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-rw-r--r--source/LuaScript.cpp16
1 files changed, 16 insertions, 0 deletions
diff --git a/source/LuaScript.cpp b/source/LuaScript.cpp
index b55ff3520..8d92c238f 100644
--- a/source/LuaScript.cpp
+++ b/source/LuaScript.cpp
@@ -1,4 +1,8 @@
+// LuaScript.cpp
+
+// Implements the cLuaScript class that loads a Lua script file to produce a web template out of it
+
#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "LuaScript.h"
@@ -186,10 +190,14 @@ bool cLuaScript::CallFunction( const char* a_Function, AString& ReturnedString )
// Push the desired function on the stack
if (!LuaPushFunction(a_Function))
+ {
return false;
+ }
if (!LuaCallFunction(0, 1, a_Function))
+ {
return false;
+ }
if (lua_isstring(m_LuaState, -1))
{
@@ -211,12 +219,16 @@ bool cLuaScript::CallFunction( const char* a_Function, const sLuaUsertype& a_Use
// Push the desired function on the stack
if (!LuaPushFunction(a_Function))
+ {
return false;
+ }
tolua_pushusertype(m_LuaState, a_UserType.Object, a_UserType.ClassName);
if (!LuaCallFunction(1, 1, a_Function))
+ {
return false;
+ }
if (lua_isstring(m_LuaState, -1))
{
@@ -238,13 +250,17 @@ bool cLuaScript::CallFunction( const char* a_Function, const sLuaUsertype& a_Use
// Push the desired function on the stack
if (!LuaPushFunction(a_Function))
+ {
return false;
+ }
tolua_pushusertype(m_LuaState, a_UserType1.Object, a_UserType1.ClassName);
tolua_pushusertype(m_LuaState, a_UserType2.Object, a_UserType2.ClassName);
if (!LuaCallFunction(2, 1, a_Function))
+ {
return false;
+ }
if (lua_isstring(m_LuaState, -1))
{