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-rw-r--r--source/Blocks/BlockFluid.h19
1 files changed, 15 insertions, 4 deletions
diff --git a/source/Blocks/BlockFluid.h b/source/Blocks/BlockFluid.h
index c5ac660b0..1fc1b9a14 100644
--- a/source/Blocks/BlockFluid.h
+++ b/source/Blocks/BlockFluid.h
@@ -1,8 +1,14 @@
+
#pragma once
+
#include "BlockHandler.h"
-class cBlockFluidHandler : public cBlockHandler
+
+
+
+class cBlockFluidHandler :
+ public cBlockHandler
{
public:
cBlockFluidHandler(BLOCKTYPE a_BlockID)
@@ -11,10 +17,15 @@ public:
}
- virtual bool IgnoreBuildCollision() override
+
+ virtual bool DoesIgnoreBuildCollision(void) override
{
return true;
}
-
-}; \ No newline at end of file
+ // TODO: Implement proper fluid physics here
+} ;
+
+
+
+