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-rw-r--r--source/cRoot.h120
1 files changed, 0 insertions, 120 deletions
diff --git a/source/cRoot.h b/source/cRoot.h
deleted file mode 100644
index e25a9805b..000000000
--- a/source/cRoot.h
+++ /dev/null
@@ -1,120 +0,0 @@
-
-#pragma once
-
-
-
-
-#include "cAuthenticator.h"
-
-
-
-
-
-class cThread;
-class cMonsterConfig;
-class cGroupManager;
-class cCraftingRecipes;
-class cFurnaceRecipe;
-class cWebAdmin;
-class cPluginManager;
-class cServer;
-class cWorld;
-class cPlayer;
-typedef cItemCallback<cPlayer> cPlayerListCallback;
-typedef cItemCallback<cWorld> cWorldListCallback;
-
-
-
-
-
-class cRoot //tolua_export
-{ //tolua_export
-public:
- static cRoot* Get() { return s_Root; } //tolua_export
-
- cRoot(void);
- ~cRoot();
-
- void Start(void);
-
- cServer * GetServer(void) { return m_Server; } //tolua_export
- cWorld * GetDefaultWorld(void); //tolua_export
- cWorld * GetWorld(const AString & a_WorldName); //tolua_export
-
- /// Calls the callback for each world; returns true if the callback didn't abort (return true)
- bool ForEachWorld(cWorldListCallback & a_Callback); // >> Exported in ManualBindings <<
-
- /// Logs chunkstats for each world and totals
- void LogChunkStats(void);
-
- cMonsterConfig * GetMonsterConfig() { return m_MonsterConfig; }
-
- cGroupManager * GetGroupManager (void) { return m_GroupManager; } // tolua_export
- cCraftingRecipes * GetCraftingRecipes(void) { return m_CraftingRecipes; } // tolua_export
- cFurnaceRecipe * GetFurnaceRecipe (void) { return m_FurnaceRecipe; } // tolua_export
- cWebAdmin * GetWebAdmin (void) { return m_WebAdmin; } // tolua_export
- cPluginManager * GetPluginManager (void) { return m_PluginManager; } // tolua_export
- cAuthenticator & GetAuthenticator (void) { return m_Authenticator; }
-
- void ServerCommand(const AString & a_Cmd); //tolua_export
-
- void KickUser(int a_ClientID, const AString & a_Reason); // Kicks the user, no matter in what world they are. Used from cAuthenticator
- void AuthenticateUser(int a_ClientID); // Called by cAuthenticator to auth the specified user
-
- void TickWorlds( float a_Dt );
-
- /// Returns the number of chunks loaded
- int GetTotalChunkCount(void); // tolua_export
-
- /// Saves all chunks in all worlds
- void SaveAllChunks(void);
-
- /// Calls the callback for each player in all worlds
- bool ForEachPlayer(cPlayerListCallback & a_Callback); // >> EXPORTED IN MANUALBINDINGS <<
-
- /// Finds a player from a partial or complete player name and calls the callback - case-insensitive
- bool FindAndDoWithPlayer(const AString & a_PlayerName, cPlayerListCallback & a_Callback); // >> EXPORTED IN MANUALBINDINGS <<
-
-private:
- void LoadGlobalSettings();
-
- /// Loads the worlds from settings.ini, creates the worldmap
- void LoadWorlds(void);
-
- /// Starts each world's life
- void StartWorlds(void);
-
- /// Stops each world's threads, so that it's safe to unload them
- void StopWorlds(void);
-
- /// Unloads all worlds from memory
- void UnloadWorlds(void);
-
- cServer * m_Server;
- cMonsterConfig * m_MonsterConfig;
-
- cGroupManager * m_GroupManager;
- cCraftingRecipes * m_CraftingRecipes;
- cFurnaceRecipe * m_FurnaceRecipe;
- cWebAdmin * m_WebAdmin;
- cPluginManager * m_PluginManager;
- cAuthenticator m_Authenticator;
-
- cMCLogger * m_Log;
-
- bool m_bStop;
- bool m_bRestart;
-
- typedef std::map< AString, cWorld* > WorldMap;
- cWorld* m_pDefaultWorld;
- WorldMap m_WorldsByName;
-
- cThread* m_InputThread;
- static void InputThread(void* a_Params);
-
- static cRoot* s_Root;
-}; //tolua_export
-
-
-
-