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-rw-r--r--source/WorldStorage/WorldStorage.cpp12
1 files changed, 4 insertions, 8 deletions
diff --git a/source/WorldStorage/WorldStorage.cpp b/source/WorldStorage/WorldStorage.cpp
index 536dc05d8..1193a7128 100644
--- a/source/WorldStorage/WorldStorage.cpp
+++ b/source/WorldStorage/WorldStorage.cpp
@@ -349,16 +349,12 @@ bool cWorldStorage::SaveOneChunk(void)
LOGINFO("Saved all chunks in world %s", m_World->GetName().c_str());
return HasMore;
}
- if (ShouldSave && m_World->IsChunkValid(Save.m_ChunkX, Save.m_ChunkY, Save.m_ChunkZ))
+ if (ShouldSave && m_World->IsChunkValid(Save.m_ChunkX, Save.m_ChunkZ))
{
- m_World->MarkChunkSaving(Save.m_ChunkX, Save.m_ChunkY, Save.m_ChunkZ);
+ m_World->MarkChunkSaving(Save.m_ChunkX, Save.m_ChunkZ);
if (m_SaveSchema->SaveChunk(Save))
{
- m_World->MarkChunkSaved(Save.m_ChunkX, Save.m_ChunkY, Save.m_ChunkZ);
- }
- else
- {
- LOGWARNING("Cannot save chunk [%d, %d, %d]", Save.m_ChunkX, Save.m_ChunkY, Save.m_ChunkZ);
+ m_World->MarkChunkSaved(Save.m_ChunkX, Save.m_ChunkZ);
}
}
return HasMore;
@@ -370,7 +366,7 @@ bool cWorldStorage::SaveOneChunk(void)
bool cWorldStorage::LoadChunk(int a_ChunkX, int a_ChunkY, int a_ChunkZ)
{
- if (m_World->IsChunkValid(a_ChunkX, a_ChunkY, a_ChunkZ))
+ if (m_World->IsChunkValid(a_ChunkX, a_ChunkZ))
{
// Already loaded (can happen, since the queue is async)
return true;