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-rw-r--r--Server/Plugins/APIDump/Classes/Plugins.lua7
1 files changed, 4 insertions, 3 deletions
diff --git a/Server/Plugins/APIDump/Classes/Plugins.lua b/Server/Plugins/APIDump/Classes/Plugins.lua
index e053c57e2..610740fc0 100644
--- a/Server/Plugins/APIDump/Classes/Plugins.lua
+++ b/Server/Plugins/APIDump/Classes/Plugins.lua
@@ -2,7 +2,7 @@ return
{
cPlugin =
{
- Desc = [[cPlugin describes a Lua plugin. This page is dedicated to new-style plugins and contain their functions. Each plugin has its own Plugin object.
+ Desc = [[cPlugin describes a Lua plugin. This page is dedicated to new-style plugins and contain their functions. Each plugin has its own cPlugin object.
]],
Functions =
{
@@ -22,10 +22,10 @@ return
cPluginLua =
{
- Desc = "",
+ Desc = "(<b>OBSOLETE</b>) This class is no longer useful in the API and will be removed as soon as all core plugins are migrated away from it. The {{cPlugin}} class serves as the main plugin instance's interface.",
Functions =
{
- AddWebTab = { Params = "", Return = "", Notes = "Adds a new webadmin tab" },
+ AddWebTab = { Params = "Title, HandlerFn", Return = "", Notes = "<b>OBSOLETE</b> - Use {{cWebAdmin}}:AddWebTab() instead." },
},
Inherits = "cPlugin",
}, -- cPluginLua
@@ -81,6 +81,7 @@ cPluginManager.AddHook(cPluginManager.HOOK_CHAT, OnChatMessage);
GetNumLoadedPlugins = { Params = "", Return = "number", Notes = "Returns the number of loaded plugins (psLoaded only)" },
GetNumPlugins = { Params = "", Return = "number", Notes = "Returns the number of plugins, including the disabled, errored, unloaded and not-found ones" },
GetPlugin = { Params = "PluginName", Return = "{{cPlugin}}", Notes = "(<b>DEPRECATED, UNSAFE</b>) Returns a plugin handle of the specified plugin, or nil if such plugin is not loaded. Note thatdue to multithreading the handle is not guaranteed to be safe for use when stored - a single-plugin reload may have been triggered in the mean time for the requested plugin." },
+ GetPluginFolderName = { Params = "PluginName", Return = "string", Notes = "Returns the name of the folder from which the plugin was loaded (without the \"Plugins\" part). Used as a plugin's display name." },
GetPluginsPath = { Params = "", Return = "string", Notes = "Returns the path where the individual plugin folders are located. Doesn't include the path separator at the end of the returned string." },
IsCommandBound = { Params = "Command", Return = "bool", Notes = "Returns true if in-game Command is already bound (by any plugin)" },
IsConsoleCommandBound = { Params = "Command", Return = "bool", Notes = "Returns true if console Command is already bound (by any plugin)" },