summaryrefslogtreecommitdiffstats
path: root/VC2010/MCServer.vcxproj
diff options
context:
space:
mode:
Diffstat (limited to 'VC2010/MCServer.vcxproj')
-rw-r--r--VC2010/MCServer.vcxproj704
1 files changed, 0 insertions, 704 deletions
diff --git a/VC2010/MCServer.vcxproj b/VC2010/MCServer.vcxproj
deleted file mode 100644
index 0ff22287c..000000000
--- a/VC2010/MCServer.vcxproj
+++ /dev/null
@@ -1,704 +0,0 @@
-<?xml version="1.0" encoding="utf-8"?>
-<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
- <ItemGroup Label="ProjectConfigurations">
- <ProjectConfiguration Include="Debug with optimized Noise|Win32">
- <Configuration>Debug with optimized Noise</Configuration>
- <Platform>Win32</Platform>
- </ProjectConfiguration>
- <ProjectConfiguration Include="Debug|Win32">
- <Configuration>Debug</Configuration>
- <Platform>Win32</Platform>
- </ProjectConfiguration>
- <ProjectConfiguration Include="Debug|x64">
- <Configuration>Debug</Configuration>
- <Platform>x64</Platform>
- </ProjectConfiguration>
- <ProjectConfiguration Include="Release|Win32">
- <Configuration>Release</Configuration>
- <Platform>Win32</Platform>
- </ProjectConfiguration>
- <ProjectConfiguration Include="Release|x64">
- <Configuration>Release</Configuration>
- <Platform>x64</Platform>
- </ProjectConfiguration>
- </ItemGroup>
- <PropertyGroup Label="Globals">
- <ProjectName>MCServer</ProjectName>
- <ProjectGuid>{D8FE2186-4BF0-4B89-913F-6C26818E5AC5}</ProjectGuid>
- <RootNamespace>tmpl8300c</RootNamespace>
- <Keyword>Win32Proj</Keyword>
- </PropertyGroup>
- <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
- <ConfigurationType>Application</ConfigurationType>
- <WholeProgramOptimization>true</WholeProgramOptimization>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
- <ConfigurationType>Application</ConfigurationType>
- <CharacterSet>NotSet</CharacterSet>
- <WholeProgramOptimization>false</WholeProgramOptimization>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
- <ConfigurationType>Application</ConfigurationType>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug with optimized Noise|Win32'" Label="Configuration">
- <ConfigurationType>Application</ConfigurationType>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
- <ConfigurationType>Application</ConfigurationType>
- <CharacterSet>NotSet</CharacterSet>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug with optimized Noise|x64'" Label="Configuration">
- <ConfigurationType>Application</ConfigurationType>
- <CharacterSet>NotSet</CharacterSet>
- </PropertyGroup>
- <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
- <ImportGroup Label="ExtensionSettings">
- </ImportGroup>
- <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- </ImportGroup>
- <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- </ImportGroup>
- <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- </ImportGroup>
- <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug with optimized Noise|Win32'" Label="PropertySheets">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- </ImportGroup>
- <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- </ImportGroup>
- <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug with optimized Noise|x64'" Label="PropertySheets">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- </ImportGroup>
- <PropertyGroup Label="UserMacros" />
- <PropertyGroup>
- <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
- <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)..\</OutDir>
- <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug with optimized Noise|Win32'">$(SolutionDir)..\</OutDir>
- <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)..\</OutDir>
- <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug with optimized Noise|x64'">$(SolutionDir)..\</OutDir>
- <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Configuration)\$(ProjectName)\</IntDir>
- <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug with optimized Noise|Win32'">$(Configuration)\$(ProjectName)\</IntDir>
- <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Configuration)\</IntDir>
- <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug with optimized Noise|x64'">$(Configuration)\</IntDir>
- <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
- <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug with optimized Noise|Win32'">true</LinkIncremental>
- <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental>
- <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug with optimized Noise|x64'">true</LinkIncremental>
- <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)..\</OutDir>
- <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)..\</OutDir>
- <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Configuration)\$(ProjectName)\</IntDir>
- <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Configuration)\</IntDir>
- <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
- <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental>
- </PropertyGroup>
- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
- <ClCompile>
- <AdditionalOptions>/ZI /D_DEBUG %(AdditionalOptions)</AdditionalOptions>
- <Optimization>Disabled</Optimization>
- <AdditionalIncludeDirectories>..\tolua++-1.0.93\include;..\lua-5.1.4\src;..\zlib-1.2.7;..\mysql-connector\include;..\source\;..\pdcurs34\;..\jsoncpp-src-0.5.0\include;..\squirrel_3_0_1_stable\include;..\squirrel_3_0_1_stable;..\squirrel_3_0_1_stable\sqrat;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
- <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <MinimalRebuild>true</MinimalRebuild>
- <ExceptionHandling>Sync</ExceptionHandling>
- <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
- <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
- <BufferSecurityCheck>true</BufferSecurityCheck>
- <WarningLevel>Level4</WarningLevel>
- <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
- <MultiProcessorCompilation>true</MultiProcessorCompilation>
- <PrecompiledHeader>Use</PrecompiledHeader>
- <PrecompiledHeaderFile>Globals.h</PrecompiledHeaderFile>
- </ClCompile>
- <Link>
- <AdditionalOptions>/IGNORE:4078 %(AdditionalOptions)</AdditionalOptions>
- <AdditionalDependencies>winmm.lib;ws2_32.lib;Psapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
- <OutputFile>../$(ProjectName)_debug.exe</OutputFile>
- <AdditionalLibraryDirectories>VLD;./Debug/;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
- <IgnoreSpecificDefaultLibraries>%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
- <GenerateDebugInformation>true</GenerateDebugInformation>
- <GenerateMapFile>false</GenerateMapFile>
- <SubSystem>Console</SubSystem>
- <RandomizedBaseAddress>false</RandomizedBaseAddress>
- <DataExecutionPrevention>
- </DataExecutionPrevention>
- <TargetMachine>MachineX86</TargetMachine>
- </Link>
- </ItemDefinitionGroup>
- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug with optimized Noise|Win32'">
- <ClCompile>
- <Optimization>Disabled</Optimization>
- <AdditionalIncludeDirectories>..\tolua++-1.0.93\include;..\lua-5.1.4\src;..\zlib-1.2.7;..\mysql-connector\include;..\source\;..\pdcurs34\;..\jsoncpp-src-0.5.0\include;..\squirrel_3_0_1_stable\include;..\squirrel_3_0_1_stable;..\squirrel_3_0_1_stable\sqrat;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
- <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <MinimalRebuild>true</MinimalRebuild>
- <ExceptionHandling>Sync</ExceptionHandling>
- <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
- <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
- <BufferSecurityCheck>true</BufferSecurityCheck>
- <WarningLevel>Level4</WarningLevel>
- <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
- <MultiProcessorCompilation>true</MultiProcessorCompilation>
- <PrecompiledHeader>Use</PrecompiledHeader>
- <PrecompiledHeaderFile>Globals.h</PrecompiledHeaderFile>
- </ClCompile>
- <Link>
- <AdditionalOptions>/IGNORE:4078 %(AdditionalOptions)</AdditionalOptions>
- <AdditionalDependencies>winmm.lib;ws2_32.lib;Psapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
- <OutputFile>../$(ProjectName)_debug.exe</OutputFile>
- <AdditionalLibraryDirectories>VLD;./Debug/;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
- <IgnoreSpecificDefaultLibraries>%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
- <GenerateDebugInformation>true</GenerateDebugInformation>
- <GenerateMapFile>false</GenerateMapFile>
- <SubSystem>Console</SubSystem>
- <RandomizedBaseAddress>false</RandomizedBaseAddress>
- <DataExecutionPrevention>
- </DataExecutionPrevention>
- <TargetMachine>MachineX86</TargetMachine>
- </Link>
- </ItemDefinitionGroup>
- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
- <ClCompile>
- <AdditionalOptions>/ZI /D_DEBUG %(AdditionalOptions)</AdditionalOptions>
- <Optimization>Disabled</Optimization>
- <AdditionalIncludeDirectories>..\tolua++-1.0.93\include;..\lua-5.1.4\src;..\zlib-1.2.7;..\mysql-connector\include;..\source\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
- <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <MinimalRebuild>false</MinimalRebuild>
- <ExceptionHandling>Sync</ExceptionHandling>
- <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
- <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
- <BufferSecurityCheck>true</BufferSecurityCheck>
- <EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
- <FloatingPointModel>Fast</FloatingPointModel>
- <PrecompiledHeader>
- </PrecompiledHeader>
- <WarningLevel>Level3</WarningLevel>
- <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
- </ClCompile>
- <Link>
- <AdditionalOptions>/IGNORE:4078 %(AdditionalOptions)</AdditionalOptions>
- <AdditionalDependencies>winmm.lib;ws2_32.lib;Psapi.lib;ZLib_d.lib;tolua++-1.0.93_d.lib;lua-5.1.4_d.lib;WebServer_d.lib;%(AdditionalDependencies)</AdditionalDependencies>
- <OutputFile>../$(ProjectName)_debug.exe</OutputFile>
- <AdditionalLibraryDirectories>VLD;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
- <IgnoreSpecificDefaultLibraries>msvcrt.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
- <GenerateDebugInformation>true</GenerateDebugInformation>
- <GenerateMapFile>false</GenerateMapFile>
- <SubSystem>Console</SubSystem>
- <RandomizedBaseAddress>false</RandomizedBaseAddress>
- <DataExecutionPrevention>
- </DataExecutionPrevention>
- </Link>
- </ItemDefinitionGroup>
- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug with optimized Noise|x64'">
- <ClCompile>
- <AdditionalOptions>/ZI /D_DEBUG %(AdditionalOptions)</AdditionalOptions>
- <Optimization>Disabled</Optimization>
- <AdditionalIncludeDirectories>..\tolua++-1.0.93\include;..\lua-5.1.4\src;..\zlib-1.2.7;..\mysql-connector\include;..\source\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
- <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <MinimalRebuild>false</MinimalRebuild>
- <ExceptionHandling>Sync</ExceptionHandling>
- <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
- <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
- <BufferSecurityCheck>true</BufferSecurityCheck>
- <EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
- <FloatingPointModel>Fast</FloatingPointModel>
- <PrecompiledHeader>
- </PrecompiledHeader>
- <WarningLevel>Level3</WarningLevel>
- <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
- </ClCompile>
- <Link>
- <AdditionalOptions>/IGNORE:4078 %(AdditionalOptions)</AdditionalOptions>
- <AdditionalDependencies>winmm.lib;ws2_32.lib;Psapi.lib;ZLib_d.lib;tolua++-1.0.93_d.lib;lua-5.1.4_d.lib;WebServer_d.lib;%(AdditionalDependencies)</AdditionalDependencies>
- <OutputFile>../$(ProjectName)_debug.exe</OutputFile>
- <AdditionalLibraryDirectories>VLD;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
- <IgnoreSpecificDefaultLibraries>msvcrt.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
- <GenerateDebugInformation>true</GenerateDebugInformation>
- <GenerateMapFile>false</GenerateMapFile>
- <SubSystem>Console</SubSystem>
- <RandomizedBaseAddress>false</RandomizedBaseAddress>
- <DataExecutionPrevention>
- </DataExecutionPrevention>
- </Link>
- </ItemDefinitionGroup>
- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
- <ClCompile>
- <Optimization>MaxSpeed</Optimization>
- <InlineFunctionExpansion>Default</InlineFunctionExpansion>
- <IntrinsicFunctions>true</IntrinsicFunctions>
- <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
- <AdditionalIncludeDirectories>..\tolua++-1.0.93\include;..\lua-5.1.4\src;..\zlib-1.2.7;..\mysql-connector\include;..\source\;..\pdcurs34\;..\jsoncpp-src-0.5.0\include;..\squirrel_3_0_1_stable\include;..\squirrel_3_0_1_stable;..\squirrel_3_0_1_stable\sqrat;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
- <BasicRuntimeChecks>Default</BasicRuntimeChecks>
- <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
- <BufferSecurityCheck>false</BufferSecurityCheck>
- <EnableEnhancedInstructionSet>StreamingSIMDExtensions</EnableEnhancedInstructionSet>
- <FloatingPointModel>Fast</FloatingPointModel>
- <PrecompiledHeader>Use</PrecompiledHeader>
- <BrowseInformation>
- </BrowseInformation>
- <WarningLevel>Level4</WarningLevel>
- <DebugInformationFormat>
- </DebugInformationFormat>
- <WholeProgramOptimization>true</WholeProgramOptimization>
- <MultiProcessorCompilation>true</MultiProcessorCompilation>
- <PrecompiledHeaderFile>Globals.h</PrecompiledHeaderFile>
- </ClCompile>
- <Link>
- <AdditionalOptions>/IGNORE:4078 %(AdditionalOptions)</AdditionalOptions>
- <AdditionalDependencies>winmm.lib;ws2_32.lib;Psapi.lib;LIBCMT.LIB;%(AdditionalDependencies)</AdditionalDependencies>
- <OutputFile>../$(ProjectName).exe</OutputFile>
- <AdditionalLibraryDirectories>./Release/;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
- <IgnoreSpecificDefaultLibraries>LIBCMT;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
- <GenerateDebugInformation>true</GenerateDebugInformation>
- <SubSystem>Console</SubSystem>
- <OptimizeReferences>false</OptimizeReferences>
- <EnableCOMDATFolding>true</EnableCOMDATFolding>
- <LinkTimeCodeGeneration>UseLinkTimeCodeGeneration</LinkTimeCodeGeneration>
- <RandomizedBaseAddress>false</RandomizedBaseAddress>
- <DataExecutionPrevention>
- </DataExecutionPrevention>
- <TargetMachine>MachineX86</TargetMachine>
- </Link>
- </ItemDefinitionGroup>
- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
- <ClCompile>
- <Optimization>MaxSpeed</Optimization>
- <InlineFunctionExpansion>Default</InlineFunctionExpansion>
- <IntrinsicFunctions>true</IntrinsicFunctions>
- <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
- <WholeProgramOptimization>false</WholeProgramOptimization>
- <AdditionalIncludeDirectories>..\tolua++-1.0.93\include;..\lua-5.1.4\src;..\zlib-1.2.7;..\mysql-connector\include;..\source\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
- <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <ExceptionHandling>Sync</ExceptionHandling>
- <BasicRuntimeChecks>Default</BasicRuntimeChecks>
- <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
- <BufferSecurityCheck>false</BufferSecurityCheck>
- <EnableEnhancedInstructionSet>StreamingSIMDExtensions</EnableEnhancedInstructionSet>
- <FloatingPointModel>Fast</FloatingPointModel>
- <PrecompiledHeader>
- </PrecompiledHeader>
- <BrowseInformation>
- </BrowseInformation>
- <WarningLevel>Level3</WarningLevel>
- <DebugInformationFormat>
- </DebugInformationFormat>
- </ClCompile>
- <Link>
- <AdditionalOptions>/IGNORE:4078 %(AdditionalOptions)</AdditionalOptions>
- <AdditionalDependencies>winmm.lib;ws2_32.lib;Psapi.lib;ZLib.lib;tolua++-1.0.93.lib;lua-5.1.4.lib;WebServer.lib;%(AdditionalDependencies)</AdditionalDependencies>
- <OutputFile>../$(ProjectName).exe</OutputFile>
- <AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
- <IgnoreSpecificDefaultLibraries>LIBCMT;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
- <GenerateDebugInformation>false</GenerateDebugInformation>
- <SubSystem>Console</SubSystem>
- <OptimizeReferences>false</OptimizeReferences>
- <EnableCOMDATFolding>true</EnableCOMDATFolding>
- <LinkTimeCodeGeneration>
- </LinkTimeCodeGeneration>
- <RandomizedBaseAddress>false</RandomizedBaseAddress>
- <DataExecutionPrevention>
- </DataExecutionPrevention>
- </Link>
- </ItemDefinitionGroup>
- <ItemGroup>
- <ClCompile Include="..\source\BioGen.cpp" />
- <ClCompile Include="..\source\BlockArea.cpp" />
- <ClCompile Include="..\source\BlockID.cpp" />
- <ClCompile Include="..\source\blocks\BlockDoor.cpp" />
- <ClCompile Include="..\source\blocks\BlockPiston.cpp" />
- <ClCompile Include="..\source\blocks\BlockRedstone.cpp" />
- <ClCompile Include="..\source\blocks\BlockRedstoneRepeater.cpp" />
- <ClCompile Include="..\source\blocks\Block.cpp" />
- <ClCompile Include="..\source\ByteBuffer.cpp" />
- <ClCompile Include="..\source\cAggressiveMonster.cpp" />
- <ClCompile Include="..\Source\cAuthenticator.cpp" />
- <ClCompile Include="..\source\Caves.cpp" />
- <ClCompile Include="..\source\cBlockingTCPLink.cpp" />
- <ClCompile Include="..\source\cCavespider.cpp" />
- <ClCompile Include="..\Source\cChicken.cpp" />
- <ClCompile Include="..\source\cChunkGenerator.cpp" />
- <ClCompile Include="..\Source\cChunkMap.cpp" />
- <ClCompile Include="..\source\cCow.cpp" />
- <ClCompile Include="..\source\cCraftingWindow.cpp" />
- <ClCompile Include="..\source\cCreativeInventory.cpp" />
- <ClCompile Include="..\source\cCreeper.cpp" />
- <ClCompile Include="..\source\cCriticalSection.cpp" />
- <ClCompile Include="..\source\cCuboid.cpp" />
- <ClCompile Include="..\source\cEnderman.cpp" />
- <ClCompile Include="..\source\cEvent.cpp" />
- <ClCompile Include="..\source\cFile.cpp" />
- <ClCompile Include="..\source\cFileFormatUpdater.cpp" />
- <ClCompile Include="..\source\cFireSimulator.cpp" />
- <ClCompile Include="..\source\cFluidSimulator.cpp" />
- <ClCompile Include="..\source\cFurnaceEntity.cpp" />
- <ClCompile Include="..\Source\cFurnaceRecipe.cpp" />
- <ClCompile Include="..\source\cFurnaceWindow.cpp" />
- <ClCompile Include="..\source\cGhast.cpp" />
- <ClCompile Include="..\Source\cGroup.cpp" />
- <ClCompile Include="..\Source\cGroupManager.cpp" />
- <ClCompile Include="..\Source\cHeartBeat.cpp" />
- <ClCompile Include="..\source\ChunkDataSerializer.cpp" />
- <ClCompile Include="..\source\ChunkSender.cpp" />
- <ClCompile Include="..\source\cIsThread.cpp" />
- <ClCompile Include="..\source\cItem.cpp" />
- <ClCompile Include="..\source\cLavaSimulator.cpp" />
- <ClCompile Include="..\Source\cLuaCommandBinder.cpp" />
- <ClCompile Include="..\source\cMakeDir.cpp" />
- <ClCompile Include="..\source\cMCLogger.cpp" />
- <ClCompile Include="..\Source\cMonster.cpp" />
- <ClCompile Include="..\source\cMonsterConfig.cpp" />
- <ClCompile Include="..\source\cNoise.cpp">
- <DebugInformationFormat Condition="'$(Configuration)|$(Platform)'=='Debug with optimized Noise|Win32'">ProgramDatabase</DebugInformationFormat>
- <Optimization Condition="'$(Configuration)|$(Platform)'=='Debug with optimized Noise|Win32'">MaxSpeed</Optimization>
- <IntrinsicFunctions Condition="'$(Configuration)|$(Platform)'=='Debug with optimized Noise|Win32'">true</IntrinsicFunctions>
- <FavorSizeOrSpeed Condition="'$(Configuration)|$(Platform)'=='Debug with optimized Noise|Win32'">Speed</FavorSizeOrSpeed>
- <OmitFramePointers Condition="'$(Configuration)|$(Platform)'=='Debug with optimized Noise|Win32'">true</OmitFramePointers>
- <BasicRuntimeChecks Condition="'$(Configuration)|$(Platform)'=='Debug with optimized Noise|Win32'">Default</BasicRuntimeChecks>
- <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug with optimized Noise|Win32'">NotUsing</PrecompiledHeader>
- </ClCompile>
- <ClCompile Include="..\source\cNoteEntity.cpp" />
- <ClCompile Include="..\source\CompoGen.cpp" />
- <ClCompile Include="..\source\cPassiveAggressiveMonster.cpp" />
- <ClCompile Include="..\source\cPassiveMonster.cpp" />
- <ClCompile Include="..\Source\cPawn.cpp" />
- <ClCompile Include="..\source\cPig.cpp" />
- <ClCompile Include="..\source\cPiston.cpp" />
- <ClCompile Include="..\Source\cPluginManager.cpp" />
- <ClCompile Include="..\source\cPlugin_NewLua.cpp" />
- <ClCompile Include="..\source\cPlugin_Squirrel.cpp" />
- <ClCompile Include="..\source\CraftingRecipes.cpp" />
- <ClCompile Include="..\source\cRedstone.cpp" />
- <ClCompile Include="..\source\cRedstoneSimulator.cpp" />
- <ClCompile Include="..\Source\cReferenceManager.cpp" />
- <ClCompile Include="..\Source\cRoot.cpp" />
- <ClCompile Include="..\source\cSandSimulator.cpp" />
- <ClCompile Include="..\Source\cSemaphore.cpp" />
- <ClCompile Include="..\source\cServer.cpp" />
- <ClCompile Include="..\source\cSheep.cpp" />
- <ClCompile Include="..\Source\cSignEntity.cpp" />
- <ClCompile Include="..\source\cSilverfish.cpp" />
- <ClCompile Include="..\source\cSimulator.cpp" />
- <ClCompile Include="..\source\cSimulatorManager.cpp" />
- <ClCompile Include="..\source\cSkeleton.cpp" />
- <ClCompile Include="..\source\cSleep.cpp" />
- <ClCompile Include="..\source\cSlime.cpp" />
- <ClCompile Include="..\source\cSocket.cpp" />
- <ClCompile Include="..\source\cSocketThreads.cpp" />
- <ClCompile Include="..\source\cSpider.cpp" />
- <ClCompile Include="..\source\cSquid.cpp" />
- <ClCompile Include="..\source\cSquirrelCommandBinder.cpp" />
- <ClCompile Include="..\source\cStringMap.cpp" />
- <ClCompile Include="..\source\cSurvivalInventory.cpp" />
- <ClCompile Include="..\Source\cTCPLink.cpp" />
- <ClCompile Include="..\source\cThread.cpp" />
- <ClCompile Include="..\source\cTimer.cpp" />
- <ClCompile Include="..\source\cTracer.cpp" />
- <ClCompile Include="..\source\cWaterSimulator.cpp" />
- <ClCompile Include="..\Source\cWebAdmin.cpp" />
- <ClCompile Include="..\Source\cWebPlugin.cpp" />
- <ClCompile Include="..\source\cWindow.cpp" />
- <ClCompile Include="..\source\cWolf.cpp" />
- <ClCompile Include="..\source\cZombie.cpp" />
- <ClCompile Include="..\source\cZombiepigman.cpp" />
- <ClCompile Include="..\source\FinishGen.cpp" />
- <ClCompile Include="..\source\FastNBT.cpp" />
- <ClCompile Include="..\source\Globals.cpp">
- <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug with optimized Noise|Win32'">Create</PrecompiledHeader>
- <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
- <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
- </ClCompile>
- <ClCompile Include="..\source\HeiGen.cpp" />
- <ClCompile Include="..\source\items\Item.cpp" />
- <ClCompile Include="..\source\LeakFinder.cpp">
- <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug with optimized Noise|Win32'">NotUsing</PrecompiledHeader>
- <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
- <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
- <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
- </ClCompile>
- <ClCompile Include="..\source\LightingThread.cpp" />
- <ClCompile Include="..\Source\ManualBindings.cpp" />
- <ClCompile Include="..\source\Matrix4f.cpp" />
- <ClCompile Include="..\source\md5\md5.cpp">
- <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug with optimized Noise|Win32'">NotUsing</PrecompiledHeader>
- <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
- <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
- </ClCompile>
- <ClCompile Include="..\source\cWorld.cpp" />
- <ClCompile Include="..\source\cChunk.cpp" />
- <ClCompile Include="..\source\cEntity.cpp" />
- <ClCompile Include="..\source\cPickup.cpp" />
- <ClCompile Include="..\source\cPlayer.cpp" />
- <ClCompile Include="..\source\cInventory.cpp" />
- <ClCompile Include="..\source\cBlockToPickup.cpp" />
- <ClCompile Include="..\source\cPlugin.cpp" />
- <ClCompile Include="..\source\cPlugin_Lua.cpp" />
- <ClCompile Include="..\source\cChatColor.cpp" />
- <ClCompile Include="..\source\cClientHandle.cpp" />
- <ClCompile Include="..\iniFile\iniFile.cpp" />
- <ClCompile Include="..\source\cChestEntity.cpp" />
- <ClCompile Include="..\source\cLog.cpp" />
- <ClCompile Include="..\source\Bindings.cpp" />
- <ClCompile Include="..\source\main.cpp" />
- <ClCompile Include="..\source\Protocol125.cpp" />
- <ClCompile Include="..\source\Protocol132.cpp" />
- <ClCompile Include="..\source\ProtocolRecognizer.cpp" />
- <ClCompile Include="..\source\Ravines.cpp" />
- <ClCompile Include="..\source\squirrelbindings\SquirrelBindings.cpp" />
- <ClCompile Include="..\source\squirrelbindings\SquirrelFunctions.cpp" />
- <ClCompile Include="..\source\StackWalker.cpp">
- <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
- <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug with optimized Noise|Win32'">NotUsing</PrecompiledHeader>
- <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
- <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
- </ClCompile>
- <ClCompile Include="..\source\StringCompression.cpp" />
- <ClCompile Include="..\source\StringUtils.cpp" />
- <ClCompile Include="..\source\StructGen.cpp" />
- <ClCompile Include="..\source\Trees.cpp" />
- <ClCompile Include="..\source\Vector3d.cpp" />
- <ClCompile Include="..\source\Vector3f.cpp" />
- <ClCompile Include="..\source\Vector3i.cpp" />
- <ClCompile Include="..\source\WorldStorage.cpp" />
- <ClCompile Include="..\source\WSSAnvil.cpp" />
- <ClCompile Include="..\source\WSSCompact.cpp" />
- </ItemGroup>
- <ItemGroup>
- <ClInclude Include="..\source\BioGen.h" />
- <ClInclude Include="..\source\BlockArea.h" />
- <ClInclude Include="..\Source\BlockID.h" />
- <ClInclude Include="..\source\blocks\BlockCactus.h" />
- <ClInclude Include="..\source\blocks\BlockChest.h" />
- <ClInclude Include="..\source\blocks\BlockCloth.h" />
- <ClInclude Include="..\source\blocks\BlockCrops.h" />
- <ClInclude Include="..\source\blocks\BlockDirt.h" />
- <ClInclude Include="..\source\blocks\BlockDispenser.h" />
- <ClInclude Include="..\source\blocks\BlockDoor.h" />
- <ClInclude Include="..\source\blocks\BlockEntity.h" />
- <ClInclude Include="..\source\blocks\BlockFire.h" />
- <ClInclude Include="..\source\blocks\BlockFlower.h" />
- <ClInclude Include="..\source\blocks\BlockFluid.h" />
- <ClInclude Include="..\source\blocks\BlockFurnace.h" />
- <ClInclude Include="..\source\blocks\BlockGlowstone.h" />
- <ClInclude Include="..\source\blocks\BlockIce.h" />
- <ClInclude Include="..\source\blocks\BlockLadder.h" />
- <ClInclude Include="..\source\blocks\BlockLeaves.h" />
- <ClInclude Include="..\source\blocks\BlockMelon.h" />
- <ClInclude Include="..\source\blocks\BlockMushroom.h" />
- <ClInclude Include="..\source\blocks\BlockNote.h" />
- <ClInclude Include="..\source\blocks\BlockOre.h" />
- <ClInclude Include="..\source\blocks\BlockPiston.h" />
- <ClInclude Include="..\source\blocks\BlockRedstone.h" />
- <ClInclude Include="..\source\blocks\BlockRedstoneRepeater.h" />
- <ClInclude Include="..\source\blocks\BlockRedstoneTorch.h" />
- <ClInclude Include="..\source\blocks\BlockSapling.h" />
- <ClInclude Include="..\source\blocks\BlockSign.h" />
- <ClInclude Include="..\source\blocks\BlockSlab.h" />
- <ClInclude Include="..\source\blocks\BlockSnow.h" />
- <ClInclude Include="..\source\blocks\BlockStairs.h" />
- <ClInclude Include="..\source\blocks\BlockStems.h" />
- <ClInclude Include="..\source\blocks\BlockStone.h" />
- <ClInclude Include="..\source\blocks\BlockSugarcane.h" />
- <ClInclude Include="..\source\blocks\BlockTallGrass.h" />
- <ClInclude Include="..\source\blocks\BlockTorch.h" />
- <ClInclude Include="..\source\blocks\BlockVine.h" />
- <ClInclude Include="..\source\blocks\BlockWood.h" />
- <ClInclude Include="..\source\blocks\BlockWorkbench.h" />
- <ClInclude Include="..\source\blocks\Block.h" />
- <ClInclude Include="..\source\ByteBuffer.h" />
- <ClInclude Include="..\source\cAggressiveMonster.h" />
- <ClInclude Include="..\Source\cAuthenticator.h" />
- <ClInclude Include="..\source\Caves.h" />
- <ClInclude Include="..\source\cBlockingTCPLink.h" />
- <ClInclude Include="..\source\cCavespider.h" />
- <ClInclude Include="..\Source\cChicken.h" />
- <ClInclude Include="..\source\cChunkGenerator.h" />
- <ClInclude Include="..\Source\cChunkMap.h" />
- <ClInclude Include="..\source\cCow.h" />
- <ClInclude Include="..\source\cCraftingWindow.h" />
- <ClInclude Include="..\source\cCreativeInventory.h" />
- <ClInclude Include="..\source\cCreeper.h" />
- <ClInclude Include="..\Source\cCriticalSection.h" />
- <ClInclude Include="..\source\cEnderman.h" />
- <ClInclude Include="..\source\cEvent.h" />
- <ClInclude Include="..\source\cFile.h" />
- <ClInclude Include="..\source\cFileFormatUpdater.h" />
- <ClInclude Include="..\source\cFireSimulator.h" />
- <ClInclude Include="..\source\cFluidSimulator.h" />
- <ClInclude Include="..\source\cFurnaceEntity.h" />
- <ClInclude Include="..\Source\cFurnaceRecipe.h" />
- <ClInclude Include="..\source\cFurnaceWindow.h" />
- <ClInclude Include="..\source\cGhast.h" />
- <ClInclude Include="..\Source\cGroup.h" />
- <ClInclude Include="..\Source\cGroupManager.h" />
- <ClInclude Include="..\Source\cHeartBeat.h" />
- <ClInclude Include="..\source\ChunkDataSerializer.h" />
- <ClInclude Include="..\source\ChunkDef.h" />
- <ClInclude Include="..\source\ChunkSender.h" />
- <ClInclude Include="..\source\cIsThread.h" />
- <ClInclude Include="..\Source\cLadder.h" />
- <ClInclude Include="..\source\cNoteEntity.h" />
- <ClInclude Include="..\source\cPlugin_Squirrel.h" />
- <ClInclude Include="..\source\cSquirrelCommandBinder.h" />
- <ClInclude Include="..\Source\cVine.h" />
- <ClInclude Include="..\source\cLavaSimulator.h" />
- <ClInclude Include="..\Source\cLuaCommandBinder.h" />
- <ClInclude Include="..\source\cMakeDir.h" />
- <ClInclude Include="..\source\cMCLogger.h" />
- <ClInclude Include="..\Source\cMonster.h" />
- <ClInclude Include="..\source\cMonsterConfig.h" />
- <ClInclude Include="..\source\cNoise.h" />
- <ClInclude Include="..\source\CompoGen.h" />
- <ClInclude Include="..\source\cPassiveAggressiveMonster.h" />
- <ClInclude Include="..\source\cPassiveMonster.h" />
- <ClInclude Include="..\Source\cPawn.h" />
- <ClInclude Include="..\source\cPig.h" />
- <ClInclude Include="..\source\cPiston.h" />
- <ClInclude Include="..\Source\cPluginManager.h" />
- <ClInclude Include="..\source\cPlugin_NewLua.h" />
- <ClInclude Include="..\source\CraftingRecipes.h" />
- <ClInclude Include="..\source\cRedstone.h" />
- <ClInclude Include="..\source\cRedstoneSimulator.h" />
- <ClInclude Include="..\Source\cReferenceManager.h" />
- <ClInclude Include="..\Source\cRoot.h" />
- <ClInclude Include="..\source\cSandSimulator.h" />
- <ClInclude Include="..\Source\cSemaphore.h" />
- <ClInclude Include="..\source\cServer.h" />
- <ClInclude Include="..\source\cSheep.h" />
- <ClInclude Include="..\Source\cSign.h" />
- <ClInclude Include="..\Source\cSignEntity.h" />
- <ClInclude Include="..\source\cSilverfish.h" />
- <ClInclude Include="..\source\cSimulator.h" />
- <ClInclude Include="..\source\cSimulatorManager.h" />
- <ClInclude Include="..\source\cSkeleton.h" />
- <ClInclude Include="..\source\cSleep.h" />
- <ClInclude Include="..\source\cSlime.h" />
- <ClInclude Include="..\source\cSocket.h" />
- <ClInclude Include="..\source\cSocketThreads.h" />
- <ClInclude Include="..\source\cSpider.h" />
- <ClInclude Include="..\source\cSquid.h" />
- <ClInclude Include="..\source\cStairs.h" />
- <ClInclude Include="..\source\cStringMap.h" />
- <ClInclude Include="..\source\cSurvivalInventory.h" />
- <ClInclude Include="..\Source\cTCPLink.h" />
- <ClInclude Include="..\source\cThread.h" />
- <ClInclude Include="..\source\cTimer.h" />
- <ClInclude Include="..\source\cTorch.h" />
- <ClInclude Include="..\source\cTracer.h" />
- <ClInclude Include="..\source\cCuboid.h" />
- <ClInclude Include="..\source\cWaterSimulator.h" />
- <ClInclude Include="..\Source\cWebAdmin.h" />
- <ClInclude Include="..\Source\cWebPlugin.h" />
- <ClInclude Include="..\source\cWindow.h" />
- <ClInclude Include="..\source\cWindowOwner.h" />
- <ClInclude Include="..\source\cWolf.h" />
- <ClInclude Include="..\source\cZombie.h" />
- <ClInclude Include="..\source\cZombiepigman.h" />
- <ClInclude Include="..\source\FastNBT.h" />
- <ClInclude Include="..\Source\FileDefine.h" />
- <ClInclude Include="..\source\FinishGen.h" />
- <ClInclude Include="..\source\Globals.h" />
- <ClInclude Include="..\source\HeiGen.h" />
- <ClInclude Include="..\source\items\ItemBucket.h" />
- <ClInclude Include="..\source\items\ItemCloth.h" />
- <ClInclude Include="..\source\items\Item.h" />
- <ClInclude Include="..\source\items\ItemDoor.h" />
- <ClInclude Include="..\source\items\ItemDye.h" />
- <ClInclude Include="..\source\items\ItemFood.h" />
- <ClInclude Include="..\source\items\ItemHoe.h" />
- <ClInclude Include="..\source\items\ItemLeaves.h" />
- <ClInclude Include="..\source\items\ItemLighter.h" />
- <ClInclude Include="..\source\items\ItemPickaxe.h" />
- <ClInclude Include="..\source\items\ItemRedstoneDust.h" />
- <ClInclude Include="..\source\items\ItemRedstoneRepeater.h" />
- <ClInclude Include="..\source\items\ItemSapling.h" />
- <ClInclude Include="..\source\items\ItemSeeds.h" />
- <ClInclude Include="..\source\items\ItemShears.h" />
- <ClInclude Include="..\source\items\ItemShovel.h" />
- <ClInclude Include="..\source\items\ItemSign.h" />
- <ClInclude Include="..\source\items\ItemSlab.h" />
- <ClInclude Include="..\source\items\ItemSugarcane.h" />
- <ClInclude Include="..\source\items\ItemSword.h" />
- <ClInclude Include="..\source\items\ItemWood.h" />
- <ClInclude Include="..\source\LeakFinder.h" />
- <ClInclude Include="..\source\LightingThread.h" />
- <ClInclude Include="..\Source\LuaFunctions.h" />
- <ClInclude Include="..\Source\ManualBindings.h" />
- <ClInclude Include="..\source\Matrix4f.h" />
- <ClInclude Include="..\source\md5\md5.h" />
- <ClInclude Include="..\Source\MemoryLeak.h" />
- <ClInclude Include="..\source\cWorld.h" />
- <ClInclude Include="..\source\cChunk.h" />
- <ClInclude Include="..\source\cEntity.h" />
- <ClInclude Include="..\source\cPickup.h" />
- <ClInclude Include="..\source\cPlayer.h" />
- <ClInclude Include="..\source\cInventory.h" />
- <ClInclude Include="..\source\cBlockToPickup.h" />
- <ClInclude Include="..\source\cItem.h" />
- <ClInclude Include="..\source\cPlugin.h" />
- <ClInclude Include="..\source\cPlugin_Lua.h" />
- <ClInclude Include="..\source\cChatColor.h" />
- <ClInclude Include="..\source\cClientHandle.h" />
- <ClInclude Include="..\iniFile\iniFile.h" />
- <ClInclude Include="..\source\cBlockEntity.h" />
- <ClInclude Include="..\source\cChestEntity.h" />
- <ClInclude Include="..\source\cLog.h" />
- <ClInclude Include="..\source\Bindings.h" />
- <ClInclude Include="..\source\Defines.h" />
- <ClInclude Include="..\source\MCSocket.h" />
- <ClInclude Include="..\source\Protocol.h" />
- <ClInclude Include="..\source\Protocol125.h" />
- <ClInclude Include="..\source\Protocol132.h" />
- <ClInclude Include="..\source\ProtocolRecognizer.h" />
- <ClInclude Include="..\source\Ravines.h" />
- <ClInclude Include="..\source\squirrelbindings\cSquirrelBaseClass.h" />
- <ClInclude Include="..\source\squirrelbindings\SquirrelArray.h" />
- <ClInclude Include="..\source\squirrelbindings\SquirrelBindings.h" />
- <ClInclude Include="..\source\squirrelbindings\SquirrelFunctions.h" />
- <ClInclude Include="..\source\squirrelbindings\SquirrelObject.h" />
- <ClInclude Include="..\source\StackWalker.h" />
- <ClInclude Include="..\source\StringCompression.h" />
- <ClInclude Include="..\source\StringUtils.h" />
- <ClInclude Include="..\source\StructGen.h" />
- <ClInclude Include="..\source\Trees.h" />
- <ClInclude Include="..\source\Vector3d.h" />
- <ClInclude Include="..\source\Vector3f.h" />
- <ClInclude Include="..\source\Vector3i.h" />
- <ClInclude Include="..\source\WorldStorage.h" />
- <ClInclude Include="..\source\WSSAnvil.h" />
- <ClInclude Include="..\source\WSSCompact.h" />
- <ClInclude Include="resource.h" />
- </ItemGroup>
- <ItemGroup>
- <None Include="..\source\AllToLua.pkg" />
- <None Include="..\source\cChunk.inl.h" />
- <None Include="..\source\cNoise.inc" />
- <None Include="icon.ico" />
- </ItemGroup>
- <ItemGroup>
- <ProjectReference Include="JsonCpp.vcxproj">
- <Project>{adbf25b9-7192-4e54-b35e-8ec47ca5ef86}</Project>
- </ProjectReference>
- <ProjectReference Include="lua-5.1.4.vcxproj">
- <Project>{5e511191-6f1f-4d0d-940a-b850780963d2}</Project>
- </ProjectReference>
- <ProjectReference Include="squirrel_3_0_1_stable.vcxproj">
- <Project>{4571ce2d-9e18-452f-90d6-94ae8e2406f4}</Project>
- </ProjectReference>
- <ProjectReference Include="tolua++-1.0.93.vcxproj">
- <Project>{67b50249-6cec-444e-a87a-d476112590ed}</Project>
- </ProjectReference>
- <ProjectReference Include="WebServer.vcxproj">
- <Project>{2b4bd5c6-91c0-4a74-939f-b28737fb0dc6}</Project>
- </ProjectReference>
- <ProjectReference Include="ZLib.vcxproj">
- <Project>{f6f43a78-816d-4c37-a07b-68bed529273a}</Project>
- </ProjectReference>
- </ItemGroup>
- <ItemGroup>
- <ResourceCompile Include="MCServer.rc" />
- </ItemGroup>
- <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
- <ImportGroup Label="ExtensionTargets">
- </ImportGroup>
-</Project> \ No newline at end of file