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-rw-r--r--VC2013/Lua.vcxproj234
1 files changed, 234 insertions, 0 deletions
diff --git a/VC2013/Lua.vcxproj b/VC2013/Lua.vcxproj
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+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup Label="ProjectConfigurations">
+ <ProjectConfiguration Include="Debug profiled|Win32">
+ <Configuration>Debug profiled</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Debug_LuaStatic|Win32">
+ <Configuration>Debug_LuaStatic</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Debug|Win32">
+ <Configuration>Debug</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release profiled|Win32">
+ <Configuration>Release profiled</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|Win32">
+ <Configuration>Release</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ </ItemGroup>
+ <PropertyGroup Label="Globals">
+ <ProjectGuid>{082E8185-7B3A-4945-8C82-9132341A329D}</ProjectGuid>
+ <RootNamespace>Lua</RootNamespace>
+ <Keyword>Win32Proj</Keyword>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug_LuaStatic|Win32'" Label="Configuration">
+ <ConfigurationType>StaticLibrary</ConfigurationType>
+ <PlatformToolset>v120</PlatformToolset>
+ <CharacterSet>Unicode</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug profiled|Win32'" Label="Configuration">
+ <ConfigurationType>DynamicLibrary</ConfigurationType>
+ <PlatformToolset>v120</PlatformToolset>
+ <CharacterSet>Unicode</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release profiled|Win32'" Label="Configuration">
+ <ConfigurationType>DynamicLibrary</ConfigurationType>
+ <PlatformToolset>v120</PlatformToolset>
+ <CharacterSet>Unicode</CharacterSet>
+ <WholeProgramOptimization>true</WholeProgramOptimization>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+ <ConfigurationType>DynamicLibrary</ConfigurationType>
+ <PlatformToolset>v120</PlatformToolset>
+ <CharacterSet>Unicode</CharacterSet>
+ <WholeProgramOptimization>true</WholeProgramOptimization>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+ <ConfigurationType>DynamicLibrary</ConfigurationType>
+ <PlatformToolset>v120</PlatformToolset>
+ <CharacterSet>Unicode</CharacterSet>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+ <ImportGroup Label="ExtensionSettings">
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug_LuaStatic|Win32'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug profiled|Win32'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release profiled|Win32'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <PropertyGroup Label="UserMacros" />
+ <PropertyGroup>
+ <_ProjectFileVersion>12.0.21005.1</_ProjectFileVersion>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <OutDir>$(SolutionDir)$(Configuration)\Lua\</OutDir>
+ <IntDir>$(Configuration)\Lua\</IntDir>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <OutDir>$(SolutionDir)$(Configuration)\Lua\</OutDir>
+ <IntDir>$(Configuration)\Lua\</IntDir>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release profiled|Win32'">
+ <OutDir>$(SolutionDir)$(Configuration)\Lua\</OutDir>
+ <IntDir>$(Configuration)\Lua\</IntDir>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug profiled|Win32'">
+ <OutDir>$(SolutionDir)$(Configuration)\Lua\</OutDir>
+ <IntDir>$(Configuration)\Lua\</IntDir>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug_LuaStatic|Win32'">
+ <OutDir>$(SolutionDir)$(Configuration)\Lua\</OutDir>
+ <IntDir>$(Configuration)\Lua\</IntDir>
+ </PropertyGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <ClCompile>
+ <Optimization>Disabled</Optimization>
+ <PreprocessorDefinitions>WIN32;_DEBUG;_LIB;_CRT_SECURE_NO_WARNINGS;LUA_BUILD_AS_DLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <MinimalRebuild>true</MinimalRebuild>
+ <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
+ <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
+ <PrecompiledHeader />
+ <WarningLevel>Level3</WarningLevel>
+ <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
+ </ClCompile>
+ <Link>
+ <OutputFile>$(ProjectDir)\..\MCServer\lua5.1.dll</OutputFile>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <ClCompile>
+ <Optimization>MaxSpeed</Optimization>
+ <IntrinsicFunctions>true</IntrinsicFunctions>
+ <PreprocessorDefinitions>WIN32;NDEBUG;_LIB;_CRT_SECURE_NO_WARNINGS;LUA_BUILD_AS_DLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
+ <FunctionLevelLinking>true</FunctionLevelLinking>
+ <PrecompiledHeader />
+ <WarningLevel>Level3</WarningLevel>
+ <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+ </ClCompile>
+ <Link>
+ <OutputFile>$(ProjectDir)\..\MCServer\lua5.1.dll</OutputFile>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release profiled|Win32'">
+ <ClCompile>
+ <Optimization>MaxSpeed</Optimization>
+ <IntrinsicFunctions>true</IntrinsicFunctions>
+ <PreprocessorDefinitions>WIN32;NDEBUG;_LIB;_CRT_SECURE_NO_WARNINGS;LUA_BUILD_AS_DLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
+ <FunctionLevelLinking>true</FunctionLevelLinking>
+ <PrecompiledHeader />
+ <WarningLevel>Level3</WarningLevel>
+ <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+ </ClCompile>
+ <Link>
+ <OutputFile>$(ProjectDir)\..\MCServer\lua5.1.dll</OutputFile>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug profiled|Win32'">
+ <ClCompile>
+ <Optimization>Disabled</Optimization>
+ <PreprocessorDefinitions>WIN32;_DEBUG;_LIB;_CRT_SECURE_NO_WARNINGS;LUA_BUILD_AS_DLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <MinimalRebuild>true</MinimalRebuild>
+ <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
+ <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
+ <PrecompiledHeader />
+ <WarningLevel>Level3</WarningLevel>
+ <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
+ </ClCompile>
+ <Link>
+ <OutputFile>$(ProjectDir)\..\MCServer\lua5.1.dll</OutputFile>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug_LuaStatic|Win32'">
+ <ClCompile>
+ <Optimization>Disabled</Optimization>
+ <PreprocessorDefinitions>WIN32;_DEBUG;_LIB;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <MinimalRebuild>true</MinimalRebuild>
+ <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
+ <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
+ <PrecompiledHeader />
+ <WarningLevel>Level3</WarningLevel>
+ <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
+ </ClCompile>
+ </ItemDefinitionGroup>
+ <ItemGroup>
+ <ClCompile Include="..\lib\lua\src\lapi.c" />
+ <ClCompile Include="..\lib\lua\src\lauxlib.c" />
+ <ClCompile Include="..\lib\lua\src\lbaselib.c" />
+ <ClCompile Include="..\lib\lua\src\lcode.c" />
+ <ClCompile Include="..\lib\lua\src\ldblib.c" />
+ <ClCompile Include="..\lib\lua\src\ldebug.c" />
+ <ClCompile Include="..\lib\lua\src\ldo.c" />
+ <ClCompile Include="..\lib\lua\src\ldump.c" />
+ <ClCompile Include="..\lib\lua\src\lfunc.c" />
+ <ClCompile Include="..\lib\lua\src\lgc.c" />
+ <ClCompile Include="..\lib\lua\src\linit.c" />
+ <ClCompile Include="..\lib\lua\src\liolib.c" />
+ <ClCompile Include="..\lib\lua\src\llex.c" />
+ <ClCompile Include="..\lib\lua\src\lmathlib.c" />
+ <ClCompile Include="..\lib\lua\src\lmem.c" />
+ <ClCompile Include="..\lib\lua\src\loadlib.c" />
+ <ClCompile Include="..\lib\lua\src\lobject.c" />
+ <ClCompile Include="..\lib\lua\src\lopcodes.c" />
+ <ClCompile Include="..\lib\lua\src\loslib.c" />
+ <ClCompile Include="..\lib\lua\src\lparser.c" />
+ <ClCompile Include="..\lib\lua\src\lstate.c" />
+ <ClCompile Include="..\lib\lua\src\lstring.c" />
+ <ClCompile Include="..\lib\lua\src\lstrlib.c" />
+ <ClCompile Include="..\lib\lua\src\ltable.c" />
+ <ClCompile Include="..\lib\lua\src\ltablib.c" />
+ <ClCompile Include="..\lib\lua\src\ltm.c" />
+ <ClCompile Include="..\lib\lua\src\luac.c" />
+ <ClCompile Include="..\lib\lua\src\lundump.c" />
+ <ClCompile Include="..\lib\lua\src\lvm.c" />
+ <ClCompile Include="..\lib\lua\src\lzio.c" />
+ <ClCompile Include="..\lib\lua\src\print.c" />
+ </ItemGroup>
+ <ItemGroup>
+ <ClInclude Include="..\lib\lua\src\lapi.h" />
+ <ClInclude Include="..\lib\lua\src\lauxlib.h" />
+ <ClInclude Include="..\lib\lua\src\lcode.h" />
+ <ClInclude Include="..\lib\lua\src\ldebug.h" />
+ <ClInclude Include="..\lib\lua\src\ldo.h" />
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+ <ClInclude Include="..\lib\lua\src\lgc.h" />
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+ <ClInclude Include="..\lib\lua\src\lmem.h" />
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+ <ClInclude Include="..\lib\lua\src\lparser.h" />
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+ <ClInclude Include="..\lib\lua\src\lstring.h" />
+ <ClInclude Include="..\lib\lua\src\ltable.h" />
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+ <ClInclude Include="..\lib\lua\src\lua.h" />
+ <ClInclude Include="..\lib\lua\src\luaconf.h" />
+ <ClInclude Include="..\lib\lua\src\lualib.h" />
+ <ClInclude Include="..\lib\lua\src\lundump.h" />
+ <ClInclude Include="..\lib\lua\src\lvm.h" />
+ <ClInclude Include="..\lib\lua\src\lzio.h" />
+ </ItemGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+ <ImportGroup Label="ExtensionTargets">
+ </ImportGroup>
+</Project> \ No newline at end of file