diff options
Diffstat (limited to 'source/World.h')
-rw-r--r-- | source/World.h | 20 |
1 files changed, 14 insertions, 6 deletions
diff --git a/source/World.h b/source/World.h index 8c90b08c4..bcda169bd 100644 --- a/source/World.h +++ b/source/World.h @@ -451,22 +451,30 @@ public: void GrowTreeImage(const sSetBlockVector & a_Blocks); + // tolua_begin + /// Grows the plant at the specified block to its ripe stage (bonemeal used); returns false if the block is not growable. If a_IsBonemeal is true, block is not grown if not allowed in world.ini - bool GrowRipePlant(int a_BlockX, int a_BlockY, int a_BlockZ, bool a_IsByBonemeal = false); // tolua_export + bool GrowRipePlant(int a_BlockX, int a_BlockY, int a_BlockZ, bool a_IsByBonemeal = false); /// Grows a cactus present at the block specified by the amount of blocks specified, up to the max height specified in the config - void GrowCactus(int a_BlockX, int a_BlockY, int a_BlockZ, int a_NumBlocksToGrow); // tolua_export + void GrowCactus(int a_BlockX, int a_BlockY, int a_BlockZ, int a_NumBlocksToGrow); /// Grows a melon or a pumpkin next to the block specified (assumed to be the stem) - void GrowMelonPumpkin(int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockType); // tolua_export + void GrowMelonPumpkin(int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockType); /// Grows a sugarcane present at the block specified by the amount of blocks specified, up to the max height specified in the config - void GrowSugarcane(int a_BlockX, int a_BlockY, int a_BlockZ, int a_NumBlocksToGrow); // tolua_export + void GrowSugarcane(int a_BlockX, int a_BlockY, int a_BlockZ, int a_NumBlocksToGrow); - int GetBiomeAt (int a_BlockX, int a_BlockZ); // tolua_export + /// Returns the biome at the specified coords. Reads the biome from the chunk, if loaded, otherwise uses the world generator to provide the biome value + int GetBiomeAt(int a_BlockX, int a_BlockZ); - const AString & GetName(void) const { return m_WorldName; } // tolua_export + /// Returns the name of the world + const AString & GetName(void) const { return m_WorldName; } + + /// Returns the name of the world.ini file used by this world const AString & GetIniFileName(void) const {return m_IniFileName; } + + // tolua_end inline static void AbsoluteToRelative( int & a_X, int & a_Y, int & a_Z, int & a_ChunkX, int & a_ChunkY, int & a_ChunkZ ) { |