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Diffstat (limited to '')
-rw-r--r-- | source/LuaChunk.h | 139 |
1 files changed, 0 insertions, 139 deletions
diff --git a/source/LuaChunk.h b/source/LuaChunk.h deleted file mode 100644 index f8b9478bb..000000000 --- a/source/LuaChunk.h +++ /dev/null @@ -1,139 +0,0 @@ -#pragma once - -#include "ChunkDef.h" - -class cLuaChunk // tolua_export -{ // tolua_export -public: - cLuaChunk( cChunkDef::BlockTypes & a_BlockTypes - , cChunkDef::BlockNibbles & a_BlockNibbles - , cChunkDef::HeightMap & a_HeightMap - , cChunkDef::BiomeMap & a_BiomeMap - ) - : m_BiomeMap( a_BiomeMap ) - , m_BlockTypes( a_BlockTypes ) - , m_BlockMeta( a_BlockNibbles ) - , m_HeightMap( a_HeightMap ) - , m_bUseDefaultBiomes( false ) - , m_bUseDefaultComposition( false ) - , m_bUseDefaultStructures( false ) - , m_bUseDefaultFinish( false ) - { - memset( m_BlockTypes, 0, sizeof( cChunkDef::BlockTypes ) ); - memset( m_BlockMeta, 0, sizeof( cChunkDef::BlockNibbles ) ); - memset( m_BiomeMap, 0, sizeof( cChunkDef::BiomeMap ) ); - memset( m_HeightMap, 0, sizeof( cChunkDef::HeightMap ) ); - } - ~cLuaChunk() - {} - - // tolua_begin - - // Block functions - void FillBlocks( char a_BlockType, unsigned char a_BlockMeta ) - { - const NIBBLETYPE CompressedMeta = a_BlockMeta | a_BlockMeta << 4; - memset( m_BlockTypes, a_BlockType, sizeof( cChunkDef::BlockTypes ) ); - memset( m_BlockMeta, CompressedMeta, sizeof( cChunkDef::BlockNibbles ) ); - } - - void SetBlock( int a_X, int a_Y, int a_Z, char a_BlockType, unsigned char a_BlockMeta ) - { - cChunkDef::SetBlock( m_BlockTypes, a_X, a_Y, a_Z, a_BlockType ); - cChunkDef::SetNibble( m_BlockMeta, a_X, a_Y, a_Z, a_BlockMeta ); - } - - char GetBlock( int a_X, int a_Y, int a_Z ) - { - return cChunkDef::GetBlock( m_BlockTypes, a_X, a_Y, a_Z ); - } - - char GetBlockMeta( int a_X, int a_Y, int a_Z ) - { - return cChunkDef::GetNibble( m_BlockMeta, a_X, a_Y, a_Z ); - } - - - - - - // Biome functinos - void SetBiome( int a_X, int a_Z, int a_BiomeID ) - { - cChunkDef::SetBiome( m_BiomeMap, a_X, a_Z, (EMCSBiome)a_BiomeID ); - } - - int GetBiome( int a_X, int a_Z ) - { - return cChunkDef::GetBiome( m_BiomeMap, a_X, a_Z ); - } - - - - - - // Height functions - void SetHeight( int a_X, int a_Z, int a_Height ) - { - cChunkDef::SetHeight( m_HeightMap, a_X, a_Z, a_Height ); - } - - int GetHeight( int a_X, int a_Z ) - { - return cChunkDef::GetHeight( m_HeightMap, a_X, a_Z ); - } - - - - - - // Functions to explicitly tell the server to use default behavior for certain parts of generating terrain - void SetUseDefaultBiomes( bool a_bUseDefaultBiomes ) - { - m_bUseDefaultBiomes = a_bUseDefaultBiomes; - } - bool IsUsingDefaultBiomes() - { - return m_bUseDefaultBiomes; - } - - void SetUseDefaultComposition( bool a_bUseDefaultComposition ) - { - m_bUseDefaultComposition = a_bUseDefaultComposition; - } - bool IsUsingDefaultComposition() - { - return m_bUseDefaultComposition; - } - - void SetUseDefaultStructures( bool a_bUseDefaultStructures ) - { - m_bUseDefaultStructures = a_bUseDefaultStructures; - } - bool IsUsingDefaultStructures() - { - return m_bUseDefaultStructures; - } - - void SetUseDefaultFinish( bool a_bUseDefaultFinish ) - { - m_bUseDefaultFinish = a_bUseDefaultFinish; - } - bool IsUsingDefaultFinish() - { - return m_bUseDefaultFinish; - } - - // tolua_end - -private: - bool m_bUseDefaultBiomes; - bool m_bUseDefaultComposition; - bool m_bUseDefaultStructures; - bool m_bUseDefaultFinish; - - cChunkDef::BiomeMap & m_BiomeMap; - cChunkDef::BlockTypes & m_BlockTypes; - cChunkDef::BlockNibbles & m_BlockMeta; - cChunkDef::HeightMap & m_HeightMap; -}; // tolua_export |