diff options
Diffstat (limited to '')
-rw-r--r-- | source/WorldStorage/NBTChunkSerializer.cpp | 16 | ||||
-rw-r--r-- | source/WorldStorage/NBTChunkSerializer.h | 2 | ||||
-rw-r--r-- | source/WorldStorage/WSSAnvil.cpp | 21 | ||||
-rw-r--r-- | source/WorldStorage/WSSAnvil.h | 1 |
4 files changed, 39 insertions, 1 deletions
diff --git a/source/WorldStorage/NBTChunkSerializer.cpp b/source/WorldStorage/NBTChunkSerializer.cpp index baae0dc01..8b2d969f8 100644 --- a/source/WorldStorage/NBTChunkSerializer.cpp +++ b/source/WorldStorage/NBTChunkSerializer.cpp @@ -19,6 +19,7 @@ #include "../OSSupport/MakeDir.h" #include "FastNBT.h" #include "../Entities/FallingBlock.h" +#include "../Entities/Boat.h" #include "../Entities/Minecart.h" #include "../Mobs/Monster.h" #include "../Entities/Pickup.h" @@ -252,6 +253,20 @@ void cNBTChunkSerializer::AddBasicEntity(cEntity * a_Entity, const AString & a_C +void cNBTChunkSerializer::AddBoatEntity(cBoat * a_Boat) +{ + const char * EntityClass = NULL; + EntityClass = "Boat"; + + m_Writer.BeginCompound(""); + AddBasicEntity(a_Boat, EntityClass); + m_Writer.EndCompound(); +} + + + + + void cNBTChunkSerializer::AddFallingBlockEntity(cFallingBlock * a_FallingBlock) { m_Writer.BeginCompound(""); @@ -461,6 +476,7 @@ void cNBTChunkSerializer::Entity(cEntity * a_Entity) switch (a_Entity->GetEntityType()) { + case cEntity::etBoat: AddBoatEntity ((cBoat *) a_Entity); break; case cEntity::etFallingBlock: AddFallingBlockEntity((cFallingBlock *) a_Entity); break; case cEntity::etMinecart: AddMinecartEntity ((cMinecart *) a_Entity); break; case cEntity::etMonster: AddMonsterEntity ((cMonster *) a_Entity); break; diff --git a/source/WorldStorage/NBTChunkSerializer.h b/source/WorldStorage/NBTChunkSerializer.h index 481c578f3..9d4ac208c 100644 --- a/source/WorldStorage/NBTChunkSerializer.h +++ b/source/WorldStorage/NBTChunkSerializer.h @@ -19,6 +19,7 @@ class cFastNBTWriter; class cEntity; class cBlockEntity; +class cBoat; class cChestEntity; class cDispenserEntity; class cDropperEntity; @@ -94,6 +95,7 @@ protected: // Entities: void AddBasicEntity (cEntity * a_Entity, const AString & a_ClassName); + void AddBoatEntity (cBoat * a_Boat); void AddFallingBlockEntity(cFallingBlock * a_FallingBlock); void AddMinecartEntity (cMinecart * a_Minecart); void AddMonsterEntity (cMonster * a_Monster); diff --git a/source/WorldStorage/WSSAnvil.cpp b/source/WorldStorage/WSSAnvil.cpp index 3ab64148e..3d69fe5ef 100644 --- a/source/WorldStorage/WSSAnvil.cpp +++ b/source/WorldStorage/WSSAnvil.cpp @@ -23,6 +23,7 @@ #include "../OSSupport/MakeDir.h" #include "FastNBT.h" #include "../Mobs/Monster.h" +#include "../Entities/Boat.h" #include "../Entities/FallingBlock.h" #include "../Entities/Minecart.h" #include "../Entities/Pickup.h" @@ -911,7 +912,11 @@ void cWSSAnvil::LoadSignFromNBT(cBlockEntityList & a_BlockEntities, const cParse void cWSSAnvil::LoadEntityFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_EntityTagIdx, const char * a_IDTag, int a_IDTagLength) { - if (strncmp(a_IDTag, "FallingBlock", a_IDTagLength) == 0) + if (strncmp(a_IDTag, "Boat", a_IDTagLength) == 0) + { + LoadBoatFromNBT(a_Entities, a_NBT, a_EntityTagIdx); + } + else if (strncmp(a_IDTag, "FallingBlock", a_IDTagLength) == 0) { LoadFallingBlockFromNBT(a_Entities, a_NBT, a_EntityTagIdx); } @@ -967,6 +972,20 @@ void cWSSAnvil::LoadEntityFromNBT(cEntityList & a_Entities, const cParsedNBT & a +void cWSSAnvil::LoadBoatFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) +{ + std::auto_ptr<cBoat> Boat(new cBoat(0, 0, 0)); + if (!LoadEntityBaseFromNBT(*Boat.get(), a_NBT, a_TagIdx)) + { + return; + } + a_Entities.push_back(Boat.release()); +} + + + + + void cWSSAnvil::LoadFallingBlockFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { // TODO diff --git a/source/WorldStorage/WSSAnvil.h b/source/WorldStorage/WSSAnvil.h index b2556ab50..b364e18fa 100644 --- a/source/WorldStorage/WSSAnvil.h +++ b/source/WorldStorage/WSSAnvil.h @@ -138,6 +138,7 @@ protected: void LoadEntityFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_EntityTagIdx, const char * a_IDTag, int a_IDTagLength); + void LoadBoatFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIndx); void LoadFallingBlockFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx); void LoadMinecartRFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx); void LoadMinecartCFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx); |