diff options
Diffstat (limited to 'Server/Plugins/APIDump/Classes/World.lua')
-rw-r--r-- | Server/Plugins/APIDump/Classes/World.lua | 157 |
1 files changed, 119 insertions, 38 deletions
diff --git a/Server/Plugins/APIDump/Classes/World.lua b/Server/Plugins/APIDump/Classes/World.lua index 63c2162e6..82f31febe 100644 --- a/Server/Plugins/APIDump/Classes/World.lua +++ b/Server/Plugins/APIDump/Classes/World.lua @@ -1450,6 +1450,16 @@ function OnAllChunksAvailable()</pre> All return values from the callbacks are i }, Notes = "Returns the block type and metadata for the block at the specified coords. The first value specifies if the block is in a valid loaded chunk, the other values are valid only if BlockValid is true.", }, + GetDataPath = + { + Returns = + { + { + Type = "boolean", + }, + }, + Notes = "Returns the path to the root of the world data.", + }, GetDefaultWeatherInterval = { Params = @@ -2117,6 +2127,16 @@ function OnAllChunksAvailable()</pre> All return values from the callbacks are i }, Notes = "Returns whether PVP is enabled in the world settings.", }, + IsSavingEnabled = + { + Returns = + { + { + Type = "boolean", + }, + }, + Notes = "Returns whether or not saving chunk data is enabled. If disabled, the world will keep dirty chunks in memory forever, and will simply regenerate non-dirty chunks that are unloaded.", + }, IsTrapdoorOpen = { Params = @@ -2726,6 +2746,17 @@ function OnAllChunksAvailable()</pre> All return values from the callbacks are i }, Notes = "Sets the blockticking to start at the specified block in the next tick.", }, + SetSavingEnabled = + { + Params = + { + { + Name = "SavingEnabled", + Type = "boolean", + }, + }, + Notes = "Sets whether saving chunk data is enabled. If disabled, dirty chunks will stay in memory forever, which may cause performance and stability issues.", + }, SetShouldUseChatPrefixes = { Params = @@ -2917,33 +2948,56 @@ function OnAllChunksAvailable()</pre> All return values from the callbacks are i }, SpawnBoat = { - Params = { + Params = { - Name = "X", - Type = "number", - }, - { - Name = "Y", - Type = "number", - }, - { - Name = "Z", - Type = "number", + { + Name = "Position", + Type = "Vector3d", + }, + { + Name = "Material", + Type = "cBoat#eMaterial", + }, }, + Returns = { - Name = "Material", - Type = "cBoat#eMaterial", + { + Name = "EntityID", + Type = "number", + }, }, + Notes = "Spawns a {{cBoat|boat}} at the specific coordinates. Returns the EntityID of the new boat, or {{cEntity#INVALID_ID|cEntity#INVALID_ID}} if no boat was created.", }, - Returns = { + Params = { - Name = "EntityID", - Type = "number", + { + Name = "X", + Type = "number", + }, + { + Name = "Y", + Type = "number", + }, + { + Name = "Z", + Type = "number", + }, + { + Name = "Material", + Type = "cBoat#eMaterial", + }, }, + Returns = + { + { + Name = "EntityID", + Type = "number", + }, + }, + Notes = "Spawns a {{cBoat|boat}} at the specific coordinates. Returns the EntityID of the new boat, or {{cEntity#INVALID_ID|cEntity#INVALID_ID}} if no boat was created. (DEPRECATED, use vector-parametered version)", }, - Notes = "Spawns a {{cBoat|boat}} at the specific coordinates. Returns the EntityID of the new boat, or {{cEntity#INVALID_ID|cEntity#INVALID_ID}} if no boat was created.", }, SpawnExperienceOrb = { @@ -3220,37 +3274,64 @@ function OnAllChunksAvailable()</pre> All return values from the callbacks are i }, SpawnPrimedTNT = { - Params = { + Params = { - Name = "X", - Type = "number", - }, - { - Name = "Y", - Type = "number", - }, - { - Name = "Z", - Type = "number", - }, - { - Name = "FuseTicks", - Type = "number", + { + Name = "Position", + Type = "Vector3d", + }, + { + Name = "FuseTicks", + Type = "number", + }, + { + Name = "InitialVelocityCoeff", + Type = "number", + }, }, + Returns = { - Name = "InitialVelocityCoeff", - Type = "number", + { + Name = "EntityID", + Type = "number", + }, }, + Notes = "Spawns a {{cTNTEntity|primed TNT entity}} at the specified coords, with the given fuse ticks. The entity gets a random speed multiplied by the InitialVelocityCoeff, 1 being the default value. Returns the EntityID of the new spawned primed tnt, or {{cEntity#INVALID_ID|cEntity#INVALID_ID}} if no primed tnt was created.", }, - Returns = { + Params = { - Name = "EntityID", - Type = "number", + { + Name = "X", + Type = "number", + }, + { + Name = "Y", + Type = "number", + }, + { + Name = "Z", + Type = "number", + }, + { + Name = "FuseTicks", + Type = "number", + }, + { + Name = "InitialVelocityCoeff", + Type = "number", + }, + }, + Returns = + { + { + Name = "EntityID", + Type = "number", + }, }, + Notes = "Spawns a {{cTNTEntity|primed TNT entity}} at the specified coords, with the given fuse ticks. The entity gets a random speed multiplied by the InitialVelocityCoeff, 1 being the default value. Returns the EntityID of the new spawned primed tnt, or {{cEntity#INVALID_ID|cEntity#INVALID_ID}} if no primed tnt was created. (DEPRECATED, use vector-parametered version)", }, - Notes = "Spawns a {{cTNTEntity|primed TNT entity}} at the specified coords, with the given fuse ticks. The entity gets a random speed multiplied by the InitialVelocityCoeff, 1 being the default value. Returns the EntityID of the new spawned primed tnt, or {{cEntity#INVALID_ID|cEntity#INVALID_ID}} if no primed tnt was created.", }, TryGetHeight = { |