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-rw-r--r--source/Simulator/FloodyFluidSimulator.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/Simulator/FloodyFluidSimulator.cpp b/source/Simulator/FloodyFluidSimulator.cpp
index 66954092d..d204a1f8b 100644
--- a/source/Simulator/FloodyFluidSimulator.cpp
+++ b/source/Simulator/FloodyFluidSimulator.cpp
@@ -224,7 +224,7 @@ void cFloodyFluidSimulator::SpreadToNeighbor(cChunk * a_NearChunk, int a_RelX, i
ItemTypeToString(NewBlock).c_str()
);
a_NearChunk->UnboundedRelSetBlock(a_RelX, a_RelY, a_RelZ, NewBlock, 0);
- m_World.BroadcastSoundEffect("random.fizz", a_RelX * 8, a_RelY * 8, a_RelZ * 8, 0.5f, 1.5f);
+ m_World.BroadcastSoundEffect("random.fizz", a_RelX * 8, a_RelY * 8, a_RelZ * 8, 0.5f, 1.5f);
return;
}
}