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-rw-r--r--source/Generating/Noise3DGenerator.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/Generating/Noise3DGenerator.cpp b/source/Generating/Noise3DGenerator.cpp
index 5aff9d5ec..dbb577827 100644
--- a/source/Generating/Noise3DGenerator.cpp
+++ b/source/Generating/Noise3DGenerator.cpp
@@ -444,7 +444,7 @@ void cNoise3DComposable::GenerateNoiseArrayIfNeeded(int a_ChunkX, int a_ChunkZ)
}
}
// Linear-interpolate this XZ floor:
- ArrayLinearUpscale2D(CurFloor, 17, 17, UPSCALE_X, UPSCALE_Z);
+ ArrayLinearUpscale2DInPlace(CurFloor, 17, 17, UPSCALE_X, UPSCALE_Z);
}
// Finish the 3D linear interpolation by interpolating between each XZ-floors on the Y axis