsVisible", &cPlayer::IsVisible)
- .Func("MoveToWorld", &cPlayer::MoveToWorld)
- .Func("GetLoadedWorldName", &cPlayer::GetLoadedWorldName)
- .Func("UseEquippedItem", &cPlayer::UseEquippedItem)
- );
-
- RootTable().Bind("StringArray", Class<SquirrelStringArray>()
- .Func("Get", &SquirrelStringArray::Get)
- .Func("Add", &SquirrelStringArray::Add)
- .Func("Size", &SquirrelStringArray::Size)
- );
-
-
- RootTable().Func("print", &sqPrint);
-
-
- ConstTable().Enum("Hook", Enumeration()
- .Const("Tick", cPluginManager::HOOK_TICK)
- .Const("Chat", cPluginManager::HOOK_CHAT)
- .Const("CollectPickup", cPluginManager::HOOK_COLLECT_PICKUP)
- .Const("BlockDig", cPluginManager::HOOK_BLOCK_DIG)
- .Const("BlockPlace", cPluginManager::HOOK_BLOCK_PLACE)
- .Const("Disconnect", cPluginManager::HOOK_DISCONNECT)
- .Const("Handshake", cPluginManager::HOOK_HANDSHAKE)
- .Const("Login", cPluginManager::HOOK_LOGIN)
- .Const("PlayerSpawn", cPluginManager::HOOK_PLAYER_SPAWN)
- .Const("PlayerJoin", cPluginManager::HOOK_PLAYER_JOIN)
- .Const("PlayerMove", cPluginManager::HOOK_PLAYER_MOVE)
- .Const("TakeDamage", cPluginManager::HOOK_TAKE_DAMAGE)
- .Const("Killed", cPluginManager::HOOK_KILLED)
- .Const("ChunkGenerated", cPluginManager::HOOK_CHUNK_GENERATED)
- .Const("ChunkGenerating", cPluginManager::HOOK_CHUNK_GENERATING)
- .Const("BlockToDrops", cPluginManager::HOOK_BLOCK_TO_DROPS)
- .Const("PreCrafting", cPluginManager::HOOK_PRE_CRAFTING)
- .Const("CraftingNoRecipe", cPluginManager::HOOK_CRAFTING_NO_RECIPE)
- .Const("PostCrafting", cPluginManager::HOOK_POST_CRAFTING)
- .Const("BlockToPickup", cPluginManager::HOOK_BLOCK_TO_PICKUP)
- .Const("WeatherChanged", cPluginManager::HOOK_WEATHER_CHANGED)
- .Const("UpdatingSign", cPluginManager::HOOK_UPDATING_SIGN)
- .Const("UpdatedSign", cPluginManager::HOOK_UPDATED_SIGN));
-}
-
-
-
-
-
-#endif // USE_SQUIRREL
-
-
-
-
+
+#include "Globals.h"
+
+
+
+
+
+#ifdef USE_SQUIRREL
+
+
+
+
+#include "SquirrelBindings.h"
+#include "SquirrelFunctions.h"
+
+#include "SquirrelBaseClass.h"
+#include "SquirrelArray.h"
+
+#include "../Player.h"
+
+
+
+
+
+using namespace Sqrat;
+
+
+
+
+
+void BindSquirrel(HSQUIRRELVM vm)
+{
+ RootTable()
+ .Bind("Plugin", Class<cSquirrelBaseClass>()
+ .Func("AddHook", &cSquirrelBaseClass::AddHook)
+ .Func("AddCommand", &cSquirrelBaseClass::AddCommand)
+ .Func("BindCommand", &cSquirrelBaseClass::BindCommand)
+ );
+
+ RootTable().Bind("Vector3f", Class<Vector3f, NoConstructor>()
+ .Func("Set", &Vector3f::Set)
+ .Func("Normalize", &Vector3f::Normalize)
+ .Func("Length", &Vector3f::Length)
+ .Func("SqrLength", &Vector3f::SqrLength)
+ .Var("x", &Vector3f::x)
+ .Var("y", &Vector3f::y)
+ .Var("z", &Vector3f::z)
+ );
+
+ RootTable().Bind("Vector3d", Class<Vector3d, NoConstructor>()
+ .Func("Set", &Vector3d::Set)
+ .Func("Normalize", &Vector3d::Normalize)
+ .Func("Length", &Vector3d::Length)
+ .Func("SqrLength", &Vector3d::SqrLength)
+ .Var("x", &Vector3d::x)
+ .Var("y", &Vector3d::y)
+ .Var("z", &Vector3d::z)
+ );
+
+ RootTable().Bind("cEntity", Class<cEntity, NoConstructor>()
+ .Func("GetEntityType", &cEntity::GetEntityType)
+ .Func("IsA", &cEntity::IsA)
+ .Func("GetWorld", &cEntity::GetWorld)
+ .Func("GetPosition", &cEntity::GetPosition)
+ .Func("GetPosX", &cEntity::GetPosX)
+ .Func("GetPosY", &cEntity::GetPosY)
+ .Func("GetPosZ", &cEntity::GetPosZ)
+ .Func("GetRot", &cEntity::GetRot)
+ .Func("GetRotation", &cEntity::GetRotation)
+ .Func("GetPitch", &cEntity::GetPitch)
+ .Func("GetRoll", &cEntity::GetRoll)
+ .Func("SetRotation", &cEntity::SetRotation)
+ .Func("SetPitch", &cEntity::SetPitch)
+ .Func("SetRoll", &cEntity::SetRoll)
+ .Func("GetLookVector", &cEntity::GetLookVector)
+ .Func("GetChunkX", &cEntity::GetChunkX)
+ .Func("GetChunkY", &cEntity::GetChunkY)
+ .Func("GetChunkZ", &cEntity::GetChunkZ)
+ .Func("SetPosX", &cEntity::SetPosX)
+ .Func("SetPosY", &cEntity::SetPosY)
+ .Func("SetPosZ", &cEntity::SetPosZ)
+ .Func<void (cEntity::*) (double, double, double)>("SetPosition", &cEntity::SetPosition)
+ .Func("GetUniqueID", &cEntity::GetUniqueID)
+ .Func("IsDestroyed", &cEntity::IsDestroyed)
+ .Func("Destroy", &cEntity::Destroy)
+ );
+
+ ConstTable().Enum("MetaData", Enumeration()
+ .Const("Normal", cPawn::NORMAL)
+ .Const("Burning", cPawn::BURNING)
+ .Const("Crouched", cPawn::CROUCHED)
+ .Const("Riding", cPawn::RIDING)
+ .Const("Sprinting", cPawn::SPRINTING)
+ .Const("Eating", cPawn::EATING)
+ .Const("Blocking", cPawn::BLOCKING)
+ );
+
+ RootTable().Bind("cPawn", DerivedClass<cPawn, cEntity, NoConstructor>()
+ .Func("TeleportToEntity", &cPawn::TeleportToEntity)
+ .Func("TeleportTo", &cPawn::TeleportTo)
+ .Func("Heal", &cPawn::Heal)
+ .Func("TakeDamage", &cPawn::TakeDamage)
+ .Func("KilledBy", &cPawn::KilledBy)
+ .Func("GetHealth", &cPawn::GetHealth)
+ .Func("SetMetaData", &cPawn::SetMetaData)
+ .Func("GetMetaData", &cPawn::GetMetaData)
+ .Func("SetMaxHealth", &cPawn::SetMaxHealth)
+ .Func("GetMaxHealth", &cPawn::GetMaxHealth)
+ );
+
+ RootTable().Bind("cPlayer", DerivedClass<cPlayer, cPawn, NoConstructor>()
+ .Func("GetName", &cPlayer::GetName)
+ .Func("SetTouchGround", &cPlayer::SetTouchGround)
+ .Func("SetStance", &cPlayer::SetStance)
+ .Func("GetEyeHeight", &cPlayer::GetEyeHeight)
+ .Func("GetEyePosition", &cPlayer::GetEyePosition)
+ .Func("GetFlying", &cPlayer::GetFlying)
+ .Func("GetStance", &cPlayer::GetStance)
+ //TODO .Func("GetInventory", &cPlayer::GetInventory)
+ .Func("TeleportTo", &cPlayer::TeleportTo)
+ .Func("GetGameMode", &cPlayer::GetGameMode)
+ .Func("GetIP", &cPlayer::GetIP)
+ .Func("GetLastBlockActionTime", &cPlayer::GetLastBlockActionTime)
+ .Func("GetLastBlockActionCnt", &cPlayer::GetLastBlockActionCnt)
+ .Func("SetLastBlockActionCnt", &cPlayer::SetLastBlockActionCnt)
+ .Func("SetLastBlockActionTime", &cPlayer::SetLastBlockActionTime)
+ .Func("SetGameMode", &cPlayer::SetGameMode)
+ .Func("LoginSetGameMode", &cPlayer::LoginSetGameMode)
+ .Func("SetIP", &cPlayer::SetIP)
+ .Func("MoveTo", &cPlayer::MoveTo)
+ .Func("GetClientHandle", &cPlayer::GetClientHandle)
+ .Func("SendMessage", &cPlayer::SendMessage)
+ .Func("AddToGroup", &cPlayer::AddToGroup)
+ .Func("CanUseCommand", &cPlayer::CanUseCommand)
+ .Func("HasPermission", &cPlayer::HasPermission)
+ .Func("IsInGroup", &cPlayer::IsInGroup)
+ .Func("GetColor", &cPlayer::GetColor)
+ .Func("TossItem", &cPlayer::TossItem)
+ .Func("Heal", &cPlayer::Heal)
+ .Func("Feed", &cPlayer::Feed)
+ .Func("TakeDamage", &cPlayer::TakeDamage)
+ .Func("KilledBy", &cPlayer::KilledBy)
+ .Func("Respawn", &cPlayer::Respawn)
+ .Func("SetVisible", &cPlayer::SetVisible)
+ .Func("IsVisible", &cPlayer::IsVisible)
+ .Func("MoveToWorld", &cPlayer::MoveToWorld)
+ .Func("GetLoadedWorldName", &cPlayer::GetLoadedWorldName)
+ .Func("UseEquippedItem", &cPlayer::UseEquippedItem)
+ );
+
+ RootTable().Bind("StringArray", Class<SquirrelStringArray>()
+ .Func("Get", &SquirrelStringArray::Get)
+ .Func("Add", &SquirrelStringArray::Add)
+ .Func("Size", &SquirrelStringArray::Size)
+ );
+
+
+ RootTable().Func("print", &sqPrint);
+
+
+ ConstTable().Enum("Hook", Enumeration()
+ .Const("Tick", cPluginManager::HOOK_TICK)
+ .Const("Chat", cPluginManager::HOOK_CHAT)
+ .Const("CollectPickup", cPluginManager::HOOK_COLLECT_PICKUP)
+ .Const("BlockDig", cPluginManager::HOOK_BLOCK_DIG)
+ .Const("BlockPlace", cPluginManager::HOOK_BLOCK_PLACE)
+ .Const("Disconnect", cPluginManager::HOOK_DISCONNECT)
+ .Const("Handshake", cPluginManager::HOOK_HANDSHAKE)
+ .Const("Login", cPluginManager::HOOK_LOGIN)
+ .Const("PlayerSpawn", cPluginManager::HOOK_PLAYER_SPAWN)
+ .Const("PlayerJoin", cPluginManager::HOOK_PLAYER_JOIN)
+ .Const("PlayerMove", cPluginManager::HOOK_PLAYER_MOVE)
+ .Const("TakeDamage", cPluginManager::HOOK_TAKE_DAMAGE)
+ .Const("Killed", cPluginManager::HOOK_KILLED)
+ .Const("ChunkGenerated", cPluginManager::HOOK_CHUNK_GENERATED)
+ .Const("ChunkGenerating", cPluginManager::HOOK_CHUNK_GENERATING)
+ .Const("BlockToDrops", cPluginManager::HOOK_BLOCK_TO_DROPS)
+ .Const("PreCrafting", cPluginManager::HOOK_PRE_CRAFTING)
+ .Const("CraftingNoRecipe", cPluginManager::HOOK_CRAFTING_NO_RECIPE)
+ .Const("PostCrafting", cPluginManager::HOOK_POST_CRAFTING)
+ .Const("BlockToPickup", cPluginManager::HOOK_BLOCK_TO_PICKUP)
+ .Const("WeatherChanged", cPluginManager::HOOK_WEATHER_CHANGED)
+ .Const("UpdatingSign", cPluginManager::HOOK_UPDATING_SIGN)
+ .Const("UpdatedSign", cPluginManager::HOOK_UPDATED_SIGN));
+}
+
+
+
+
+
+#endif // USE_SQUIRREL
+
+
+
+
diff --git a/source/squirrelbindings/SquirrelBindings.h b/source/squirrelbindings/SquirrelBindings.h
index fef563f4a..dd2affda0 100644
--- a/source/squirrelbindings/SquirrelBindings.h
+++ b/source/squirrelbindings/SquirrelBindings.h
@@ -1,32 +1,32 @@
-
-#pragma once
-
-
-
-
-
-#ifdef USE_SQUIRREL
-
-
-
-
-
-#include <squirrel.h>
-#include <sqrat.h>
-
-
-
-
-
-void BindSquirrel(HSQUIRRELVM vm);
-
-
-
-
-
-#endif // USE_SQUIRREL
-
-
-
-
-
+
+#pragma once
+
+
+
+
+
+#ifdef USE_SQUIRREL
+
+
+
+
+
+#include <squirrel.h>
+#include <sqrat.h>
+
+
+
+
+
+void BindSquirrel(HSQUIRRELVM vm);
+
+
+
+
+
+#endif // USE_SQUIRREL
+
+
+
+
+
diff --git a/source/squirrelbindings/SquirrelFunctions.cpp b/source/squirrelbindings/SquirrelFunctions.cpp
index 0e35f7361..9407670d4 100644
--- a/source/squirrelbindings/SquirrelFunctions.cpp
+++ b/source/squirrelbindings/SquirrelFunctions.cpp
@@ -1,94 +1,94 @@
-
-#include "Globals.h"
-
-
-
-
-
-#ifdef USE_SQUIRREL
-
-
-
-
-
-#include "SquirrelFunctions.h"
-#include "SquirrelBindings.h"
-
-
-
-
-
-static HSQUIRRELVM squirrelvm = NULL;
-
-
-
-
-
-SQInteger runtimeErrorHandler(HSQUIRRELVM a_VM)
-{
- const SQChar *sErr = 0;
- if(sq_gettop(a_VM) >= 1)
- {
- if(SQ_SUCCEEDED(sq_getstring(a_VM, 2, &sErr)))
- {
- LOGERROR("Squirrel Error: %s", sErr);
- }
- else
- {
- LOGERROR("Squirrel Error: Unknown Error");
- }
- }
- return 0;
-}
-
-void compilerErrorHandler(HSQUIRRELVM v,
- const SQChar* a_Desc,
- const SQChar* a_Source,
- SQInteger a_Line,
- SQInteger a_Column)
-{
-
- LOGERROR("Squirrel Error: %s (%d:%d) %s", a_Source, a_Line, a_Column, a_Desc);
-}
-
-HSQUIRRELVM OpenSquirrelVM()
-{
- if(!squirrelvm)
- {
- squirrelvm = sq_open(1024);
- Sqrat::DefaultVM::Set(squirrelvm);
-
- sq_newclosure(squirrelvm, runtimeErrorHandler, 0);
- sq_seterrorhandler(squirrelvm);
-
- sq_setcompilererrorhandler(squirrelvm, compilerErrorHandler);
-
- BindSquirrel(squirrelvm);
- }
- return squirrelvm;
-}
-
-void CloseSquirrelVM()
-{
- if(squirrelvm)
- {
- sq_close(squirrelvm);
- squirrelvm = NULL;
- }
-}
-
-
-void sqPrint(SQChar * text)
-{
- LOGINFO("%s", text);
-}
-
-
-
-
-
-#endif // USE_SQUIRREL
-
-
-
-
+
+#include "Globals.h"
+
+
+
+
+
+#ifdef USE_SQUIRREL
+
+
+
+
+
+#include "SquirrelFunctions.h"
+#include "SquirrelBindings.h"
+
+
+
+
+
+static HSQUIRRELVM squirrelvm = NULL;
+
+
+
+
+
+SQInteger runtimeErrorHandler(HSQUIRRELVM a_VM)
+{
+ const SQChar *sErr = 0;
+ if(sq_gettop(a_VM) >= 1)
+ {
+ if(SQ_SUCCEEDED(sq_getstring(a_VM, 2, &sErr)))
+ {
+ LOGERROR("Squirrel Error: %s", sErr);
+ }
+ else
+ {
+ LOGERROR("Squirrel Error: Unknown Error");
+ }
+ }
+ return 0;
+}
+
+void compilerErrorHandler(HSQUIRRELVM v,
+ const SQChar* a_Desc,
+ const SQChar* a_Source,
+ SQInteger a_Line,
+ SQInteger a_Column)
+{
+
+ LOGERROR("Squirrel Error: %s (%d:%d) %s", a_Source, a_Line, a_Column, a_Desc);
+}
+
+HSQUIRRELVM OpenSquirrelVM()
+{
+ if(!squirrelvm)
+ {
+ squirrelvm = sq_open(1024);
+ Sqrat::DefaultVM::Set(squirrelvm);
+
+ sq_newclosure(squirrelvm, runtimeErrorHandler, 0);
+ sq_seterrorhandler(squirrelvm);
+
+ sq_setcompilererrorhandler(squirrelvm, compilerErrorHandler);
+
+ BindSquirrel(squirrelvm);
+ }
+ return squirrelvm;
+}
+
+void CloseSquirrelVM()
+{
+ if(squirrelvm)
+ {
+ sq_close(squirrelvm);
+ squirrelvm = NULL;
+ }
+}
+
+
+void sqPrint(SQChar * text)
+{
+ LOGINFO("%s", text);
+}
+
+
+
+
+
+#endif // USE_SQUIRREL
+
+
+
+
diff --git a/source/squirrelbindings/SquirrelFunctions.h b/source/squirrelbindings/SquirrelFunctions.h
index 2b74fb52d..272b79c3e 100644
--- a/source/squirrelbindings/SquirrelFunctions.h
+++ b/source/squirrelbindings/SquirrelFunctions.h
@@ -1,28 +1,28 @@
-
-#pragma once
-
-#ifdef USE_SQUIRREL
-
-
-
-
-#include <sqrat.h>
-
-
-
-
-
-HSQUIRRELVM OpenSquirrelVM();
-void CloseSquirrelVM();
-
-void sqPrint(SQChar * text);
-
-
-
-
-
-#endif // USE_SQUIRREL
-
-
-
-
+
+#pragma once
+
+#ifdef USE_SQUIRREL
+
+
+
+
+#include <sqrat.h>
+
+
+
+
+
+HSQUIRRELVM OpenSquirrelVM();
+void CloseSquirrelVM();
+
+void sqPrint(SQChar * text);
+
+
+
+
+
+#endif // USE_SQUIRREL
+
+
+
+
diff --git a/source/squirrelbindings/SquirrelObject.h b/source/squirrelbindings/SquirrelObject.h
index a7a44d531..248a5e02c 100644
--- a/source/squirrelbindings/SquirrelObject.h
+++ b/source/squirrelbindings/SquirrelObject.h
@@ -1,55 +1,55 @@
-
-#pragma once
-
-
-
-
-
-#ifdef USE_SQUIRREL
-
-
-
-
-
-#include <sqrat.h>
-
-
-
-
-
-class SquirrelObject
-{
-public:
- SquirrelObject(Sqrat::Object a_Obj)
- {
- m_SquirrelObject = a_Obj;
- }
-
- Sqrat::Function GetFunction(const char *a_MethodName)
- {
- if(m_SquirrelObject.IsNull())
- return Sqrat::Function();
-
- Sqrat::Function method(m_SquirrelObject, a_MethodName);
- return method;
- }
-
- bool HasFunction(const char *a_MethodName)
- {
- return !this->GetFunction(a_MethodName).IsNull();
- }
-
-protected:
- Sqrat::Object m_SquirrelObject;
-
-};
-
-
-
-
-
-#endif // USE_SQUIRREL
-
-
-
-
+
+#pragma once
+
+
+
+
+
+#ifdef USE_SQUIRREL
+
+
+
+
+
+#include <sqrat.h>
+
+
+
+
+
+class SquirrelObject
+{
+public:
+ SquirrelObject(Sqrat::Object a_Obj)
+ {
+ m_SquirrelObject = a_Obj;
+ }
+
+ Sqrat::Function GetFunction(const char *a_MethodName)
+ {
+ if(m_SquirrelObject.IsNull())
+ return Sqrat::Function();
+
+ Sqrat::Function method(m_SquirrelObject, a_MethodName);
+ return method;
+ }
+
+ bool HasFunction(const char *a_MethodName)
+ {
+ return !this->GetFunction(a_MethodName).IsNull();
+ }
+
+protected:
+ Sqrat::Object m_SquirrelObject;
+
+};
+
+
+
+
+
+#endif // USE_SQUIRREL
+
+
+
+