diff options
Diffstat (limited to '')
-rw-r--r-- | source/UI/SlotArea.cpp | 32 |
1 files changed, 8 insertions, 24 deletions
diff --git a/source/UI/SlotArea.cpp b/source/UI/SlotArea.cpp index 07b191292..abe964454 100644 --- a/source/UI/SlotArea.cpp +++ b/source/UI/SlotArea.cpp @@ -7,7 +7,7 @@ #include "SlotArea.h"
#include "../Player.h"
#include "../ChestEntity.h"
-#include "../DispenserEntity.h"
+#include "../DropSpenserEntity.h"
#include "../FurnaceEntity.h"
#include "../Items/ItemHandler.h"
#include "Window.h"
@@ -474,11 +474,11 @@ cCraftingRecipe & cSlotAreaCrafting::GetRecipeForPlayer(cPlayer & a_Player) ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cSlotAreaFurnace:
+// cSlotAreaDropSpenser:
-cSlotAreaDispenser::cSlotAreaDispenser(cDispenserEntity * a_Dispenser, cWindow & a_ParentWindow) :
+cSlotAreaDropSpenser::cSlotAreaDropSpenser(cDropSpenserEntity * a_DropSpenser, cWindow & a_ParentWindow) :
cSlotArea(9, a_ParentWindow),
- m_Dispenser(a_Dispenser)
+ m_DropSpenser(a_DropSpenser)
{
}
@@ -486,34 +486,18 @@ cSlotAreaDispenser::cSlotAreaDispenser(cDispenserEntity * a_Dispenser, cWindow & -void cSlotAreaDispenser::Clicked(cPlayer & a_Player, int a_SlotNum, eClickAction a_ClickAction, const cItem & a_ClickedItem)
-{
- super::Clicked(a_Player, a_SlotNum, a_ClickAction, a_ClickedItem);
-
- if (m_Dispenser == NULL)
- {
- LOGERROR("cSlotAreaDispenser::Clicked(): m_Dispenser == NULL");
- ASSERT(!"cSlotAreaDispenser::Clicked(): m_Dispenser == NULL");
- return;
- }
-}
-
-
-
-
-
-const cItem * cSlotAreaDispenser::GetSlot(int a_SlotNum, cPlayer & a_Player)
+const cItem * cSlotAreaDropSpenser::GetSlot(int a_SlotNum, cPlayer & a_Player)
{
- return &(m_Dispenser->GetSlot(a_SlotNum));
+ return &(m_DropSpenser->GetSlot(a_SlotNum));
}
-void cSlotAreaDispenser::SetSlot(int a_SlotNum, cPlayer & a_Player, const cItem & a_Item)
+void cSlotAreaDropSpenser::SetSlot(int a_SlotNum, cPlayer & a_Player, const cItem & a_Item)
{
- m_Dispenser->SetSlot(a_SlotNum, a_Item);
+ m_DropSpenser->SetSlot(a_SlotNum, a_Item);
}
|