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-rw-r--r--source/Entities/Boat.cpp11
1 files changed, 7 insertions, 4 deletions
diff --git a/source/Entities/Boat.cpp b/source/Entities/Boat.cpp
index eebd3a373..56e766dd4 100644
--- a/source/Entities/Boat.cpp
+++ b/source/Entities/Boat.cpp
@@ -2,7 +2,6 @@
// Boat.cpp
// Implements the cBoat class representing a boat in the world
-// Pirates of the Carribean!
#include "Globals.h"
#include "Boat.h"
@@ -27,7 +26,7 @@ cBoat::cBoat(double a_X, double a_Y, double a_Z) :
void cBoat::SpawnOn(cClientHandle & a_ClientHandle)
{
- a_ClientHandle.SendSpawnVehicle(*this, 1, 0);
+ a_ClientHandle.SendSpawnVehicle(*this, 1);
}
@@ -65,11 +64,11 @@ void cBoat::OnRightClicked(cPlayer & a_Player)
return;
}
- // Detach whatever is sitting in this minecart now:
+ // Detach whatever is sitting in this boat now:
m_Attachee->Detach();
}
- // Attach the player to this minecart
+ // Attach the player to this boat
a_Player.AttachTo(this);
}
@@ -82,3 +81,7 @@ void cBoat::HandlePhysics(float a_Dt, cChunk & a_Chunk)
super::HandlePhysics(a_Dt, a_Chunk);
BroadcastMovementUpdate();
}
+
+
+
+