diff options
Diffstat (limited to 'source/LuaWindow.h')
-rw-r--r-- | source/LuaWindow.h | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/source/LuaWindow.h b/source/LuaWindow.h index 60c24996d..5a0685ebb 100644 --- a/source/LuaWindow.h +++ b/source/LuaWindow.h @@ -16,8 +16,8 @@ -// fwd: Plugin_NewLua.h -class cPlugin_NewLua; +// fwd: PluginLua.h +class cPluginLua; @@ -55,23 +55,23 @@ public: /** Sets the plugin reference and the internal Lua object reference index used for preventing Lua's GC to collect this class while the window is open */ - void SetLuaRef(cPlugin_NewLua * a_Plugin, int a_LuaRef); + void SetLuaRef(cPluginLua * a_Plugin, int a_LuaRef); /// Returns true if SetLuaRef() has been called bool IsLuaReferenced(void) const; /// Sets the callback function (Lua reference) to call when the window is about to close - void SetOnClosing(cPlugin_NewLua * a_Plugin, int a_FnRef); + void SetOnClosing(cPluginLua * a_Plugin, int a_FnRef); /// Sets the callback function (Lua reference) to call when a slot is changed - void SetOnSlotChanged(cPlugin_NewLua * a_Plugin, int a_FnRef); + void SetOnSlotChanged(cPluginLua * a_Plugin, int a_FnRef); protected: /// Contents of the non-inventory part cItemGrid m_Contents; /// The plugin that has opened the window and owns the m_LuaRef - cPlugin_NewLua * m_Plugin; + cPluginLua * m_Plugin; /// The Lua object reference, used for keeping the object alive as long as any player has the window open int m_LuaRef; |