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-rw-r--r--Tools/BlockZapper/Regions.h116
1 files changed, 58 insertions, 58 deletions
diff --git a/Tools/BlockZapper/Regions.h b/Tools/BlockZapper/Regions.h
index d959200d2..997b9a047 100644
--- a/Tools/BlockZapper/Regions.h
+++ b/Tools/BlockZapper/Regions.h
@@ -1,58 +1,58 @@
-
-// Regions.h
-
-// Declares the cRegions class representing individual regions to zap
-
-
-
-
-
-#pragma once
-
-#include <iostream>
-
-
-
-
-
-struct cRegion
-{
- int m_MinX, m_MaxX;
- int m_MinY, m_MaxY;
- int m_MinZ, m_MaxZ;
-
- bool m_ShouldZapBlocks;
- bool m_ShouldZapEntities;
-
- cRegion(void);
- cRegion(int a_MinX, int a_MaxX, int a_MinY, int a_MaxY, int a_MinZ, int a_MaxZ, bool a_ShouldZapBlocks, bool a_ShouldZapEntities);
-
- bool TouchesChunk(int a_ChunkX, int a_ChunkZ) const;
-} ;
-
-typedef std::vector<cRegion> cRegionVector;
-
-
-
-
-
-class cRegions
-{
-public:
- /// Reads the list of regions from the specified stream
- void Read(std::istream & a_Stream);
-
- /// Returns all regions in this container
- const cRegionVector & GetAll(void) const { return m_Regions; }
-
-protected:
- cRegionVector m_Regions;
-
- /// Adds a new region based on the contents of the split line. The split must already be the correct size
- void AddRegion(const AStringVector & a_Split);
-
-} ;
-
-
-
-
+
+// Regions.h
+
+// Declares the cRegions class representing individual regions to zap
+
+
+
+
+
+#pragma once
+
+#include <iostream>
+
+
+
+
+
+struct cRegion
+{
+ int m_MinX, m_MaxX;
+ int m_MinY, m_MaxY;
+ int m_MinZ, m_MaxZ;
+
+ bool m_ShouldZapBlocks;
+ bool m_ShouldZapEntities;
+
+ cRegion(void);
+ cRegion(int a_MinX, int a_MaxX, int a_MinY, int a_MaxY, int a_MinZ, int a_MaxZ, bool a_ShouldZapBlocks, bool a_ShouldZapEntities);
+
+ bool TouchesChunk(int a_ChunkX, int a_ChunkZ) const;
+} ;
+
+typedef std::vector<cRegion> cRegionVector;
+
+
+
+
+
+class cRegions
+{
+public:
+ /// Reads the list of regions from the specified stream
+ void Read(std::istream & a_Stream);
+
+ /// Returns all regions in this container
+ const cRegionVector & GetAll(void) const { return m_Regions; }
+
+protected:
+ cRegionVector m_Regions;
+
+ /// Adds a new region based on the contents of the split line. The split must already be the correct size
+ void AddRegion(const AStringVector & a_Split);
+
+} ;
+
+
+
+