diff options
Diffstat (limited to 'source/cRoot.h')
-rw-r--r-- | source/cRoot.h | 120 |
1 files changed, 0 insertions, 120 deletions
diff --git a/source/cRoot.h b/source/cRoot.h deleted file mode 100644 index e25a9805b..000000000 --- a/source/cRoot.h +++ /dev/null @@ -1,120 +0,0 @@ - -#pragma once - - - - -#include "cAuthenticator.h" - - - - - -class cThread; -class cMonsterConfig; -class cGroupManager; -class cCraftingRecipes; -class cFurnaceRecipe; -class cWebAdmin; -class cPluginManager; -class cServer; -class cWorld; -class cPlayer; -typedef cItemCallback<cPlayer> cPlayerListCallback; -typedef cItemCallback<cWorld> cWorldListCallback; - - - - - -class cRoot //tolua_export -{ //tolua_export -public: - static cRoot* Get() { return s_Root; } //tolua_export - - cRoot(void); - ~cRoot(); - - void Start(void); - - cServer * GetServer(void) { return m_Server; } //tolua_export - cWorld * GetDefaultWorld(void); //tolua_export - cWorld * GetWorld(const AString & a_WorldName); //tolua_export - - /// Calls the callback for each world; returns true if the callback didn't abort (return true) - bool ForEachWorld(cWorldListCallback & a_Callback); // >> Exported in ManualBindings << - - /// Logs chunkstats for each world and totals - void LogChunkStats(void); - - cMonsterConfig * GetMonsterConfig() { return m_MonsterConfig; } - - cGroupManager * GetGroupManager (void) { return m_GroupManager; } // tolua_export - cCraftingRecipes * GetCraftingRecipes(void) { return m_CraftingRecipes; } // tolua_export - cFurnaceRecipe * GetFurnaceRecipe (void) { return m_FurnaceRecipe; } // tolua_export - cWebAdmin * GetWebAdmin (void) { return m_WebAdmin; } // tolua_export - cPluginManager * GetPluginManager (void) { return m_PluginManager; } // tolua_export - cAuthenticator & GetAuthenticator (void) { return m_Authenticator; } - - void ServerCommand(const AString & a_Cmd); //tolua_export - - void KickUser(int a_ClientID, const AString & a_Reason); // Kicks the user, no matter in what world they are. Used from cAuthenticator - void AuthenticateUser(int a_ClientID); // Called by cAuthenticator to auth the specified user - - void TickWorlds( float a_Dt ); - - /// Returns the number of chunks loaded - int GetTotalChunkCount(void); // tolua_export - - /// Saves all chunks in all worlds - void SaveAllChunks(void); - - /// Calls the callback for each player in all worlds - bool ForEachPlayer(cPlayerListCallback & a_Callback); // >> EXPORTED IN MANUALBINDINGS << - - /// Finds a player from a partial or complete player name and calls the callback - case-insensitive - bool FindAndDoWithPlayer(const AString & a_PlayerName, cPlayerListCallback & a_Callback); // >> EXPORTED IN MANUALBINDINGS << - -private: - void LoadGlobalSettings(); - - /// Loads the worlds from settings.ini, creates the worldmap - void LoadWorlds(void); - - /// Starts each world's life - void StartWorlds(void); - - /// Stops each world's threads, so that it's safe to unload them - void StopWorlds(void); - - /// Unloads all worlds from memory - void UnloadWorlds(void); - - cServer * m_Server; - cMonsterConfig * m_MonsterConfig; - - cGroupManager * m_GroupManager; - cCraftingRecipes * m_CraftingRecipes; - cFurnaceRecipe * m_FurnaceRecipe; - cWebAdmin * m_WebAdmin; - cPluginManager * m_PluginManager; - cAuthenticator m_Authenticator; - - cMCLogger * m_Log; - - bool m_bStop; - bool m_bRestart; - - typedef std::map< AString, cWorld* > WorldMap; - cWorld* m_pDefaultWorld; - WorldMap m_WorldsByName; - - cThread* m_InputThread; - static void InputThread(void* a_Params); - - static cRoot* s_Root; -}; //tolua_export - - - - |