diff options
Diffstat (limited to 'source/WorldStorage')
-rw-r--r-- | source/WorldStorage/WSSAnvil.cpp | 8 | ||||
-rw-r--r-- | source/WorldStorage/WSSCompact.cpp | 4 | ||||
-rw-r--r-- | source/WorldStorage/WorldStorage.cpp | 12 |
3 files changed, 12 insertions, 12 deletions
diff --git a/source/WorldStorage/WSSAnvil.cpp b/source/WorldStorage/WSSAnvil.cpp index f14d4918b..234ddbd20 100644 --- a/source/WorldStorage/WSSAnvil.cpp +++ b/source/WorldStorage/WSSAnvil.cpp @@ -113,10 +113,12 @@ bool cWSSAnvil::SaveChunk(const cChunkCoords & a_Chunk) AString ChunkData; if (!SaveChunkToData(a_Chunk, ChunkData)) { + LOGWARNING("Cannot serialize chunk [%d, %d] into data", a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ); return false; } if (!SetChunkData(a_Chunk, ChunkData)) { + LOGWARNING("Cannot store chunk [%d, %d] data", a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ); return false; } @@ -252,6 +254,7 @@ bool cWSSAnvil::SaveChunkToData(const cChunkCoords & a_Chunk, AString & a_Data) cFastNBTWriter Writer; if (!SaveChunkToNBT(a_Chunk, Writer)) { + LOGWARNING("Cannot save chunk [%d, %d] to NBT", a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ); return false; } Writer.Finish(); @@ -360,7 +363,7 @@ bool cWSSAnvil::LoadChunkFromNBT(const cChunkCoords & a_Chunk, const cParsedNBT //*/ m_World->SetChunkData( - a_Chunk.m_ChunkX, a_Chunk.m_ChunkY, a_Chunk.m_ChunkZ, + a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ, BlockTypes, MetaData, IsLightValid ? BlockLight : NULL, IsLightValid ? SkyLight : NULL, @@ -393,8 +396,9 @@ bool cWSSAnvil::SaveChunkToNBT(const cChunkCoords & a_Chunk, cFastNBTWriter & a_ a_Writer.AddInt("xPos", a_Chunk.m_ChunkX); a_Writer.AddInt("zPos", a_Chunk.m_ChunkZ); cNBTChunkSerializer Serializer(a_Writer); - if (!m_World->GetChunkData(a_Chunk.m_ChunkX, a_Chunk.m_ChunkY, a_Chunk.m_ChunkZ, Serializer)) + if (!m_World->GetChunkData(a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ, Serializer)) { + LOGWARNING("Cannot get chunk [%d, %d] data for NBT saving", a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ); return false; } Serializer.Finish(); // Close NBT tags diff --git a/source/WorldStorage/WSSCompact.cpp b/source/WorldStorage/WSSCompact.cpp index 1d873add6..a4acd0b93 100644 --- a/source/WorldStorage/WSSCompact.cpp +++ b/source/WorldStorage/WSSCompact.cpp @@ -875,7 +875,7 @@ bool cWSSCompact::LoadChunkFromData(const cChunkCoords & a_Chunk, int & a_Uncomp NIBBLETYPE * SkyLight = (NIBBLETYPE *)(BlockData + cChunkDef::SkyLightOffset); a_World->SetChunkData( - a_Chunk.m_ChunkX, a_Chunk.m_ChunkY, a_Chunk.m_ChunkZ, + a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ, BlockData, MetaData, IsLightValid ? BlockLight : NULL, IsLightValid ? SkyLight : NULL, @@ -919,7 +919,7 @@ bool cWSSCompact::cPAKFile::SaveChunkToData(const cChunkCoords & a_Chunk, cWorld { // Serialize the chunk: cJsonChunkSerializer Serializer; - if (!a_World->GetChunkData(a_Chunk.m_ChunkX, a_Chunk.m_ChunkY, a_Chunk.m_ChunkZ, Serializer)) + if (!a_World->GetChunkData(a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ, Serializer)) { // Chunk not valid LOG("cWSSCompact: Trying to save chunk [%d, %d, %d] that has no data, ignoring request.", a_Chunk.m_ChunkX, a_Chunk.m_ChunkY, a_Chunk.m_ChunkZ); diff --git a/source/WorldStorage/WorldStorage.cpp b/source/WorldStorage/WorldStorage.cpp index 536dc05d8..1193a7128 100644 --- a/source/WorldStorage/WorldStorage.cpp +++ b/source/WorldStorage/WorldStorage.cpp @@ -349,16 +349,12 @@ bool cWorldStorage::SaveOneChunk(void) LOGINFO("Saved all chunks in world %s", m_World->GetName().c_str()); return HasMore; } - if (ShouldSave && m_World->IsChunkValid(Save.m_ChunkX, Save.m_ChunkY, Save.m_ChunkZ)) + if (ShouldSave && m_World->IsChunkValid(Save.m_ChunkX, Save.m_ChunkZ)) { - m_World->MarkChunkSaving(Save.m_ChunkX, Save.m_ChunkY, Save.m_ChunkZ); + m_World->MarkChunkSaving(Save.m_ChunkX, Save.m_ChunkZ); if (m_SaveSchema->SaveChunk(Save)) { - m_World->MarkChunkSaved(Save.m_ChunkX, Save.m_ChunkY, Save.m_ChunkZ); - } - else - { - LOGWARNING("Cannot save chunk [%d, %d, %d]", Save.m_ChunkX, Save.m_ChunkY, Save.m_ChunkZ); + m_World->MarkChunkSaved(Save.m_ChunkX, Save.m_ChunkZ); } } return HasMore; @@ -370,7 +366,7 @@ bool cWorldStorage::SaveOneChunk(void) bool cWorldStorage::LoadChunk(int a_ChunkX, int a_ChunkY, int a_ChunkZ) { - if (m_World->IsChunkValid(a_ChunkX, a_ChunkY, a_ChunkZ)) + if (m_World->IsChunkValid(a_ChunkX, a_ChunkZ)) { // Already loaded (can happen, since the queue is async) return true; |