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-rw-r--r--source/WorldStorage/WSSAnvil.cpp16
1 files changed, 8 insertions, 8 deletions
diff --git a/source/WorldStorage/WSSAnvil.cpp b/source/WorldStorage/WSSAnvil.cpp
index 895386e4c..1204db282 100644
--- a/source/WorldStorage/WSSAnvil.cpp
+++ b/source/WorldStorage/WSSAnvil.cpp
@@ -108,8 +108,8 @@ protected:
void AddItem(const cItem * a_Item, int a_Slot)
{
m_Writer.BeginCompound("");
- m_Writer.AddShort("id", (short)(a_Item->m_ItemID));
- m_Writer.AddShort("Damage", a_Item->m_ItemHealth);
+ m_Writer.AddShort("id", (short)(a_Item->m_ItemType));
+ m_Writer.AddShort("Damage", a_Item->m_ItemDamage);
m_Writer.AddByte ("Count", a_Item->m_ItemCount);
m_Writer.AddByte ("Slot", (unsigned char)a_Slot);
m_Writer.EndCompound();
@@ -804,13 +804,13 @@ void cWSSAnvil::LoadChestFromNBT(cBlockEntityList & a_BlockEntities, const cPars
{
continue;
}
- Item.m_ItemID = (ENUM_ITEM_ID)(a_NBT.GetShort(ID));
+ Item.m_ItemType = (ENUM_ITEM_ID)(a_NBT.GetShort(ID));
int Damage = a_NBT.FindChildByName(Child, "Damage");
if ((Damage < 0) || (a_NBT.GetType(Damage) != TAG_Short))
{
continue;
}
- Item.m_ItemHealth = a_NBT.GetShort(Damage);
+ Item.m_ItemDamage = a_NBT.GetShort(Damage);
int Count = a_NBT.FindChildByName(Child, "Count");
if ((Count < 0) || (a_NBT.GetType(Count) != TAG_Byte))
{
@@ -853,13 +853,13 @@ void cWSSAnvil::LoadDispenserFromNBT(cBlockEntityList & a_BlockEntities, const c
{
continue;
}
- Item.m_ItemID = (ENUM_ITEM_ID)(a_NBT.GetShort(ID));
+ Item.m_ItemType = (ENUM_ITEM_ID)(a_NBT.GetShort(ID));
int Damage = a_NBT.FindChildByName(Child, "Damage");
if ((Damage < 0) || (a_NBT.GetType(Damage) != TAG_Short))
{
continue;
}
- Item.m_ItemHealth = a_NBT.GetShort(Damage);
+ Item.m_ItemDamage = a_NBT.GetShort(Damage);
int Count = a_NBT.FindChildByName(Child, "Count");
if ((Count < 0) || (a_NBT.GetType(Count) != TAG_Byte))
{
@@ -902,13 +902,13 @@ void cWSSAnvil::LoadFurnaceFromNBT(cBlockEntityList & a_BlockEntities, const cPa
{
continue;
}
- Item.m_ItemID = (ENUM_ITEM_ID)(a_NBT.GetShort(ID));
+ Item.m_ItemType = (ENUM_ITEM_ID)(a_NBT.GetShort(ID));
int Damage = a_NBT.FindChildByName(Child, "Damage");
if ((Damage < 0) || (a_NBT.GetType(Damage) != TAG_Short))
{
continue;
}
- Item.m_ItemHealth = a_NBT.GetShort(Damage);
+ Item.m_ItemDamage = a_NBT.GetShort(Damage);
int Count = a_NBT.FindChildByName(Child, "Count");
if ((Count < 0) || (a_NBT.GetType(Count) != TAG_Byte))
{