diff options
Diffstat (limited to '')
-rw-r--r-- | source/packets/cPacket_Player.cpp | 87 |
1 files changed, 0 insertions, 87 deletions
diff --git a/source/packets/cPacket_Player.cpp b/source/packets/cPacket_Player.cpp index bcfcbfee6..d0acc17d0 100644 --- a/source/packets/cPacket_Player.cpp +++ b/source/packets/cPacket_Player.cpp @@ -36,21 +36,6 @@ int cPacket_PlayerAbilities::Parse(cByteBuffer & a_Buffer) -void cPacket_PlayerAbilities::Serialize(AString & a_Data) const -{ - char Data[5]; - Data[0] = m_PacketID; - Data[1] = (char)m_Invulnerable; - Data[2] = (char)m_IsFlying; - Data[3] = (char)m_CanFly; - Data[4] = (char)m_InstaMine; - a_Data.append(Data, 5); -} - - - - - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // cPacket_PlayerListItem: @@ -79,28 +64,6 @@ int cPacket_PlayerListItem::Parse(cByteBuffer & a_Buffer) -void cPacket_PlayerListItem::Serialize(AString & a_Data) const -{ - AString PlayerName(m_PlayerName); - if (PlayerName.length() > 16) - { - PlayerName.erase(16); - } - else if (PlayerName.length() <= 14) - { - PlayerName += cChatColor::White; - } - - AppendByte (a_Data, m_PacketID); - AppendString16(a_Data, PlayerName); - AppendBool (a_Data, m_Online); - AppendShort (a_Data, m_Ping); -} - - - - - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // cPacket_PlayerLook: @@ -129,17 +92,6 @@ int cPacket_PlayerLook::Parse(cByteBuffer & a_Buffer) -void cPacket_PlayerLook::Serialize(AString & a_Data) const -{ - AppendByte (a_Data, m_PacketID); - AppendFloat (a_Data, m_Rotation); - AppendFloat (a_Data, m_Pitch); - AppendBool (a_Data, m_IsOnGround); -} - - - - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // cPacket_PlayerMoveLook: @@ -179,26 +131,6 @@ int cPacket_PlayerMoveLook::Parse(cByteBuffer & a_Buffer) -void cPacket_PlayerMoveLook::Serialize(AString & a_Data) const -{ - // NOTE that Stance and Y are swapped when sent C->S vs S->C - // This is the S->C case: - // LOGD("Send PML: {%0.2f, %0.2f, %0.2f}, Stance: %0.2f, Gnd: %d", m_PosX, m_PosY, m_PosZ, m_Stance, m_IsOnGround ? 1 : 0); - - AppendByte (a_Data, m_PacketID); - AppendDouble(a_Data, m_PosX); - AppendDouble(a_Data, m_Stance); - AppendDouble(a_Data, m_PosY); - AppendDouble(a_Data, m_PosZ); - AppendFloat (a_Data, m_Rotation); - AppendFloat (a_Data, m_Pitch); - AppendBool (a_Data, m_IsOnGround); -} - - - - - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // cPacket_PlayerPosition: @@ -232,22 +164,3 @@ int cPacket_PlayerPosition::Parse(cByteBuffer & a_Buffer) - -void cPacket_PlayerPosition::Serialize(AString & a_Data) const -{ - LOGD("Ignore send PlayerPos"); - /* - LOGD("Send PlayerPos: {%0.2f %0.2f %0.2f}, Stance %0.2f, Gnd: %d", m_PosX, m_PosY, m_PosZ, m_Stance, m_IsOnGround ? 1 : 0); - // _X: This should not get sent to the client at all - http://wiki.vg/wiki/index.php?title=Protocol&oldid=2513#Player_Position_.280x0B.29 - AppendByte (a_Data, m_PacketID); - AppendDouble (a_Data, m_PosX); - AppendDouble (a_Data, m_PosY); - AppendDouble (a_Data, m_Stance); - AppendDouble (a_Data, m_PosZ); - AppendBool (a_Data, m_IsOnGround); - */ -} - - - - |