diff options
Diffstat (limited to 'source/UI')
-rw-r--r-- | source/UI/Window.cpp | 2 | ||||
-rw-r--r-- | source/UI/Window.h | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/source/UI/Window.cpp b/source/UI/Window.cpp index f353d0721..3c28f33b0 100644 --- a/source/UI/Window.cpp +++ b/source/UI/Window.cpp @@ -251,7 +251,7 @@ void cWindow::OpenedByPlayer(cPlayer & a_Player) -bool cWindow::ClosedByPlayer(cPlayer & a_Player) +bool cWindow::ClosedByPlayer(cPlayer & a_Player, bool a_CanRefuse) { // Checks whether the player is still holding an item if (a_Player.IsDraggingItem()) diff --git a/source/UI/Window.h b/source/UI/Window.h index 68774aa59..0ff87dc70 100644 --- a/source/UI/Window.h +++ b/source/UI/Window.h @@ -108,7 +108,7 @@ public: void OpenedByPlayer(cPlayer & a_Player); /// Called when a player closes this window; notifies all slot areas. Returns true if close accepted - virtual bool ClosedByPlayer(cPlayer & a_Player); + virtual bool ClosedByPlayer(cPlayer & a_Player, bool a_CanRefuse); void SendWholeWindow(cClientHandle & a_Client); void BroadcastWholeWindow(void); |