diff options
Diffstat (limited to 'source/Mobs')
-rw-r--r-- | source/Mobs/AggressiveMonster.cpp | 2 | ||||
-rw-r--r-- | source/Mobs/Horse.cpp | 5 | ||||
-rw-r--r-- | source/Mobs/Pig.cpp | 4 |
3 files changed, 9 insertions, 2 deletions
diff --git a/source/Mobs/AggressiveMonster.cpp b/source/Mobs/AggressiveMonster.cpp index ee6252656..88bd2743a 100644 --- a/source/Mobs/AggressiveMonster.cpp +++ b/source/Mobs/AggressiveMonster.cpp @@ -33,7 +33,7 @@ void cAggressiveMonster::InStateChasing(float a_Dt) if (m_Target->IsPlayer()) { cPlayer * Player = (cPlayer *) m_Target; - if (Player->GetGameMode() == 1) + if (Player->IsGameModeCreative()) { m_EMState = IDLE; return; diff --git a/source/Mobs/Horse.cpp b/source/Mobs/Horse.cpp index f9705a451..d18887ea4 100644 --- a/source/Mobs/Horse.cpp +++ b/source/Mobs/Horse.cpp @@ -1,4 +1,3 @@ - #include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules #include "Horse.h" @@ -142,6 +141,10 @@ void cHorse::OnRightClicked(cPlayer & a_Player) void cHorse::GetDrops(cItems & a_Drops, cEntity * a_Killer) { AddRandomDropItem(a_Drops, 0, 2, E_ITEM_LEATHER); + if (m_bIsSaddled) + { + a_Drops.push_back(cItem(E_ITEM_SADDLE, 1)); + } } diff --git a/source/Mobs/Pig.cpp b/source/Mobs/Pig.cpp index 5427cf35f..0871a38a9 100644 --- a/source/Mobs/Pig.cpp +++ b/source/Mobs/Pig.cpp @@ -22,6 +22,10 @@ cPig::cPig(void) : void cPig::GetDrops(cItems & a_Drops, cEntity * a_Killer) { AddRandomDropItem(a_Drops, 1, 3, IsOnFire() ? E_ITEM_COOKED_PORKCHOP : E_ITEM_RAW_PORKCHOP); + if (m_bIsSaddled) + { + a_Drops.push_back(cItem(E_ITEM_SADDLE, 1)); + } } |