diff options
Diffstat (limited to 'source/Protocol')
-rw-r--r-- | source/Protocol/Protocol.h | 2 | ||||
-rw-r--r-- | source/Protocol/Protocol125.cpp | 10 | ||||
-rw-r--r-- | source/Protocol/Protocol125.h | 2 | ||||
-rw-r--r-- | source/Protocol/Protocol14x.cpp | 9 | ||||
-rw-r--r-- | source/Protocol/Protocol14x.h | 2 | ||||
-rw-r--r-- | source/Protocol/ProtocolRecognizer.cpp | 4 | ||||
-rw-r--r-- | source/Protocol/ProtocolRecognizer.h | 2 |
7 files changed, 16 insertions, 15 deletions
diff --git a/source/Protocol/Protocol.h b/source/Protocol/Protocol.h index ab35adbb5..876ab51f5 100644 --- a/source/Protocol/Protocol.h +++ b/source/Protocol/Protocol.h @@ -83,7 +83,7 @@ public: virtual void SendSoundParticleEffect(int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) = 0;
virtual void SendSpawnFallingBlock (const cFallingBlock & a_FallingBlock) = 0;
virtual void SendSpawnMob (const cMonster & a_Mob) = 0;
- virtual void SendSpawnObject (const cEntity & a_Entity, char a_ObjectType, int a_ObjectData, short a_SpeedX, short a_SpeedY, short a_SpeedZ, Byte a_Yaw, Byte a_Pitch) = 0;
+ virtual void SendSpawnObject (const cEntity & a_Entity, char a_ObjectType, int a_ObjectData, Byte a_Yaw, Byte a_Pitch) = 0;
virtual void SendSpawnVehicle (const cEntity & a_Vehicle, char a_VehicleType) = 0;
virtual void SendTeleportEntity (const cEntity & a_Entity) = 0;
virtual void SendThunderbolt (int a_BlockX, int a_BlockY, int a_BlockZ) = 0;
diff --git a/source/Protocol/Protocol125.cpp b/source/Protocol/Protocol125.cpp index d45ea8837..4fef5623e 100644 --- a/source/Protocol/Protocol125.cpp +++ b/source/Protocol/Protocol125.cpp @@ -618,7 +618,7 @@ void cProtocol125::SendSoundParticleEffect(int a_EffectID, int a_SrcX, int a_Src void cProtocol125::SendSpawnFallingBlock(const cFallingBlock & a_FallingBlock)
{
// This protocol version implements falling blocks using the spawn object / vehicle packet:
- SendSpawnObject(a_FallingBlock, 70, a_FallingBlock.GetBlockType(), 0, 0, 0, 0, 0);
+ SendSpawnObject(a_FallingBlock, 70, a_FallingBlock.GetBlockType(), 0, 0);
}
@@ -644,7 +644,7 @@ void cProtocol125::SendSpawnMob(const cMonster & a_Mob) -void cProtocol125::SendSpawnObject(const cEntity & a_Entity, char a_ObjectType, int a_ObjectData, short a_SpeedX, short a_SpeedY, short a_SpeedZ, Byte a_Yaw, Byte a_Pitch)
+void cProtocol125::SendSpawnObject(const cEntity & a_Entity, char a_ObjectType, int a_ObjectData, Byte a_Yaw, Byte a_Pitch)
{
UNUSED(a_Yaw);
UNUSED(a_Pitch);
@@ -659,9 +659,9 @@ void cProtocol125::SendSpawnObject(const cEntity & a_Entity, char a_ObjectType, WriteInt (a_ObjectData);
if (a_ObjectData != 0)
{
- WriteShort(a_SpeedX);
- WriteShort(a_SpeedY);
- WriteShort(a_SpeedZ);
+ WriteShort((short)a_Entity.GetSpeedX());
+ WriteShort((short)a_Entity.GetSpeedY());
+ WriteShort((short)a_Entity.GetSpeedZ());
}
Flush();
}
diff --git a/source/Protocol/Protocol125.h b/source/Protocol/Protocol125.h index 47923235b..ad50c5796 100644 --- a/source/Protocol/Protocol125.h +++ b/source/Protocol/Protocol125.h @@ -60,7 +60,7 @@ public: virtual void SendSoundParticleEffect(int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) override;
virtual void SendSpawnFallingBlock (const cFallingBlock & a_FallingBlock) override;
virtual void SendSpawnMob (const cMonster & a_Mob) override;
- virtual void SendSpawnObject (const cEntity & a_Entity, char a_ObjectType, int a_ObjectData, short a_SpeedX, short a_SpeedY, short a_SpeedZ, Byte a_Yaw, Byte a_Pitch) override;
+ virtual void SendSpawnObject (const cEntity & a_Entity, char a_ObjectType, int a_ObjectData, Byte a_Yaw, Byte a_Pitch) override;
virtual void SendSpawnVehicle (const cEntity & a_Vehicle, char a_VehicleType) override;
virtual void SendTeleportEntity (const cEntity & a_Entity) override;
virtual void SendThunderbolt (int a_BlockX, int a_BlockY, int a_BlockZ) override;
diff --git a/source/Protocol/Protocol14x.cpp b/source/Protocol/Protocol14x.cpp index b70d6e0aa..d19768c5c 100644 --- a/source/Protocol/Protocol14x.cpp +++ b/source/Protocol/Protocol14x.cpp @@ -210,7 +210,7 @@ void cProtocol146::SendSpawnFallingBlock(const cFallingBlock & a_FallingBlock) -void cProtocol146::SendSpawnObject(const cEntity & a_Entity, char a_ObjectType, int a_ObjectData, short a_SpeedX, short a_SpeedY, short a_SpeedZ, Byte a_Yaw, Byte a_Pitch)
+void cProtocol146::SendSpawnObject(const cEntity & a_Entity, char a_ObjectType, int a_ObjectData, Byte a_Yaw, Byte a_Pitch)
{
cCSLock Lock(m_CSPacket);
WriteByte(PACKET_SPAWN_OBJECT);
@@ -222,9 +222,10 @@ void cProtocol146::SendSpawnObject(const cEntity & a_Entity, char a_ObjectType, WriteInt (a_ObjectData);
if (a_ObjectData != 0)
{
- WriteShort(a_SpeedX);
- WriteShort(a_SpeedY);
- WriteShort(a_SpeedZ);
+ // TODO: Proper speed units
+ WriteShort((short)a_Entity.GetSpeedX());
+ WriteShort((short)a_Entity.GetSpeedY());
+ WriteShort((short)a_Entity.GetSpeedZ());
WriteByte(a_Yaw);
WriteByte(a_Pitch);
}
diff --git a/source/Protocol/Protocol14x.h b/source/Protocol/Protocol14x.h index 383544f8f..a9ff14d84 100644 --- a/source/Protocol/Protocol14x.h +++ b/source/Protocol/Protocol14x.h @@ -54,7 +54,7 @@ public: virtual void SendPickupSpawn (const cPickup & a_Pickup) override;
virtual void SendSpawnFallingBlock(const cFallingBlock & a_FallingBlock) override;
- virtual void SendSpawnObject (const cEntity & a_Entity, char a_ObjectType, int a_ObjectData, short a_SpeedX, short a_SpeedY, short a_SpeedZ, Byte a_Yaw, Byte a_Pitch) override;
+ virtual void SendSpawnObject (const cEntity & a_Entity, char a_ObjectType, int a_ObjectData, Byte a_Yaw, Byte a_Pitch) override;
virtual void SendSpawnVehicle (const cEntity & a_Vehicle, char a_VehicleType) override;
} ;
diff --git a/source/Protocol/ProtocolRecognizer.cpp b/source/Protocol/ProtocolRecognizer.cpp index 0d26cdbd3..ccce8890d 100644 --- a/source/Protocol/ProtocolRecognizer.cpp +++ b/source/Protocol/ProtocolRecognizer.cpp @@ -426,10 +426,10 @@ void cProtocolRecognizer::SendSpawnMob(const cMonster & a_Mob) -void cProtocolRecognizer::SendSpawnObject(const cEntity & a_Entity, char a_ObjectType, int a_ObjectData, short a_SpeedX, short a_SpeedY, short a_SpeedZ, Byte a_Yaw, Byte a_Pitch)
+void cProtocolRecognizer::SendSpawnObject(const cEntity & a_Entity, char a_ObjectType, int a_ObjectData, Byte a_Yaw, Byte a_Pitch)
{
ASSERT(m_Protocol != NULL);
- m_Protocol->SendSpawnObject(a_Entity, a_ObjectType, a_ObjectData, a_SpeedX, a_SpeedY, a_SpeedZ, a_Yaw, a_Pitch);
+ m_Protocol->SendSpawnObject(a_Entity, a_ObjectType, a_ObjectData, a_Yaw, a_Pitch);
}
diff --git a/source/Protocol/ProtocolRecognizer.h b/source/Protocol/ProtocolRecognizer.h index f638b08d8..fdced8bbe 100644 --- a/source/Protocol/ProtocolRecognizer.h +++ b/source/Protocol/ProtocolRecognizer.h @@ -85,7 +85,7 @@ public: virtual void SendSoundParticleEffect(int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) override;
virtual void SendSpawnFallingBlock (const cFallingBlock & a_FallingBlock) override;
virtual void SendSpawnMob (const cMonster & a_Mob) override;
- virtual void SendSpawnObject (const cEntity & a_Entity, char a_ObjectType, int a_ObjectData, short a_SpeedX, short a_SpeedY, short a_SpeedZ, Byte a_Yaw, Byte a_Pitch) override;
+ virtual void SendSpawnObject (const cEntity & a_Entity, char a_ObjectType, int a_ObjectData, Byte a_Yaw, Byte a_Pitch) override;
virtual void SendSpawnVehicle (const cEntity & a_Vehicle, char a_VehicleType) override;
virtual void SendTeleportEntity (const cEntity & a_Entity) override;
virtual void SendThunderbolt (int a_BlockX, int a_BlockY, int a_BlockZ) override;
|