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-rw-r--r--source/packets/cPacket_EntityEquipment.cpp24
-rw-r--r--source/packets/cPacket_EntityEquipment.h23
-rw-r--r--source/packets/cPacket_Player.cpp48
-rw-r--r--source/packets/cPacket_Player.h20
-rw-r--r--source/packets/cPacket_WholeInventory.cpp20
-rw-r--r--source/packets/cPacket_WholeInventory.h24
-rw-r--r--source/packets/cPacket_WindowClose.cpp4
-rw-r--r--source/packets/cPacket_WindowClose.h13
8 files changed, 92 insertions, 84 deletions
diff --git a/source/packets/cPacket_EntityEquipment.cpp b/source/packets/cPacket_EntityEquipment.cpp
index c66b1b6b4..6358c4a1f 100644
--- a/source/packets/cPacket_EntityEquipment.cpp
+++ b/source/packets/cPacket_EntityEquipment.cpp
@@ -9,11 +9,11 @@
cPacket_EntityEquipment::cPacket_EntityEquipment( const cPacket_EntityEquipment & a_Copy )
{
- m_PacketID = E_ENTITY_EQUIPMENT;
- m_UniqueID = a_Copy.m_UniqueID;
- m_Slot = a_Copy.m_Slot;
- m_ItemID = a_Copy.m_ItemID;
- m_Short = 0;
+ m_PacketID = E_ENTITY_EQUIPMENT;
+ m_UniqueID = a_Copy.m_UniqueID;
+ m_SlotNum = a_Copy.m_SlotNum;
+ m_ItemType = a_Copy.m_ItemType;
+ m_ItemDamage = a_Copy.m_ItemDamage;
}
@@ -23,10 +23,10 @@ cPacket_EntityEquipment::cPacket_EntityEquipment( const cPacket_EntityEquipment
int cPacket_EntityEquipment::Parse(cByteBuffer & a_Buffer)
{
int TotalBytes = 0;
- HANDLE_PACKET_READ(ReadBEInt, m_UniqueID, TotalBytes);
- HANDLE_PACKET_READ(ReadBEShort, m_Slot, TotalBytes);
- HANDLE_PACKET_READ(ReadBEShort, m_ItemID, TotalBytes);
- HANDLE_PACKET_READ(ReadBEShort, m_Short, TotalBytes);
+ HANDLE_PACKET_READ(ReadBEInt, m_UniqueID, TotalBytes);
+ HANDLE_PACKET_READ(ReadBEShort, m_SlotNum, TotalBytes);
+ HANDLE_PACKET_READ(ReadBEShort, m_ItemType, TotalBytes);
+ HANDLE_PACKET_READ(ReadBEShort, m_ItemDamage, TotalBytes);
return TotalBytes;
}
@@ -38,9 +38,9 @@ void cPacket_EntityEquipment::Serialize(AString & a_Data) const
{
AppendByte (a_Data, m_PacketID);
AppendInteger(a_Data, m_UniqueID);
- AppendShort (a_Data, m_Slot);
- AppendShort (a_Data, m_ItemID);
- AppendShort (a_Data, m_Short);
+ AppendShort (a_Data, m_SlotNum);
+ AppendShort (a_Data, m_ItemType);
+ AppendShort (a_Data, m_ItemDamage);
}
diff --git a/source/packets/cPacket_EntityEquipment.h b/source/packets/cPacket_EntityEquipment.h
index 3c6197f32..69260fae4 100644
--- a/source/packets/cPacket_EntityEquipment.h
+++ b/source/packets/cPacket_EntityEquipment.h
@@ -11,22 +11,23 @@ class cPacket_EntityEquipment : public cPacket
public:
cPacket_EntityEquipment()
: m_UniqueID( 0 )
- , m_Slot( 0 )
- , m_ItemID( 0 )
- , m_Short( 0 )
- { m_PacketID = E_ENTITY_EQUIPMENT; m_Short = 0; }
+ , m_SlotNum( 0 )
+ , m_ItemType( 0 )
+ , m_ItemDamage( 0 )
+ {
+ m_PacketID = E_ENTITY_EQUIPMENT;
+ }
+
cPacket_EntityEquipment( const cPacket_EntityEquipment & a_Copy );
- virtual cPacket* Clone() const { return new cPacket_EntityEquipment(*this); }
+ virtual cPacket * Clone() const { return new cPacket_EntityEquipment(*this); }
- virtual int Parse(cByteBuffer & a_Buffer) override;
+ virtual int Parse(cByteBuffer & a_Buffer) override;
virtual void Serialize(AString & a_Data) const override;
int m_UniqueID;
- short m_Slot; // 0 = hold 1-4 = armor
- short m_ItemID;
- short m_Short;
-
- static const unsigned int c_Size = 1 + 4 + 2 + 2 + 2;
+ short m_SlotNum; // 0 = hold 1-4 = armor
+ short m_ItemType;
+ short m_ItemDamage;
};
diff --git a/source/packets/cPacket_Player.cpp b/source/packets/cPacket_Player.cpp
index 3a897a1ea..c24905e15 100644
--- a/source/packets/cPacket_Player.cpp
+++ b/source/packets/cPacket_Player.cpp
@@ -106,10 +106,10 @@ void cPacket_PlayerListItem::Serialize(AString & a_Data) const
cPacket_PlayerLook::cPacket_PlayerLook( cPlayer* a_Player )
{
- m_PacketID = E_PLAYERLOOK;
- m_Rotation = a_Player->GetRotation();
- m_Pitch = a_Player->GetPitch();
- m_bFlying = a_Player->GetFlying();
+ m_PacketID = E_PLAYERLOOK;
+ m_Rotation = a_Player->GetRotation();
+ m_Pitch = a_Player->GetPitch();
+ m_IsOnGround = a_Player->IsOnGround();
}
@@ -119,9 +119,9 @@ cPacket_PlayerLook::cPacket_PlayerLook( cPlayer* a_Player )
int cPacket_PlayerLook::Parse(cByteBuffer & a_Buffer)
{
int TotalBytes = 0;
- HANDLE_PACKET_READ(ReadBEFloat, m_Rotation, TotalBytes);
- HANDLE_PACKET_READ(ReadBEFloat, m_Pitch, TotalBytes);
- HANDLE_PACKET_READ(ReadBool, m_bFlying, TotalBytes);
+ HANDLE_PACKET_READ(ReadBEFloat, m_Rotation, TotalBytes);
+ HANDLE_PACKET_READ(ReadBEFloat, m_Pitch, TotalBytes);
+ HANDLE_PACKET_READ(ReadBool, m_IsOnGround, TotalBytes);
return TotalBytes;
}
@@ -134,7 +134,7 @@ void cPacket_PlayerLook::Serialize(AString & a_Data) const
AppendByte (a_Data, m_PacketID);
AppendFloat (a_Data, m_Rotation);
AppendFloat (a_Data, m_Pitch);
- AppendBool (a_Data, m_bFlying);
+ AppendBool (a_Data, m_IsOnGround);
}
@@ -145,14 +145,14 @@ void cPacket_PlayerLook::Serialize(AString & a_Data) const
cPacket_PlayerMoveLook::cPacket_PlayerMoveLook( cPlayer* a_Player )
{
- m_PacketID = E_PLAYERMOVELOOK;
- m_PosX = a_Player->GetPosX();
- m_PosY = a_Player->GetPosY() + 1.65;
- m_PosZ = a_Player->GetPosZ();
- m_Stance = a_Player->GetStance();
- m_Rotation = a_Player->GetRotation();
- m_Pitch = a_Player->GetPitch();
- m_bFlying = a_Player->GetFlying();
+ m_PacketID = E_PLAYERMOVELOOK;
+ m_PosX = a_Player->GetPosX();
+ m_PosY = a_Player->GetPosY() + 1.65;
+ m_PosZ = a_Player->GetPosZ();
+ m_Stance = a_Player->GetStance();
+ m_Rotation = a_Player->GetRotation();
+ m_Pitch = a_Player->GetPitch();
+ m_IsOnGround = a_Player->IsOnGround();
}
@@ -162,13 +162,13 @@ cPacket_PlayerMoveLook::cPacket_PlayerMoveLook( cPlayer* a_Player )
int cPacket_PlayerMoveLook::Parse(cByteBuffer & a_Buffer)
{
int TotalBytes = 0;
- HANDLE_PACKET_READ(ReadBEDouble, m_PosX, TotalBytes);
- HANDLE_PACKET_READ(ReadBEDouble, m_PosY, TotalBytes);
- HANDLE_PACKET_READ(ReadBEDouble, m_Stance, TotalBytes);
- HANDLE_PACKET_READ(ReadBEDouble, m_PosZ, TotalBytes);
- HANDLE_PACKET_READ(ReadBEFloat, m_Rotation, TotalBytes);
- HANDLE_PACKET_READ(ReadBEFloat, m_Pitch, TotalBytes);
- HANDLE_PACKET_READ(ReadBool, m_bFlying, TotalBytes);
+ HANDLE_PACKET_READ(ReadBEDouble, m_PosX, TotalBytes);
+ HANDLE_PACKET_READ(ReadBEDouble, m_PosY, TotalBytes);
+ HANDLE_PACKET_READ(ReadBEDouble, m_Stance, TotalBytes);
+ HANDLE_PACKET_READ(ReadBEDouble, m_PosZ, TotalBytes);
+ HANDLE_PACKET_READ(ReadBEFloat, m_Rotation, TotalBytes);
+ HANDLE_PACKET_READ(ReadBEFloat, m_Pitch, TotalBytes);
+ HANDLE_PACKET_READ(ReadBool, m_IsOnGround, TotalBytes);
return TotalBytes;
}
@@ -185,7 +185,7 @@ void cPacket_PlayerMoveLook::Serialize(AString & a_Data) const
AppendDouble(a_Data, m_PosZ);
AppendFloat (a_Data, m_Rotation);
AppendFloat (a_Data, m_Pitch);
- AppendBool (a_Data, m_bFlying);
+ AppendBool (a_Data, m_IsOnGround);
}
diff --git a/source/packets/cPacket_Player.h b/source/packets/cPacket_Player.h
index 05b75d9d1..d9f7c0057 100644
--- a/source/packets/cPacket_Player.h
+++ b/source/packets/cPacket_Player.h
@@ -74,8 +74,11 @@ public:
cPacket_PlayerLook()
: m_Rotation( 0 )
, m_Pitch( 0 )
- , m_bFlying( false )
- { m_PacketID = E_PLAYERLOOK; }
+ , m_IsOnGround( false )
+ {
+ m_PacketID = E_PLAYERLOOK;
+ }
+
cPacket_PlayerLook( cPlayer* a_Player );
virtual cPacket* Clone() const { return new cPacket_PlayerLook(*this); }
@@ -84,7 +87,7 @@ public:
float m_Rotation;
float m_Pitch;
- bool m_bFlying; // Yeah.. wtf
+ bool m_IsOnGround;
} ;
@@ -101,12 +104,15 @@ public:
, m_PosZ( 0.0 )
, m_Rotation( 0.f )
, m_Pitch( 0.f )
- , m_bFlying( false )
- { m_PacketID = E_PLAYERMOVELOOK; }
+ , m_IsOnGround( false )
+ {
+ m_PacketID = E_PLAYERMOVELOOK;
+ }
+
cPacket_PlayerMoveLook( cPlayer* a_Player );
virtual cPacket* Clone() const { return new cPacket_PlayerMoveLook(*this); }
- virtual int Parse(cByteBuffer & a_Buffer) override;
+ virtual int Parse(cByteBuffer & a_Buffer) override;
virtual void Serialize(AString & a_Data) const override;
double m_PosX;
@@ -115,7 +121,7 @@ public:
double m_PosZ;
float m_Rotation;
float m_Pitch;
- bool m_bFlying; // Yeah.. wtf
+ bool m_IsOnGround;
} ;
diff --git a/source/packets/cPacket_WholeInventory.cpp b/source/packets/cPacket_WholeInventory.cpp
index fd6a6b457..69ea33580 100644
--- a/source/packets/cPacket_WholeInventory.cpp
+++ b/source/packets/cPacket_WholeInventory.cpp
@@ -25,28 +25,28 @@ cPacket_WholeInventory::cPacket_WholeInventory( const cPacket_WholeInventory & a
-cPacket_WholeInventory::cPacket_WholeInventory(cInventory * a_Inventory)
+cPacket_WholeInventory::cPacket_WholeInventory(const cInventory & a_Inventory)
{
m_PacketID = E_INVENTORY_WHOLE;
- m_WindowID = 0;
- m_Count = a_Inventory->c_NumSlots;
- m_Items = new cItem[m_Count];
+ m_WindowID = 0; // Inventory window has a constant ID of 0
+ m_Count = a_Inventory.c_NumSlots;
+ m_Items = new cItem[m_Count];
// TODO: copy items one by one, they may have some values that needn't be shallow-copiable
- memcpy( m_Items, a_Inventory->GetSlots(), sizeof(cItem)*m_Count );
+ memcpy( m_Items, a_Inventory.GetSlots(), sizeof(cItem) * m_Count);
}
-cPacket_WholeInventory::cPacket_WholeInventory(cWindow * a_Window)
+cPacket_WholeInventory::cPacket_WholeInventory(const cWindow & a_Window)
{
m_PacketID = E_INVENTORY_WHOLE;
- m_WindowID = (char)a_Window->GetWindowID();
- m_Count = (short)a_Window->GetNumSlots();
- m_Items = new cItem[m_Count];
+ m_WindowID = (char)a_Window.GetWindowID();
+ m_Count = (short)a_Window.GetNumSlots();
+ m_Items = new cItem[m_Count];
// TODO: copy items one by one, they may have some values that needn't be shallow-copiable
- memcpy( m_Items, a_Window->GetSlots(), sizeof(cItem) * m_Count);
+ memcpy( m_Items, a_Window.GetSlots(), sizeof(cItem) * m_Count);
}
diff --git a/source/packets/cPacket_WholeInventory.h b/source/packets/cPacket_WholeInventory.h
index 3a9cc0a1b..6582fe6fe 100644
--- a/source/packets/cPacket_WholeInventory.h
+++ b/source/packets/cPacket_WholeInventory.h
@@ -17,29 +17,29 @@ class cItem;
-class cPacket_WholeInventory : public cPacket // full inventory [S -> C] ?
+class cPacket_WholeInventory :
+ public cPacket // full inventory [S -> C] ?
{
public:
- cPacket_WholeInventory( const cPacket_WholeInventory & a_Clone );
- cPacket_WholeInventory( cInventory* a_Inventory );
- cPacket_WholeInventory( cWindow* a_Window );
+ cPacket_WholeInventory(const cPacket_WholeInventory & a_Clone);
+ cPacket_WholeInventory(const cInventory & a_Inventory);
+ cPacket_WholeInventory(const cWindow & a_Window);
~cPacket_WholeInventory();
cPacket_WholeInventory()
: m_WindowID( 0 )
, m_Count( 0 )
, m_Items( 0 )
- { m_PacketID = E_INVENTORY_WHOLE; }
+ {
+ m_PacketID = E_INVENTORY_WHOLE;
+ }
-
- virtual cPacket* Clone() const { return new cPacket_WholeInventory(*this); }
+ virtual cPacket * Clone() const { return new cPacket_WholeInventory(*this); }
virtual void Serialize(AString & a_Data) const override;
- char m_WindowID; // WTF?
- short m_Count; // Number of items
- cItem * m_Items; // Array of m_Count items
-
- static const unsigned int c_Size = 1 + 1 + 2; // Minimal size
+ char m_WindowID;
+ short m_Count;
+ cItem * m_Items;
};
diff --git a/source/packets/cPacket_WindowClose.cpp b/source/packets/cPacket_WindowClose.cpp
index c15e90d3d..9991ab500 100644
--- a/source/packets/cPacket_WindowClose.cpp
+++ b/source/packets/cPacket_WindowClose.cpp
@@ -10,7 +10,7 @@
int cPacket_WindowClose::Parse(cByteBuffer & a_Buffer)
{
int TotalBytes = 0;
- HANDLE_PACKET_READ(ReadChar, m_Close, TotalBytes);
+ HANDLE_PACKET_READ(ReadChar, m_WindowID, TotalBytes);
return TotalBytes;
}
@@ -21,7 +21,7 @@ int cPacket_WindowClose::Parse(cByteBuffer & a_Buffer)
void cPacket_WindowClose::Serialize(AString & a_Data) const
{
AppendByte(a_Data, m_PacketID);
- AppendByte(a_Data, m_Close);
+ AppendByte(a_Data, m_WindowID);
}
diff --git a/source/packets/cPacket_WindowClose.h b/source/packets/cPacket_WindowClose.h
index 3bf7b8240..de40ab446 100644
--- a/source/packets/cPacket_WindowClose.h
+++ b/source/packets/cPacket_WindowClose.h
@@ -11,16 +11,17 @@ class cPacket_WindowClose : public cPacket
{
public:
cPacket_WindowClose()
- : m_Close( 0 )
- { m_PacketID = E_WINDOW_CLOSE; }
+ : m_WindowID( 0 )
+ {
+ m_PacketID = E_WINDOW_CLOSE;
+ }
+
virtual cPacket* Clone() const { return new cPacket_WindowClose(*this); }
- virtual int Parse(cByteBuffer & a_Buffer) override;
+ virtual int Parse(cByteBuffer & a_Buffer) override;
virtual void Serialize(AString & a_Data) const override;
- char m_Close; // m_Close == cWindow WindowType number
-
- static const unsigned int c_Size = 1 + 1;
+ char m_WindowID;
};