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-rw-r--r--source/BlockID.cpp105
1 files changed, 75 insertions, 30 deletions
diff --git a/source/BlockID.cpp b/source/BlockID.cpp
index 2626019f2..38b0b6ad4 100644
--- a/source/BlockID.cpp
+++ b/source/BlockID.cpp
@@ -21,6 +21,7 @@ bool g_BlockPistonBreakable[256];
bool g_BlockIsSnowable[256];
bool g_BlockRequiresSpecialTool[256];
bool g_BlockIsSolid[256];
+bool g_BlockIsTorchPlaceable[256];
@@ -528,6 +529,7 @@ public:
memset(g_BlockTransparent, 0x00, sizeof(g_BlockTransparent));
memset(g_BlockOneHitDig, 0x00, sizeof(g_BlockOneHitDig));
memset(g_BlockPistonBreakable, 0x00, sizeof(g_BlockPistonBreakable));
+ memset(g_BlockIsTorchPlaceable, 0x00, sizeof(g_BlockIsTorchPlaceable));
// Setting bools to true must be done manually, see http://forum.mc-server.org/showthread.php?tid=629&pid=5415#pid5415
for (int i = 0; i < ARRAYCOUNT(g_BlockIsSnowable); i++)
@@ -761,66 +763,109 @@ public:
g_BlockRequiresSpecialTool[E_BLOCK_VINES] = true;
// Nonsolid Blocks:
+ g_BlockIsSolid[E_BLOCK_ACTIVATOR_RAIL] = false;
g_BlockIsSolid[E_BLOCK_AIR] = false;
- g_BlockIsSolid[E_BLOCK_BED] = false;
- g_BlockIsSolid[E_BLOCK_BIRCH_WOOD_STAIRS] = false;
- g_BlockIsSolid[E_BLOCK_BRICK_STAIRS] = false;
g_BlockIsSolid[E_BLOCK_BROWN_MUSHROOM] = false;
- g_BlockIsSolid[E_BLOCK_CACTUS] = false;
- g_BlockIsSolid[E_BLOCK_CAKE] = false;
- g_BlockIsSolid[E_BLOCK_CHEST] = false;
- g_BlockIsSolid[E_BLOCK_COBBLESTONE_STAIRS] = false;
+ g_BlockIsSolid[E_BLOCK_CARROTS] = false;
+ g_BlockIsSolid[E_BLOCK_COBWEB] = false;
g_BlockIsSolid[E_BLOCK_CROPS] = false;
- g_BlockIsSolid[E_BLOCK_ENCHANTMENT_TABLE] = false;
+ g_BlockIsSolid[E_BLOCK_DETECTOR_RAIL] = false;
g_BlockIsSolid[E_BLOCK_END_PORTAL] = false;
- g_BlockIsSolid[E_BLOCK_END_PORTAL_FRAME] = false;
- g_BlockIsSolid[E_BLOCK_FARMLAND] = false;
- g_BlockIsSolid[E_BLOCK_FENCE] = false;
g_BlockIsSolid[E_BLOCK_FIRE] = false;
- g_BlockIsSolid[E_BLOCK_GLASS] = false;
- g_BlockIsSolid[E_BLOCK_IRON_DOOR] = false;
- g_BlockIsSolid[E_BLOCK_JUNGLE_WOOD_STAIRS] = false;
- g_BlockIsSolid[E_BLOCK_LADDER] = false;
+ g_BlockIsSolid[E_BLOCK_HEAVY_WEIGHTED_PRESSURE_PLATE] = false;
g_BlockIsSolid[E_BLOCK_LAVA] = false;
- g_BlockIsSolid[E_BLOCK_LEAVES] = false;
g_BlockIsSolid[E_BLOCK_LEVER] = false;
- g_BlockIsSolid[E_BLOCK_LOCKED_CHEST] = false;
- g_BlockIsSolid[E_BLOCK_NETHER_BRICK_STAIRS] = false;
+ g_BlockIsSolid[E_BLOCK_LIGHT_WEIGHTED_PRESSURE_PLATE] = false;
+ g_BlockIsSolid[E_BLOCK_MELON_STEM] = false;
g_BlockIsSolid[E_BLOCK_NETHER_PORTAL] = false;
- g_BlockIsSolid[E_BLOCK_PISTON] = false;
- g_BlockIsSolid[E_BLOCK_PISTON_EXTENSION] = false;
- g_BlockIsSolid[E_BLOCK_RAIL] = true;
- g_BlockIsSolid[E_BLOCK_REDSTONE_REPEATER_OFF] = false;
- g_BlockIsSolid[E_BLOCK_REDSTONE_REPEATER_ON] = false;
+ g_BlockIsSolid[E_BLOCK_PISTON_MOVED_BLOCK] = false;
+ g_BlockIsSolid[E_BLOCK_POTATOES] = false;
+ g_BlockIsSolid[E_BLOCK_PUMPKIN_STEM] = false;
+ g_BlockIsSolid[E_BLOCK_RAIL] = false;
g_BlockIsSolid[E_BLOCK_REDSTONE_TORCH_OFF] = false;
g_BlockIsSolid[E_BLOCK_REDSTONE_TORCH_ON] = false;
g_BlockIsSolid[E_BLOCK_REDSTONE_WIRE] = false;
g_BlockIsSolid[E_BLOCK_RED_MUSHROOM] = false;
g_BlockIsSolid[E_BLOCK_RED_ROSE] = false;
g_BlockIsSolid[E_BLOCK_REEDS] = false;
- g_BlockIsSolid[E_BLOCK_SANDSTONE_STAIRS] = false;
g_BlockIsSolid[E_BLOCK_SAPLING] = false;
g_BlockIsSolid[E_BLOCK_SIGN_POST] = false;
g_BlockIsSolid[E_BLOCK_SNOW] = false;
- g_BlockIsSolid[E_BLOCK_SPRUCE_WOOD_STAIRS] = false;
g_BlockIsSolid[E_BLOCK_STATIONARY_LAVA] = false;
g_BlockIsSolid[E_BLOCK_STATIONARY_WATER] = false;
- g_BlockIsSolid[E_BLOCK_STONE_BRICK_STAIRS] = false;
g_BlockIsSolid[E_BLOCK_STONE_BUTTON] = false;
g_BlockIsSolid[E_BLOCK_STONE_PRESSURE_PLATE] = false;
- g_BlockIsSolid[E_BLOCK_STONE_SLAB] = false;
g_BlockIsSolid[E_BLOCK_TALL_GRASS] = false;
- g_BlockIsSolid[E_BLOCK_TNT] = false;
g_BlockIsSolid[E_BLOCK_TORCH] = false;
- g_BlockIsSolid[E_BLOCK_TRAPDOOR] = false;
+ g_BlockIsSolid[E_BLOCK_TRIPWIRE] = false;
g_BlockIsSolid[E_BLOCK_VINES] = false;
g_BlockIsSolid[E_BLOCK_WALLSIGN] = false;
g_BlockIsSolid[E_BLOCK_WATER] = false;
g_BlockIsSolid[E_BLOCK_WOODEN_BUTTON] = false;
- g_BlockIsSolid[E_BLOCK_WOODEN_DOOR] = false;
g_BlockIsSolid[E_BLOCK_WOODEN_PRESSURE_PLATE] = false;
g_BlockIsSolid[E_BLOCK_WOODEN_SLAB] = false;
g_BlockIsSolid[E_BLOCK_YELLOW_FLOWER] = false;
+
+ // Torch placeable
+ g_BlockIsTorchPlaceable[E_BLOCK_BEDROCK] = true;
+ g_BlockIsTorchPlaceable[E_BLOCK_BLOCK_OF_COAL] = true;
+ g_BlockIsTorchPlaceable[E_BLOCK_BLOCK_OF_REDSTONE] = true;
+ g_BlockIsTorchPlaceable[E_BLOCK_BOOKCASE] = true;
+ g_BlockIsTorchPlaceable[E_BLOCK_BRICK] = true;
+ g_BlockIsTorchPlaceable[E_BLOCK_CLAY] = true;
+ g_BlockIsTorchPlaceable[E_BLOCK_COAL_ORE] = true;
+ g_BlockIsTorchPlaceable[E_BLOCK_COBBLESTONE] = true;
+ g_BlockIsTorchPlaceable[E_BLOCK_COMMAND_BLOCK] = true;
+ g_BlockIsTorchPlaceable[E_BLOCK_CRAFTING_TABLE] = true;
+ g_BlockIsTorchPlaceable[E_BLOCK_DIAMOND_BLOCK] = true;
+ g_BlockIsTorchPlaceable[E_BLOCK_DIAMOND_ORE] = true;
+ g_BlockIsTorchPlaceable[E_BLOCK_DIRT] = true;
+ g_BlockIsTorchPlaceable[E_BLOCK_DISPENSER] = true;
+ g_BlockIsTorchPlaceable[E_BLOCK_DOUBLE_STONE_SLAB] = true;
+ g_BlockIsTorchPlaceable[E_BLOCK_DOUBLE_WOODEN_SLAB] = true;
+ g_BlockIsTorchPlaceable[E_BLOCK_DROPPER] = true;
+ g_BlockIsTorchPlaceable[E_BLOCK_EMERALD_BLOCK] = true;
+ g_BlockIsTorchPlaceable[E_BLOCK_EMERALD_ORE] = true;
+ g_BlockIsTorchPlaceable[E_BLOCK_END_STONE] = true;
+ g_BlockIsTorchPlaceable[E_BLOCK_FURNACE] = true;
+ g_BlockIsTorchPlaceable[E_BLOCK_GLOWSTONE] = true;
+ g_BlockIsTorchPlaceable[E_BLOCK_GOLD_BLOCK] = true;
+ g_BlockIsTorchPlaceable[E_BLOCK_GOLD_ORE] = true;
+ g_BlockIsTorchPlaceable[E_BLOCK_GRASS] = true;
+ g_BlockIsTorchPlaceable[E_BLOCK_GRAVEL] = true;
+ g_BlockIsTorchPlaceable[E_BLOCK_HARDENED_CLAY] = true;
+ g_BlockIsTorchPlaceable[E_BLOCK_HAY_BALE] = true;
+ g_BlockIsTorchPlaceable[E_BLOCK_HUGE_BROWN_MUSHROOM] = true;
+ g_BlockIsTorchPlaceable[E_BLOCK_HUGE_RED_MUSHROOM] = true;
+ g_BlockIsTorchPlaceable[E_BLOCK_IRON_BLOCK] = true;
+ g_BlockIsTorchPlaceable[E_BLOCK_IRON_ORE] = true;
+ g_BlockIsTorchPlaceable[E_BLOCK_JACK_O_LANTERN] = true;
+ g_BlockIsTorchPlaceable[E_BLOCK_JUKEBOX] = true;
+ g_BlockIsTorchPlaceable[E_BLOCK_LAPIS_BLOCK] = true;
+ g_BlockIsTorchPlaceable[E_BLOCK_LAPIS_ORE] = true;
+ g_BlockIsTorchPlaceable[E_BLOCK_LOG] = true;
+ g_BlockIsTorchPlaceable[E_BLOCK_MELON] = true;
+ g_BlockIsTorchPlaceable[E_BLOCK_MOSSY_COBBLESTONE] = true;
+ g_BlockIsTorchPlaceable[E_BLOCK_MYCELIUM] = true;
+ g_BlockIsTorchPlaceable[E_BLOCK_NETHERRACK] = true;
+ g_BlockIsTorchPlaceable[E_BLOCK_NETHER_BRICK] = true;
+ g_BlockIsTorchPlaceable[E_BLOCK_NETHER_QUARTZ_ORE] = true;
+ g_BlockIsTorchPlaceable[E_BLOCK_NOTE_BLOCK] = true;
+ g_BlockIsTorchPlaceable[E_BLOCK_OBSIDIAN] = true;
+ g_BlockIsTorchPlaceable[E_BLOCK_PLANKS] = true;
+ g_BlockIsTorchPlaceable[E_BLOCK_PUMPKIN] = true;
+ g_BlockIsTorchPlaceable[E_BLOCK_QUARTZ_BLOCK] = true;
+ g_BlockIsTorchPlaceable[E_BLOCK_REDSTONE_LAMP_OFF] = true;
+ g_BlockIsTorchPlaceable[E_BLOCK_REDSTONE_LAMP_ON] = true;
+ g_BlockIsTorchPlaceable[E_BLOCK_REDSTONE_ORE] = true;
+ g_BlockIsTorchPlaceable[E_BLOCK_REDSTONE_ORE_GLOWING] = true;
+ g_BlockIsTorchPlaceable[E_BLOCK_SANDSTONE] = true;
+ g_BlockIsTorchPlaceable[E_BLOCK_SAND] = true;
+ g_BlockIsTorchPlaceable[E_BLOCK_SILVERFISH_EGG] = true;
+ g_BlockIsTorchPlaceable[E_BLOCK_SPONGE] = true;
+ g_BlockIsTorchPlaceable[E_BLOCK_STAINED_CLAY] = true;
+ g_BlockIsTorchPlaceable[E_BLOCK_WOOL] = true;
+ g_BlockIsTorchPlaceable[E_BLOCK_STONE] = true;
}
} BlockPropertiesInitializer;