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-rw-r--r--source/TNTEntity.h68
1 files changed, 34 insertions, 34 deletions
diff --git a/source/TNTEntity.h b/source/TNTEntity.h
index d20b6aca4..5dbfd2d43 100644
--- a/source/TNTEntity.h
+++ b/source/TNTEntity.h
@@ -1,34 +1,34 @@
-
-#pragma once
-
-#include "Entity.h"
-#include "Defines.h"
-
-
-
-
-
-class cTNTEntity :
- public cEntity
-{
- typedef cEntity super;
-
-public:
- CLASS_PROTODEF(cTNTEntity);
-
- cTNTEntity(double a_X, double a_Y, double a_Z, float a_FuseTimeInSec);
- cTNTEntity(const Vector3d & a_Pos, float a_FuseTimeInSec);
-
- // cEntity overrides:
- virtual void Initialize(cWorld * a_World) override;
- virtual void SpawnOn(cClientHandle & a_ClientHandle) override;
- virtual void Tick(float a_Dt, cChunk & a_Chunk) override;
-
-protected:
- float m_Counter; ///< How much time has elapsed since the object was created, in seconds
- float m_MaxFuseTime; ///< How long the fuse is, in seconds
-};
-
-
-
-
+
+#pragma once
+
+#include "Entity.h"
+#include "Defines.h"
+
+
+
+
+
+class cTNTEntity :
+ public cEntity
+{
+ typedef cEntity super;
+
+public:
+ CLASS_PROTODEF(cTNTEntity);
+
+ cTNTEntity(double a_X, double a_Y, double a_Z, float a_FuseTimeInSec);
+ cTNTEntity(const Vector3d & a_Pos, float a_FuseTimeInSec);
+
+ // cEntity overrides:
+ virtual void Initialize(cWorld * a_World) override;
+ virtual void SpawnOn(cClientHandle & a_ClientHandle) override;
+ virtual void Tick(float a_Dt, cChunk & a_Chunk) override;
+
+protected:
+ float m_Counter; ///< How much time has elapsed since the object was created, in seconds
+ float m_MaxFuseTime; ///< How long the fuse is, in seconds
+};
+
+
+
+