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Diffstat (limited to 'source/PluginManager.h')
-rw-r--r-- | source/PluginManager.h | 149 |
1 files changed, 149 insertions, 0 deletions
diff --git a/source/PluginManager.h b/source/PluginManager.h new file mode 100644 index 000000000..a62aa795a --- /dev/null +++ b/source/PluginManager.h @@ -0,0 +1,149 @@ + +#pragma once + +#include "Item.h" + +struct lua_State; +class cLuaCommandBinder; +class cSquirrelCommandBinder; +class cPlugin; +class cPlugin_Lua; + +// fwd: cWorld.h +class cWorld; + +// fwd: cLuaChunk.h +class cLuaChunk; + +// fwd: cPlayer.h +class cPlayer; + +// fwd: CraftingRecipes.h +class cCraftingGrid; +class cCraftingRecipe; + +// fwd: cPickup.h +class cPickup; + + + + + +class cPluginManager //tolua_export +{ //tolua_export +public: //tolua_export + + // Called each tick + virtual void Tick(float a_Dt); + + // tolua_begin + enum PluginHook + { + HOOK_TICK, + HOOK_CHAT, + HOOK_COLLECT_PICKUP, + HOOK_COLLECT_ITEM = HOOK_COLLECT_PICKUP, // OBSOLETE, use HOOK_COLLECT_PICKUP instead + HOOK_BLOCK_DIG, + HOOK_BLOCK_PLACE, + HOOK_DISCONNECT, + HOOK_HANDSHAKE, + HOOK_LOGIN, + HOOK_PLAYER_SPAWN, + HOOK_PLAYER_JOIN, + HOOK_PLAYER_MOVE, + HOOK_TAKE_DAMAGE, + HOOK_KILLED, + HOOK_CHUNK_GENERATED, + HOOK_CHUNK_GENERATING, + HOOK_BLOCK_TO_DROPS, + HOOK_PRE_CRAFTING, /// cPlayer, cCraftingGrid, cCraftingRecipe + HOOK_CRAFTING_NO_RECIPE, /// cPlayer, cCraftingGrid, cCraftingRecipe + HOOK_POST_CRAFTING, /// cPlayer, cCraftingGrid, cCraftingRecipe + HOOK_BLOCK_TO_PICKUP, /// BlockType, BlockMeta, cPlayer, cItem, cItems + HOOK_WEATHER_CHANGED, /// cWorld + HOOK_UPDATING_SIGN, /// cWorld, int, int, int, string, string, string, string + HOOK_UPDATED_SIGN, /// cWorld, int, int, int, string, string, string, string + + // E_PLUGIN_ names are obsolete, but are kept for compatibility reasons + E_PLUGIN_TICK = HOOK_TICK, + E_PLUGIN_CHAT = HOOK_CHAT, + E_PLUGIN_COLLECT_ITEM = HOOK_COLLECT_ITEM, + E_PLUGIN_BLOCK_DIG = HOOK_BLOCK_DIG, + E_PLUGIN_BLOCK_PLACE = HOOK_BLOCK_PLACE, + E_PLUGIN_DISCONNECT = HOOK_DISCONNECT, + E_PLUGIN_HANDSHAKE = HOOK_HANDSHAKE, + E_PLUGIN_LOGIN = HOOK_LOGIN, + E_PLUGIN_PLAYER_SPAWN = HOOK_PLAYER_SPAWN, + E_PLUGIN_PLAYER_JOIN = HOOK_PLAYER_JOIN, + E_PLUGIN_PLAYER_MOVE = HOOK_PLAYER_MOVE, + E_PLUGIN_TAKE_DAMAGE = HOOK_TAKE_DAMAGE, + E_PLUGIN_KILLED = HOOK_KILLED, + E_PLUGIN_CHUNK_GENERATED = HOOK_CHUNK_GENERATED, + E_PLUGIN_CHUNK_GENERATING = HOOK_CHUNK_GENERATING, + E_PLUGIN_BLOCK_TO_DROPS = HOOK_BLOCK_TO_DROPS, + }; + // tolua_end + + static cPluginManager * GetPluginManager(); //tolua_export + + typedef std::list< cPlugin * > PluginList; + cPlugin * GetPlugin( const AString & a_Plugin ) const; //tolua_export + const PluginList & GetAllPlugins() const; // >> EXPORTED IN MANUALBINDINGS << + + void ReloadPlugins(); //tolua_export + bool AddPlugin( cPlugin* a_Plugin ); + bool AddPlugin( lua_State* a_LuaState, cPlugin* a_Plugin ); //tolua_export + bool AddLuaPlugin( cPlugin_Lua* a_Plugin ); + void AddHook( cPlugin* a_Plugin, PluginHook a_Hook ); //tolua_export + + unsigned int GetNumPlugins() const; //tolua_export + + // If the hook returns true, no further hook is called and the functions return false + bool CallHook( PluginHook a_Hook, unsigned int a_NumArgs, ... ); + + bool CallHookBlockDig (cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status, BLOCKTYPE OldBlock, NIBBLETYPE OldMeta); + bool CallHookBlockPlace (cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, const cItem & a_HeldItem); + bool CallHookBlockToPickup (BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, const cPlayer * a_Player, const cItem & a_EquippedItem, cItems & a_Pickups); + bool CallHookChat (cPlayer * a_Player, const AString & a_Message); + bool CallHookChunkGenerating (cWorld * a_World, int a_ChunkX, int a_ChunkZ, cLuaChunk * a_Chunk); + bool CallHookCollectPickup (cPlayer * a_Player, cPickup & a_Pickup); + bool CallHookCraftingNoRecipe(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe); + bool CallHookDisconnect (cPlayer * a_Player, const AString & a_Reason); + bool CallHookLogin (cClientHandle * a_Client, int a_ProtocolVersion, const AString & a_Username); + bool CallHookPostCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe); + bool CallHookPreCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe); + bool CallHookUpdatedSign (cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4, cPlayer * a_Player); + bool CallHookUpdatingSign (cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4, cPlayer * a_Player); + bool CallHookWeatherChanged (cWorld * a_World); + bool CallHookHandshake (cClientHandle * a_ClientHandle, const AString & a_Username); + + void RemoveHooks( cPlugin* a_Plugin ); + void RemovePlugin( cPlugin* a_Plugin, bool a_bDelete = false ); //tolua_export + void RemoveLuaPlugin( std::string a_FileName ); //tolua_export + cPlugin_Lua* GetLuaPlugin( lua_State* a_State ); //tolua_export + + cLuaCommandBinder* GetLuaCommandBinder() const { return m_LuaCommandBinder; } + + cSquirrelCommandBinder* GetSquirrelCommandBinder() { return m_SquirrelCommandBinder; } + + bool HasPlugin( cPlugin* a_Plugin ) const; +private: + friend class cRoot; + cPluginManager(); + ~cPluginManager(); + + typedef std::list< cPlugin_Lua* > LuaPluginList; + typedef std::map< cPluginManager::PluginHook, cPluginManager::PluginList > HookMap; + + LuaPluginList m_LuaPlugins; + PluginList m_Plugins; + HookMap m_Hooks; + + void ReloadPluginsNow(); + void UnloadPluginsNow(); + + cLuaCommandBinder* m_LuaCommandBinder; + cSquirrelCommandBinder* m_SquirrelCommandBinder; + + bool m_bReloadPlugins; +}; //tolua_export |