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-rw-r--r--MCServer/Plugins/@EnableMobDebug.lua29
-rw-r--r--MCServer/Plugins/InfoReg.lua4
2 files changed, 2 insertions, 31 deletions
diff --git a/MCServer/Plugins/@EnableMobDebug.lua b/MCServer/Plugins/@EnableMobDebug.lua
deleted file mode 100644
index 48d4c36b7..000000000
--- a/MCServer/Plugins/@EnableMobDebug.lua
+++ /dev/null
@@ -1,29 +0,0 @@
-
--- @EnableMobDebug.lua
-
--- Enables the MobDebug debugger, used by ZeroBrane Studio, for a plugin
--- Needs to be named with a @ at the start so that it's loaded as the first file of the plugin
-
---[[
-Usage:
-Copy this file to your plugin's folder when you want to debug that plugin
-You should neither check this file into the plugin's version control system,
-nor distribute it in the final release.
---]]
-
-
-
-
-
--- Try to load the debugger, be silent about failures:
-local IsSuccess, MobDebug = pcall(require, "mobdebug")
-if (IsSuccess) then
- MobDebug.start()
-
- -- The debugger will automatically put a breakpoint on this line, use this opportunity to set more breakpoints in your code
- LOG(cPluginManager:GetCurrentPlugin():GetName() .. ": MobDebug enabled")
-end
-
-
-
-
diff --git a/MCServer/Plugins/InfoReg.lua b/MCServer/Plugins/InfoReg.lua
index 1cf68dbed..b3717884a 100644
--- a/MCServer/Plugins/InfoReg.lua
+++ b/MCServer/Plugins/InfoReg.lua
@@ -59,13 +59,13 @@ local function MultiCommandHandler(a_Split, a_Player, a_CmdString, a_CmdInfo, a_
return true;
end
- -- Check if the handler is valid:
+ -- If the handler is not valid, check the next sublevel:
if (Subcommand.Handler == nil) then
if (Subcommand.Subcommands == nil) then
LOG("Cannot find handler for command " .. a_CmdString .. " " .. Verb);
return false;
end
- ListSubcommands(a_Player, Subcommand.Subcommands, a_CmdString .. " " .. Verb);
+ MultiCommandHandler(a_Split, a_Player, a_CmdString .. " " .. Verb, Subcommand, a_Level + 1);
return true;
end