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-rw-r--r--source/Blocks/BlockLadder.h40
1 files changed, 40 insertions, 0 deletions
diff --git a/source/Blocks/BlockLadder.h b/source/Blocks/BlockLadder.h
new file mode 100644
index 000000000..ee48df848
--- /dev/null
+++ b/source/Blocks/BlockLadder.h
@@ -0,0 +1,40 @@
+#pragma once
+#include "BlockHandler.h"
+#include "../World.h"
+#include "../Ladder.h"
+
+class cBlockLadderHandler : public cBlockHandler
+{
+public:
+ cBlockLadderHandler(BLOCKTYPE a_BlockID)
+ : cBlockHandler(a_BlockID)
+ {
+
+ }
+
+ virtual void PlaceBlock(cWorld *a_World, cPlayer *a_Player, NIBBLETYPE a_BlockMeta, int a_X, int a_Y, int a_Z, char a_Dir) override
+ {
+ a_World->SetBlock(a_X, a_Y, a_Z, m_BlockID, cLadder::DirectionToMetaData(a_Dir));
+ OnPlacedByPlayer(a_World, a_Player, a_X, a_Y, a_Z, a_Dir);
+ }
+
+ virtual bool CanBePlacedAt(cWorld *a_World, int a_X, int a_Y, int a_Z, char a_Dir) override
+ {
+ AddDirection( a_X, a_Y, a_Z, a_Dir, true );
+ return a_World->GetBlock( a_X, a_Y, a_Z ) != E_BLOCK_AIR;
+ }
+
+
+ virtual bool CanBeAt(cWorld *a_World, int a_X, int a_Y, int a_Z) override
+ {
+ char Dir = cLadder::MetaDataToDirection(a_World->GetBlockMeta( a_X, a_Y, a_Z));
+ return CanBePlacedAt(a_World, a_X, a_Y, a_Z, Dir);
+ }
+
+
+ virtual AString GetStepSound(void) override
+ {
+ return "step.wood";
+ }
+
+};