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-rw-r--r--source/Simulator/SimulatorManager.cpp22
1 files changed, 20 insertions, 2 deletions
diff --git a/source/Simulator/SimulatorManager.cpp b/source/Simulator/SimulatorManager.cpp
index ceebc2d8f..2bc483cbd 100644
--- a/source/Simulator/SimulatorManager.cpp
+++ b/source/Simulator/SimulatorManager.cpp
@@ -2,12 +2,14 @@
#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "SimulatorManager.h"
+#include "../World.h"
-cSimulatorManager::cSimulatorManager(void) :
+cSimulatorManager::cSimulatorManager(cWorld & a_World) :
+ m_World(a_World),
m_Ticks(0)
{
}
@@ -24,7 +26,7 @@ cSimulatorManager::~cSimulatorManager()
-void cSimulatorManager::Simulate( float a_Dt )
+void cSimulatorManager::Simulate(float a_Dt)
{
m_Ticks++;
for (cSimulators::iterator itr = m_Simulators.begin(); itr != m_Simulators.end(); ++itr )
@@ -40,6 +42,22 @@ void cSimulatorManager::Simulate( float a_Dt )
+void cSimulatorManager::SimulateChunk(float a_Dt, int a_ChunkX, int a_ChunkZ, cChunk * a_Chunk)
+{
+ // m_Ticks has already been increased in Simulate()
+ for (cSimulators::iterator itr = m_Simulators.begin(); itr != m_Simulators.end(); ++itr )
+ {
+ if ((m_Ticks % itr->second) == 0)
+ {
+ itr->first->SimulateChunk(a_Dt, a_ChunkX, a_ChunkZ, a_Chunk);
+ }
+ }
+}
+
+
+
+
+
void cSimulatorManager::WakeUp(int a_BlockX, int a_BlockY, int a_BlockZ, cChunk * a_Chunk)
{
for (cSimulators::iterator itr = m_Simulators.begin(); itr != m_Simulators.end(); ++itr )