diff options
Diffstat (limited to '')
-rw-r--r-- | MCServer/furnace.txt | 150 |
1 files changed, 75 insertions, 75 deletions
diff --git a/MCServer/furnace.txt b/MCServer/furnace.txt index b25c79ab7..e5d4ca70f 100644 --- a/MCServer/furnace.txt +++ b/MCServer/furnace.txt @@ -1,75 +1,75 @@ -#*****************#
-# Furnace Recipes #
-#*****************#
-#
-#
-#******************************************************#
-# Basic Notation Help
-#
-# **** Item Definition ****
-# An Item is defined by an Item Type, an amount (and damage)
-# The damage is optional, and if not specified it's assumed to be 0
-#
-# -Cactus Green:
-# 351 : 1 ( : 2 )
-# ItemType : Amount ( : Damage )
-#
-#
-# **** Recipe and result ****
-#
-# 4:1@200=1:1 -> Produces 1 smooth stone from 1 cobblestone in 200 ticks (10 seconds)
-#
-# 4 : 1 @ 200 = 1 : 1
-# ItemType : Amount @ ticks = ItemID : Amount
-#
-#
-# **** Fuel ****
-#
-# !17:1 = 300 -> 1 Wood burns for 300 ticks (15 s)
-#
-# ! 17 : 1 = 300
-# Fuel ItemType : Amount = ticks
-#
-#******************************************************#
-
-
-
-
-
-#--------------------------
-# Smelting recipes
-
-4:1 @ 200 = 1:1 # 1 Cobblestone -> 1 Rock
-15:1 @ 200 = 265:1 # 1 Iron Ore -> 1 Iron Ingot
-14:1 @ 200 = 266:1 # 1 Gold Ore -> 1 Gold Ingot
-153:1 @ 200 = 406:1 # 1 Quartz Ore -> 1 Quartz
-12:1 @ 200 = 20:1 # 1 Sand -> 1 Glass
-319:1 @ 200 = 320:1 # 1 Raw Pork -> 1 Cooked Pork
-363:1 @ 200 = 364:1 # 1 Raw Beef -> 1 Cooked Beef (steak)
-365:1 @ 200 = 366:1 # 1 Raw Chicken -> 1 Cooked Chicken
-337:1 @ 200 = 336:1 # 1 Clay -> 1 Clay Brick
-87:1 @ 200 = 405:1 # 1 NetherRack -> 1 NetherBrick
-349:1 @ 200 = 350:1 # 1 Raw Fish -> 1 Cooked Fish
-17:1 @ 200 = 263:1:1 # 1 Log -> 1 Charcoal
-81:1 @ 200 = 351:1:2 # 1 Cactus -> 1 Green Dye
-
-
-
-
-
-#--------------------------
-# Fuels
-
-! 263:1 = 1600 # 1 Charcoal -> 80 sec
-! 42:126:1 = 150 # 1 Halfslab -> 7.5 seconds
-! 5:1 = 300 # 1 Planks -> 15 sec
-! 280:1 = 100 # 1 Stick -> 5 sec
-! 85:1 = 300 # 1 Fence -> 15 sec
-! 53:1 = 300 # 1 Wooden Stairs -> 15 sec
-! 58:1 = 300 # 1 Crafting Table -> 15 sec
-! 47:1 = 300 # 1 Bookshelf -> 15 sec
-! 54:1 = 300 # 1 Chest -> 15 sec
-! 84:1 = 300 # 1 Jukebox -> 15 sec
-! 327:1 = 200000 # 1 Lava Bucket -> 1000 sec
-! 17:1 = 300 # 1 Wood -> 15 sec
-! 6:1 = 100 # 1 Sapling -> 5 sec
+#*****************# +# Furnace Recipes # +#*****************# +# +# +#******************************************************# +# Basic Notation Help +# +# **** Item Definition **** +# An Item is defined by an Item Type, an amount (and damage) +# The damage is optional, and if not specified it's assumed to be 0 +# +# -Cactus Green: +# 351 : 1 ( : 2 ) +# ItemType : Amount ( : Damage ) +# +# +# **** Recipe and result **** +# +# 4:1@200=1:1 -> Produces 1 smooth stone from 1 cobblestone in 200 ticks (10 seconds) +# +# 4 : 1 @ 200 = 1 : 1 +# ItemType : Amount @ ticks = ItemID : Amount +# +# +# **** Fuel **** +# +# !17:1 = 300 -> 1 Wood burns for 300 ticks (15 s) +# +# ! 17 : 1 = 300 +# Fuel ItemType : Amount = ticks +# +#******************************************************# + + + + + +#-------------------------- +# Smelting recipes + +4:1 @ 200 = 1:1 # 1 Cobblestone -> 1 Rock +15:1 @ 200 = 265:1 # 1 Iron Ore -> 1 Iron Ingot +14:1 @ 200 = 266:1 # 1 Gold Ore -> 1 Gold Ingot +153:1 @ 200 = 406:1 # 1 Quartz Ore -> 1 Quartz +12:1 @ 200 = 20:1 # 1 Sand -> 1 Glass +319:1 @ 200 = 320:1 # 1 Raw Pork -> 1 Cooked Pork +363:1 @ 200 = 364:1 # 1 Raw Beef -> 1 Cooked Beef (steak) +365:1 @ 200 = 366:1 # 1 Raw Chicken -> 1 Cooked Chicken +337:1 @ 200 = 336:1 # 1 Clay -> 1 Clay Brick +87:1 @ 200 = 405:1 # 1 NetherRack -> 1 NetherBrick +349:1 @ 200 = 350:1 # 1 Raw Fish -> 1 Cooked Fish +17:1 @ 200 = 263:1:1 # 1 Log -> 1 Charcoal +81:1 @ 200 = 351:1:2 # 1 Cactus -> 1 Green Dye + + + + + +#-------------------------- +# Fuels + +! 263:1 = 1600 # 1 Charcoal -> 80 sec +! 42:126:1 = 150 # 1 Halfslab -> 7.5 seconds +! 5:1 = 300 # 1 Planks -> 15 sec +! 280:1 = 100 # 1 Stick -> 5 sec +! 85:1 = 300 # 1 Fence -> 15 sec +! 53:1 = 300 # 1 Wooden Stairs -> 15 sec +! 58:1 = 300 # 1 Crafting Table -> 15 sec +! 47:1 = 300 # 1 Bookshelf -> 15 sec +! 54:1 = 300 # 1 Chest -> 15 sec +! 84:1 = 300 # 1 Jukebox -> 15 sec +! 327:1 = 200000 # 1 Lava Bucket -> 1000 sec +! 17:1 = 300 # 1 Wood -> 15 sec +! 6:1 = 100 # 1 Sapling -> 5 sec |