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-rw-r--r--MCServer/Plugins/APIDump/APIDesc.lua26
-rw-r--r--MCServer/Plugins/APIDump/Hooks/OnEntityTeleport.lua29
-rw-r--r--MCServer/Plugins/Debuggers/Debuggers.lua3
-rw-r--r--MCServer/Plugins/HookNotify/HookNotify.lua17
4 files changed, 72 insertions, 3 deletions
diff --git a/MCServer/Plugins/APIDump/APIDesc.lua b/MCServer/Plugins/APIDump/APIDesc.lua
index 61fc69d32..63fccb2f6 100644
--- a/MCServer/Plugins/APIDump/APIDesc.lua
+++ b/MCServer/Plugins/APIDump/APIDesc.lua
@@ -925,8 +925,8 @@ local Hash = cCryptoHash.sha1HexString("DataToHash")
{ Params = "DamageType, AttackerEntity, RawDamage, KnockbackAmount", Return = "", Notes = "Causes this entity to take damage of the specified type, from the specified attacker (may be nil). The final damage is calculated from RawDamage using the currently equipped armor." },
{ Params = "DamageType, ArrackerEntity, RawDamage, FinalDamage, KnockbackAmount", Return = "", Notes = "Causes this entity to take damage of the specified type, from the specified attacker (may be nil). The values are wrapped into a {{TakeDamageInfo}} structure and applied directly." },
},
- TeleportToCoords = { Params = "PosX, PosY, PosZ", Return = "", Notes = "Teleports the entity to the specified coords." },
- TeleportToEntity = { Params = "DestEntity", Return = "", Notes = "Teleports this entity to the specified destination entity." },
+ TeleportToCoords = { Params = "PosX, PosY, PosZ", Return = "", Notes = "Teleports the entity to the specified coords. Asks plugins if the teleport is allowed." },
+ TeleportToEntity = { Params = "DestEntity", Return = "", Notes = "Teleports this entity to the specified destination entity. Asks plugins if the teleport is allowed." },
},
Constants =
{
@@ -2254,6 +2254,27 @@ end
ShouldAuthenticate = { Params = "", Return = "bool", Notes = "Returns true iff the server is set to authenticate players (\"online mode\")." },
},
}, -- cServer
+
+ cStringCompression =
+ {
+ Desc = [[
+ Provides functions to compress or decompress string
+ <p>
+ All functions in this class are static, so they should be called in the dot convention:
+<pre class="prettyprint lang-lua">
+local CompressedString = cStringCompression.CompressStringGZIP("DataToCompress")
+</pre>
+ ]],
+
+ Functions =
+ {
+ CompressStringGZIP = {Params = "string", Return = "string", Notes = "Compress a string using GZIP"},
+ CompressStringZLIB = {Params = "string, factor", Return = "string", Notes = "Compresses a string using ZLIB. Factor 0 is no compression and factor 9 is maximum compression"},
+ InflateString = {Params = "string", Return = "string", Notes = "Uncompresses a string using Inflate"},
+ UncompressStringGZIP = {Params = "string", Return = "string", Notes = "Uncompress a string using GZIP"},
+ UncompressStringZLIB = {Params = "string, uncompressed length", Return = "string", Notes = "Uncompresses a string using ZLIB"},
+ },
+ },
cTeam =
{
@@ -2944,6 +2965,7 @@ end
RotateBlockFaceCW = { Params = "{{Globals#BlockFaces|eBlockFace}}", Return = "{{Globals#BlockFaces|eBlockFace}}", Notes = "Returns the {{Globals#BlockFaces|eBlockFace}} that corresponds to the given {{Globals#BlockFaces|eBlockFace}} after rotating it around the Y axis 90 degrees clockwise." },
StringSplit = {Params = "string, SeperatorsString", Return = "array table of strings", Notes = "Seperates string into multiple by splitting every time any of the characters in SeperatorsString is encountered."},
StringSplitAndTrim = {Params = "string, SeperatorsString", Return = "array table of strings", Notes = "Seperates string into multiple by splitting every time any of the characters in SeperatorsString is encountered. Each of the separate strings is trimmed (whitespace removed from the beginning and end of the string)"},
+ StringSplitWithQuotes = {Params = "string, SeperatorsString", Return = "array table of strings", Notes = "Seperates string into multiple by splitting every time any of the characters in SeperatorsString is encountered. Whitespace wrapped with single or double quotes will be ignored"},
StringToBiome = {Params = "string", Return = "{{Globals#BiomeTypes|BiomeType}}", Notes = "Converts a string representation to a {{Globals#BiomeTypes|BiomeType}} enumerated value"},
StringToDamageType = {Params = "string", Return = "{{Globals#DamageType|DamageType}}", Notes = "Converts a string representation to a {{Globals#DamageType|DamageType}} enumerated value."},
StringToDimension = {Params = "string", Return = "{{Globals#WorldDimension|Dimension}}", Notes = "Converts a string representation to a {{Globals#WorldDimension|Dimension}} enumerated value"},
diff --git a/MCServer/Plugins/APIDump/Hooks/OnEntityTeleport.lua b/MCServer/Plugins/APIDump/Hooks/OnEntityTeleport.lua
new file mode 100644
index 000000000..cdeb0947f
--- /dev/null
+++ b/MCServer/Plugins/APIDump/Hooks/OnEntityTeleport.lua
@@ -0,0 +1,29 @@
+return
+{
+ HOOK_ENTITY_TELEPORT =
+ {
+ CalledWhen = "Any entity teleports. Plugin may refuse teleport.",
+ DefaultFnName = "OnEntityTeleport", -- also used as pagename
+ Desc = [[
+ This function is called in each server tick for each {{cEntity|Entity}} that has
+ teleported. Plugins may refuse the teleport.
+ ]],
+ Params =
+ {
+ { Name = "Entity", Type = "{{cEntity}}", Notes = "The entity who has teleported. New position is set in the object after successfull teleport" },
+ { Name = "OldPosition", Type = "{{Vector3d}}", Notes = "The old position." },
+ { Name = "NewPosition", Type = "{{Vector3d}}", Notes = "The new position." },
+ },
+ Returns = [[
+ If the function returns true, teleport is prohibited.</p>
+ <p>
+ If the function returns false or no value, other plugins' callbacks are called and finally the new
+ position is permanently stored in the cEntity object.</p>
+ ]],
+ }, -- HOOK_ENTITY_TELEPORT
+}
+
+
+
+
+
diff --git a/MCServer/Plugins/Debuggers/Debuggers.lua b/MCServer/Plugins/Debuggers/Debuggers.lua
index a28ffa552..c8069a411 100644
--- a/MCServer/Plugins/Debuggers/Debuggers.lua
+++ b/MCServer/Plugins/Debuggers/Debuggers.lua
@@ -25,13 +25,14 @@ function Initialize(Plugin)
PM:AddHook(cPluginManager.HOOK_PLAYER_RIGHT_CLICKING_ENTITY, OnPlayerRightClickingEntity);
PM:AddHook(cPluginManager.HOOK_WORLD_TICK, OnWorldTick);
PM:AddHook(cPluginManager.HOOK_PLUGINS_LOADED, OnPluginsLoaded);
- PM:AddHook(cPluginManager.HOOK_PLUGIN_MESSAGE, OnPluginMessage);
PM:AddHook(cPluginManager.HOOK_PLAYER_JOINED, OnPlayerJoined);
PM:AddHook(cPluginManager.HOOK_PROJECTILE_HIT_BLOCK, OnProjectileHitBlock);
PM:AddHook(cPluginManager.HOOK_CHUNK_UNLOADING, OnChunkUnloading);
PM:AddHook(cPluginManager.HOOK_WORLD_STARTED, OnWorldStarted);
PM:AddHook(cPluginManager.HOOK_PROJECTILE_HIT_BLOCK, OnProjectileHitBlock);
+ -- _X: Disabled WECUI manipulation:
+ -- PM:AddHook(cPluginManager.HOOK_PLUGIN_MESSAGE, OnPluginMessage);
-- _X: Disabled so that the normal operation doesn't interfere with anything
-- PM:AddHook(cPluginManager.HOOK_CHUNK_GENERATED, OnChunkGenerated);
diff --git a/MCServer/Plugins/HookNotify/HookNotify.lua b/MCServer/Plugins/HookNotify/HookNotify.lua
index ed791090e..1d3d5088e 100644
--- a/MCServer/Plugins/HookNotify/HookNotify.lua
+++ b/MCServer/Plugins/HookNotify/HookNotify.lua
@@ -23,6 +23,7 @@ function Initialize(Plugin)
cPluginManager.AddHook(cPluginManager.HOOK_COLLECTING_PICKUP, OnCollectingPickup);
cPluginManager.AddHook(cPluginManager.HOOK_CRAFTING_NO_RECIPE, OnCraftingNoRecipe);
cPluginManager.AddHook(cPluginManager.HOOK_DISCONNECT, OnDisconnect);
+ cPluginManager.AddHook(cPluginManager.HOOK_ENTITY_TELEPORT, OnEntityTeleport);
cPluginManager.AddHook(cPluginManager.HOOK_EXECUTE_COMMAND, OnExecuteCommand);
cPluginManager.AddHook(cPluginManager.HOOK_HANDSHAKE, OnHandshake);
cPluginManager.AddHook(cPluginManager.HOOK_KILLING, OnKilling);
@@ -179,6 +180,22 @@ end
+function OnEntityTeleport(arg1,arg2,arg3)
+ if arg1.IsPlayer() then
+ -- if it's a player, get his name
+ LOG("OnEntityTeleport: Player: " .. arg1.GetName());
+ else
+ -- if it's a entity, get its type
+ LOG("OnEntityTeleport: EntityType: " .. arg1.GetEntityType());
+ end
+ LOG("OldPos: " .. arg2.x .. " / " .. arg2.y .. " / " .. arg2.z);
+ LOG("NewPos: " .. arg3.x .. " / " .. arg3.y .. " / " .. arg3.z);
+end
+
+
+
+
+
function OnExecuteCommand(...)
LogHook("OnExecuteCommand", unpack(arg));