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+#*****************#
+# Furnace Recipes #
+#*****************#
+#
+#
+#******************************************************#
+# Basic Notation Help
+#
+# **** Item Definition ****
+# An Item is defined by an Item Type, an amount (and damage)
+# The damage is optional, and if not specified it's assumed to be 0
+#
+# -Cactus Green:
+# 351 : 1 ( : 2 )
+# ItemType : Amount ( : Damage )
+#
+#
+# **** Recipe and result ****
+#
+# 4:1@200=1:1 -> Produces 1 smooth stone from 1 cobblestone in 200 ticks (10 seconds)
+#
+# 4 : 1 @ 200 = 1 : 1
+# ItemType : Amount @ ticks = ItemID : Amount
+#
+#
+# **** Fuel ****
+#
+# !17:1 = 300 -> 1 Wood burns for 300 ticks (15 s)
+#
+# ! 17 : 1 = 300
+# Fuel ItemType : Amount = ticks
+#
+#******************************************************#
+
+
+
+
+
+#--------------------------
+# Smelting recipes
+
+4:1 @ 200 = 1:1 # 1 Cobblestone -> 1 Rock
+15:1 @ 200 = 265:1 # 1 Iron Ore -> 1 Iron Ingot
+14:1 @ 200 = 266:1 # 1 Gold Ore -> 1 Gold Ingot
+153:1 @ 200 = 406:1 # 1 Quartz Ore -> 1 Quartz
+12:1 @ 200 = 20:1 # 1 Sand -> 1 Glass
+319:1 @ 200 = 320:1 # 1 Raw Pork -> 1 Cooked Pork
+363:1 @ 200 = 364:1 # 1 Raw Beef -> 1 Cooked Beef (steak)
+365:1 @ 200 = 366:1 # 1 Raw Chicken -> 1 Cooked Chicken
+337:1 @ 200 = 336:1 # 1 Clay -> 1 Clay Brick
+87:1 @ 200 = 405:1 # 1 NetherRack -> 1 NetherBrick
+349:1 @ 200 = 350:1 # 1 Raw Fish -> 1 Cooked Fish
+17:1 @ 200 = 263:1:1 # 1 Log -> 1 Charcoal
+81:1 @ 200 = 351:1:2 # 1 Cactus -> 1 Green Dye
+
+
+
+
+
+#--------------------------
+# Fuels
+
+! 263:1 = 1600 # 1 Charcoal -> 80 sec
+! 42:126:1 = 150 # 1 Halfslab -> 7.5 seconds
+! 5:1 = 300 # 1 Planks -> 15 sec
+! 280:1 = 100 # 1 Stick -> 5 sec
+! 85:1 = 300 # 1 Fence -> 15 sec
+! 53:1 = 300 # 1 Wooden Stairs -> 15 sec
+! 58:1 = 300 # 1 Crafting Table -> 15 sec
+! 47:1 = 300 # 1 Bookshelf -> 15 sec
+! 54:1 = 300 # 1 Chest -> 15 sec
+! 84:1 = 300 # 1 Jukebox -> 15 sec
+! 327:1 = 200000 # 1 Lava Bucket -> 1000 sec
+! 17:1 = 300 # 1 Wood -> 15 sec
+! 6:1 = 100 # 1 Sapling -> 5 sec