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-rw-r--r--source/Generating/MineShafts.cpp31
1 files changed, 21 insertions, 10 deletions
diff --git a/source/Generating/MineShafts.cpp b/source/Generating/MineShafts.cpp
index a006b1521..d3fda194a 100644
--- a/source/Generating/MineShafts.cpp
+++ b/source/Generating/MineShafts.cpp
@@ -225,7 +225,6 @@ class cStructGenMineShafts::cMineShaftSystem
{
public:
int m_BlockX, m_BlockZ; ///< The pivot point on which the system is generated
- int m_MaxSystemSize; ///< Maximum size of a system (initialized from cStructGenMineShafts::m_MaxSystemSize)
int m_MaxRecursion; ///< Maximum recursion level (initialized from cStructGenMineShafts::m_MaxRecursion)
int m_ProbLevelCorridor; ///< Probability level of a branch object being the corridor
int m_ProbLevelCrossing; ///< Probability level of a branch object being the crossing, minus Corridor
@@ -233,6 +232,7 @@ public:
int m_ChanceChest; ///< Chance [0 .. 250] that a corridor has a chest in it
int m_ChanceSpawner; ///< Chance [0 .. 250] that a corridor has a spawner in it
cMineShafts m_MineShafts; ///< List of cMineShaft descendants that comprise this system
+ cCuboid m_BoundingBox; ///< Bounding box into which all of the components need to fit
/// Creates and generates the entire system
cMineShaftSystem(
@@ -254,8 +254,8 @@ public:
int a_RecursionLevel
);
- /// Returns true if any of the objects in m_MineShafts intersects with the specified bounding box
- bool DoIntersect(const cCuboid & a_BoundingBox);
+ /// Returns true if none of the objects in m_MineShafts intersect with the specified bounding box and the bounding box is valid
+ bool CanAppend(const cCuboid & a_BoundingBox);
} ;
@@ -271,7 +271,6 @@ cStructGenMineShafts::cMineShaftSystem::cMineShaftSystem(
) :
m_BlockX(a_BlockX),
m_BlockZ(a_BlockZ),
- m_MaxSystemSize(a_MaxSystemSize),
m_MaxRecursion(8), // TODO: settable
m_ProbLevelCorridor(a_ProbLevelCorridor),
m_ProbLevelCrossing(a_ProbLevelCrossing),
@@ -279,6 +278,11 @@ cStructGenMineShafts::cMineShaftSystem::cMineShaftSystem(
m_ChanceChest(12), // TODO: settable
m_ChanceSpawner(12) // TODO: settable
{
+ m_BoundingBox.Assign(
+ a_BlockX - a_MaxSystemSize / 2, 2, a_BlockZ - a_MaxSystemSize / 2,
+ a_BlockX + a_MaxSystemSize / 2, 50, a_BlockZ + a_MaxSystemSize / 2
+ );
+
m_MineShafts.reserve(100);
cMineShaft * Start = new cMineShaftDirtRoom(*this, a_Noise);
@@ -357,16 +361,23 @@ void cStructGenMineShafts::cMineShaftSystem::AppendBranch(
-bool cStructGenMineShafts::cMineShaftSystem::DoIntersect(const cCuboid & a_BoundingBox)
+bool cStructGenMineShafts::cMineShaftSystem::CanAppend(const cCuboid & a_BoundingBox)
{
+ if (!a_BoundingBox.IsCompletelyInside(m_BoundingBox))
+ {
+ // Too far away, or too low / too high
+ return false;
+ }
+
+ // Check intersections:
for (cMineShafts::const_iterator itr = m_MineShafts.begin(), end = m_MineShafts.end(); itr != end; ++itr)
{
if ((*itr)->DoesIntersect(a_BoundingBox))
{
- return true;
+ return false;
}
} // for itr - m_MineShafts[]
- return false;
+ return true;
}
@@ -531,7 +542,7 @@ cMineShaft * cMineShaftCorridor::CreateAndFit(
case dirZP: BoundingBox.p2.z += NumSegments * 5; BoundingBox.p1.x -= 1; BoundingBox.p2.x += 1; break;
case dirZM: BoundingBox.p1.z -= NumSegments * 5; BoundingBox.p1.x -= 1; BoundingBox.p2.x += 1; break;
}
- if (a_ParentSystem.DoIntersect(BoundingBox))
+ if (!a_ParentSystem.CanAppend(BoundingBox))
{
return NULL;
}
@@ -798,7 +809,7 @@ cMineShaft * cMineShaftCrossing::CreateAndFit(
case dirZP: BoundingBox.p2.z += 4; BoundingBox.p1.x -= 2; BoundingBox.p2.x += 2; break;
case dirZM: BoundingBox.p1.z -= 4; BoundingBox.p1.x -= 2; BoundingBox.p2.x += 2; break;
}
- if (a_ParentSystem.DoIntersect(BoundingBox))
+ if (!a_ParentSystem.CanAppend(BoundingBox))
{
return NULL;
}
@@ -949,7 +960,7 @@ cMineShaft * cMineShaftStaircase::CreateAndFit(
Slope = sDown;
Box.Move(0, -4, 0);
}
- if (a_ParentSystem.DoIntersect(Box))
+ if (!a_ParentSystem.CanAppend(Box))
{
return NULL;
}